Skip to main content

Gamers help discover two new planets

In what is starting to look like the beginnings of a trend, casual gamers have helped scientists make significant discoveries through a specially designed game for the second time this month. Using a small portion of the massive amounts of data collected by NASA’s Kepler Space Telescope, people playing the browser-based game Planet Hunters have helped to identify two new planets in the Cygnus Constellation.

Earlier this months a different type of game called FoldIt helped researchers solve a decade old chemical structure puzzle, thanks to the efforts of thousands of gamers around the world that were presented with an enzyme as part of a puzzle game. Within ten days the combined efforts of the gamers resulted in deciphering the enzyme which could help AIDS researchers find a cure.

While perhaps not quite as groundbreaking, the recently released report for Planet Hunters shows that using average citizens to help with complex tasks—when presented in an entertaining fashion—can lead to some incredible results.

“Planet Hunters is a new citizen science project, designed to engage the public in an exoplanet search using NASA Kepler public release data. In the first month after launch, users identified two new planet candidates which survived our checks for false-positives,” the report said.

Image used with permission by copyright holder

Where FoldIt was essentially a puzzle game that gave scores and even had leaderboards for properly aligning enzymes in their most energy efficient manner, Planet Hunters is a bit more observational in nature. The game takes sections of data from NASA’s Kepler telescope, then asks users to look for light anomalies, which could lead to the discovery of a planet.

The Kepler telescope has currently collected light emission data on over 150,000 stars. The telescope measures the light output of these stars every 30 seconds in the hopes that it will see a slight dimming, which could denote that a planet is crossing the sun’s surface and blocking a small portion of the light output. The bigger the planet, the bigger the dimming effect. Computers can help compile the data, but are not able to differentiate the transit events anymore than a computer could identify a particular face from a picture of crowded football stadium. It is meticulous work that needs to be done by a person.

The sheer amount of data researchers have to go through is overwhelming, and that’s where Planet Hunters comes in. People are asked to sift through fields of stars that have been tracked for a 30+ day period. Players then look for “transit events,” which is the brief dimming in the star that happens when a planet passes in front of it. The further a planet is from the star, the longer it will be before it crosses and therefore becomes more difficult to find, while the planets closet to their stars are relatively easier to detect. Players are tasked with identifying these light dips.

While not quite as enthralling as FoldIt’s puzzle format, Planet Hunter has registered over 40,000 members since it went live in 2009. In 4 million games the players have discovered 69 possible planets, the first two of which have just passed NASA’s scrutiny. NASA researchers will continue to sift through the data submitted and announce any more results. As for the people that discovered the two planets, I09 reports that they will officially acknowledged by the Royal Astronomical Society.

The game is funded by the zooniverse.org, a scientific community website that presents projects like Planet Hunters in order to help professionals sort through data in fun ways.

“The involvement of citizen scientists as part of Planet Hunters is therefore shown to be a valuable and reliable tool in exoplanet detection,” the report confirmed.

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Digital Trends’ Top Tech of CES 2023 Awards
Best of CES 2023 Awards Our Top Tech from the Show Feature

Let there be no doubt: CES isn’t just alive in 2023; it’s thriving. Take one glance at the taxi gridlock outside the Las Vegas Convention Center and it’s evident that two quiet COVID years didn’t kill the world’s desire for an overcrowded in-person tech extravaganza -- they just built up a ravenous demand.

From VR to AI, eVTOLs and QD-OLED, the acronyms were flying and fresh technologies populated every corner of the show floor, and even the parking lot. So naturally, we poked, prodded, and tried on everything we could. They weren’t all revolutionary. But they didn’t have to be. We’ve watched enough waves of “game-changing” technologies that never quite arrive to know that sometimes it’s the little tweaks that really count.

Read more
Digital Trends’ Tech For Change CES 2023 Awards
Digital Trends CES 2023 Tech For Change Award Winners Feature

CES is more than just a neon-drenched show-and-tell session for the world’s biggest tech manufacturers. More and more, it’s also a place where companies showcase innovations that could truly make the world a better place — and at CES 2023, this type of tech was on full display. We saw everything from accessibility-minded PS5 controllers to pedal-powered smart desks. But of all the amazing innovations on display this year, these three impressed us the most:

Samsung's Relumino Mode
Across the globe, roughly 300 million people suffer from moderate to severe vision loss, and generally speaking, most TVs don’t take that into account. So in an effort to make television more accessible and enjoyable for those millions of people suffering from impaired vision, Samsung is adding a new picture mode to many of its new TVs.
[CES 2023] Relumino Mode: Innovation for every need | Samsung
Relumino Mode, as it’s called, works by adding a bunch of different visual filters to the picture simultaneously. Outlines of people and objects on screen are highlighted, the contrast and brightness of the overall picture are cranked up, and extra sharpness is applied to everything. The resulting video would likely look strange to people with normal vision, but for folks with low vision, it should look clearer and closer to "normal" than it otherwise would.
Excitingly, since Relumino Mode is ultimately just a clever software trick, this technology could theoretically be pushed out via a software update and installed on millions of existing Samsung TVs -- not just new and recently purchased ones.

Read more
AI turned Breaking Bad into an anime — and it’s terrifying
Split image of Breaking Bad anime characters.

These days, it seems like there's nothing AI programs can't do. Thanks to advancements in artificial intelligence, deepfakes have done digital "face-offs" with Hollywood celebrities in films and TV shows, VFX artists can de-age actors almost instantly, and ChatGPT has learned how to write big-budget screenplays in the blink of an eye. Pretty soon, AI will probably decide who wins at the Oscars.

Within the past year, AI has also been used to generate beautiful works of art in seconds, creating a viral new trend and causing a boon for fan artists everywhere. TikTok user @cyborgism recently broke the internet by posting a clip featuring many AI-generated pictures of Breaking Bad. The theme here is that the characters are depicted as anime characters straight out of the 1980s, and the result is concerning to say the least. Depending on your viewpoint, Breaking Bad AI (my unofficial name for it) shows how technology can either threaten the integrity of original works of art or nurture artistic expression.
What if AI created Breaking Bad as a 1980s anime?
Playing over Metro Boomin's rap remix of the famous "I am the one who knocks" monologue, the video features images of the cast that range from shockingly realistic to full-on exaggerated. The clip currently has over 65,000 likes on TikTok alone, and many other users have shared their thoughts on the art. One user wrote, "Regardless of the repercussions on the entertainment industry, I can't wait for AI to be advanced enough to animate the whole show like this."

Read more