Skip to main content

As Darksiders studio Vigil Games says goodbye, a hope for its signature series

Image used with permission by copyright holder

THQ met its end on Wednesday, and while the process of drawing and quartering the video game publisher isn’t complete yet, the majority of its most valuable games have been snatched up by its former competitors. Sega is now the proud owner of Company of Heroes maker Relic and Ubisoft has brought THQ Montreal, a studio populated by former Assassin’s Creed staffers, back in the fold. Not all of THQ’s studios found a new home, though. Vigil Games, maker of the Darksiders series, will be dissolved in the aftermath of THQ’s bankruptcy. What’s more, Vigil was hard at work on a brand new game series. That game won’t survive it seems, but at least one developer wants to keep the Darksiders series alive.

“I failed to find a Vigil a home,” said THQ president Jason Rubin on Thursday, “Having just finished a product, Vigil was farthest from release of their next game, and we were not able to garner any interest from buyers, despite a herculean effort. Additionally, they were working on a new IP, which meant even more risk for a buyer.”

That game, codenamed Crawler, was reportedly going to be a significant step forward for the studio after Darksiders II failed to connect with gamers. “When the times got together recently to show each other their titles, Crawler dropped the most jaws. It’s a fantastic idea and truly unique,” said Rubin.

Vigil’s lead combat designer Ben Crueton took to forum NeoGAF to post his thoughts on the studio’s closure. “Crawler was going to blow people away. In fact it DID blow people away. We did, in TWO months, what many companies haven’t done in a year. The pride of knowing that no one was doing anything like us was so satisfying, it kept us coming to work giving 100 percent every single day, even through the dark times.”

The studio was definitely a hard sell in the beleaguered video game publishing industry. With retail sales on the decline and a console transition on the horizon with Xbox 720 and PlayStation 4, Vigil had years of development ahead of them before Crawler could be released. The studio has a strong critical track record, with both Darksiders games getting generally good reviews, but neither game was a sales blockbuster. Saints Row, Company of Heroes, and even Homefront, the properties purchased by other publishers, are all good bets for their respective buyers at Kock Media, Sega, and Crytek. Vigil was, unfortunately, a very expensive risk.

For fans of the Darksiders series, not all hope is lost. Platinum Games Atsushi Inaba, producer of the upcoming Metal Gear Rising: Revengeance, said on Twitter that he’s interested in buying up the franchise if THQ is willing to part with it for cheap. With its hulking leads War and Death and its ridiculous fantasy storyline, Darksiders seems like a perfect fit for the company that created Bayonetta and Anarchy Reigns.

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
The Nintendo Switch just got 2 surprise games — and they’re both worth grabbing
A teddy beat sits on an embroidery hoop in Stitch.

If you were unable to catch this week's Nintendo IndieWorld showcase, then you missed a surprisingly loaded show. Lorelei and the Laser Eyes got a May release date, WayForward showed off its Yars' Revenge revival, and Steamworld Heist 2 got an exciting reveal. In the midst of all those headlines, two smaller games were surprise released on the platform: Stitch and Sticky Business. Don't sleep on either of them, as they're both worth a purchase.

Both games are ports of previously released games, but both went a bit under the radar upon their original launch. Sticky Business modestly launched last summer on PC, whereas Stitch has actually been around since 2022 as an Apple Arcade exclusive. The latter even has an Apple Vision Pro version now that can be played in mixed reality. I can't blame anyone for missing either, but their Switch releases offer a good opportunity to catch up with some quiet hidden gems.

Read more
Is this Razer’s Steam Deck killer?
The Razer Kishi Ultra sitting on a table.

Razer has been oddly quiet in the burgeoning world of handheld gaming PCs. When I met up with the company at the Game Developers Conference (GDC) to learn about its new products, I was happy to hear it had an answer to the success of the Steam Deck.

But it was not the type of answer I was expecting.

Read more
The best iPhone emulators
A collage of the delta emulator.

The market for iPhone games has become so wide and diverse that it can realistically compete with most console and PC offerings. Where we once only got cheap time-wasters, we now have complete experiences that don't feel any less impressive than what the competition offers. In fact, a lot of games made for consoles are appearing on the iPhone now that it is becoming so powerful. However, older games have paradoxically been mostly absent from the app store. That all could be about to change as emulation is now allowed on iPhone, though with some caveats that any retro fan should know about before getting too excited to play all your favorite NES games on your phone. Here's what's up with iPhone emulators, as well as our picks for a few of the best ones you can get right now.
What you need to know about emulation on iPhone
Emulators on iPhone, as well as emulation in general, are in a strange legal gray zone. Previously, the only way to get an emulator on your iPhone was through some workarounds that generally involved jailbreaking your phone, That differs from Android, which has enjoyed native emulators for years. In 2024, Apple updated its App Store guidelines to allow for emulators on its store, but with some important restrictions.

Here's the exact wording: "Apps may offer certain software that is not embedded in the binary, specifically HTML5 mini apps and mini games, streaming games, chatbots, and plug-ins. Additionally, retro game console emulator apps can offer to download games. You are responsible for all such software offered in your app, including ensuring that such software complies with these guidelines and all applicable laws. Software that does not comply with one or more guidelines will lead to the rejection of your app. You must also ensure that the software adheres to the additional rules that follow in 4.7.1 and 4.7.5. These additional rules are important to preserve the experience that App Store customers expect, and to help ensure user safety."

Read more