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SimCity Cities of Tomorrow

We haven't had a chance to fully test this product yet, but we've assembled this helpful overview of relevant information on it.

Cities of Tomorrow is an upcoming expansion pack for the latest installment in the SimCity series by Maxis. The newest addition to the game since its re-release in February 2013, Cities of Tomorrow is built around the premise of a city 50 years into the future. It draws heavily on sci-fi classics such as Blade Runner and Judge Dredd—and subsequently emphasizes the choice between creating a dingy, corporate-run dystopia or a shining, eco-friendly utopia. On the sillier, more light-hearted side (and keeping with SimCity tradition) Cities of Tomorrow also introduces such features as a new disaster event: attack by giant robot.

The new, futuristic building options include mega-towers where citizens can live their entire lives without ever touching the ground, nuclear fusion reactors as power sources, sky bridges between buildings and mag-lev trains that zip around just above street level. One option entails centering the city around a ubiquitous “Academy,” where these futuristic innovations are developed, and taking an ecologically friendly approach to urban planning—emission-free housing, and skyscrapers topped with atmosphere scrubbers. On the other side of the coin is the ominous OmegaCorp, centered around production of the mysterious resource known as Omega. As need for Omega takes hold across the city, OmegaCorp’s influence grows, creating a foreboding town a la 2016 L.A. in Blade Runner.

Date Available

  • November 12, 2013

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