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Avengers movie game remains in limbo until Marvel finds new developer

With the 2012 premiere of The Avengers looming ever larger, time is running short for Marvel to line up potential tie-ins for its superhero team-up extravaganza — and that includes the Avengers video game.

After game developer THQ unexpectedly ended work on many of their licensed titles — which included The Avengers, according to leaked concept art and animation — there’s been some uncertainty as to the fate of Earth’s Mightiest Heroes in the gaming world.

It seemed only natural that the superhero team would receive their own game, given that each of the team’s members received tie-in games based on their solo movies, but now, well… things are less certain.

“The rights for a video game based on Marvel’s Avengers IP have reverted back to Marvel,” a Marvel spokesperson confirmed to GameSpot this week. “The company is in early stages of exploring potential publishing and licensing opportunities.”

While it’s unlikely that Marvel will let the opportunity for an Avengers movie game pass, the window of time required to make a good game in time for the movie is rapidly closing. While prior installments of Marvel’s movie tie-in games were generally regarded as mediocre at best, the recent Captain America: Super Soldier was received well — leading many fans to hope that the Avengers game would follow suit.

The Avengers is scheduled to hit theaters May 4, 2012.

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Rick Marshall
A veteran journalist with more than two decades of experience covering local and national news, arts and entertainment, and…
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Notably, the showcase will reveal a sneak peek at a new Marvel ensemble game from Skydance New Media. Games such as Marvel's Midnight Suns, Lego Star Wars: The Skywalker Saga, and Disney Dreamlight Valley will be there too. Judging by Disney's teaser trailer, Ubisoft's Avatar: Frontiers of Pandora could make an appearance as well.

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Marvel’s Avengers Mighty Thor update lets me down for the last time
Jane Foster and Thor both wield Mjolnir while fighting enemies.

I have stuck with Marvel's Avengers through thick and thin. I was hyped for the game before it was released, stayed with the game through its rocky post-launch window, and have returned for weeks on end after every hero release. Even for me, though, the wait between Spider-Man and Jane Foster's Mighty Thor was rough. That gap between heroes was about seven months, and the only significant updates between then and now have been a couple of missions and some quality of life changes, most of which were in a March update that didn't work on PS5 for over a day.
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Because of this dearth of updates, I eagerly jumped back in when Jane Foster's Mighty Thor was added on June 28. While I can clearly see how Marvel's Avengers has improved since September 2020 and still think there is a really fun action game at its core, I can no longer forgive it for failing me as a live service game. Like every update of Marvel's Avengers, Jane Foster's addition comes with its own set of problems, and I just don't have the faith that the developer can turn things around anymore.
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Thor is the Marvel's Avengers character I’ve probably played the least of, which did help make Jane Foster's Mighty Thor feel a bit fresh to me. Still, there's no denying that her update feels a bit light compared to previous hero drops, and the sentiment among the player base is that she's too similar to the version of Thor that's been available since launch.
The hero update is missing basic features like a training room, loading screen animation, or even more substantial in-game cutscenes that even the controversial Spider-Man update had. This version of Jane Foster was also randomly teleported over from another universe and it doesn't come with much story content, which plays further into the feeling of her being shoehorned in.
That’s disappointing, as Zehra Fazal gives a good performance and the audio logs feature some strong writing as you learn about her alternate timeline and why she feels empowered by taking on the Mighty Thor mantle. The narrative is one place where Marvel’s Avengers still shines but has never really been able to put enough focus on. It appears that's something no update will change. Her challenge card also doesn't contain anything too special either, so there's not much pushing me to spend money on her or to engage with the game in the long term in order to unlock more items. 

The lack of new content puts a lot of pressure on how Jane Foster's Mighty Thor plays, but this will probably be a bit of a letdown for hardcore players, especially those who frequently use Thor. Thor and Jane share a lot of abilities and even some takedowns. The biggest differences are that Jane has a little more range than Thor; she uses All Mother's Blessing instead of the Odinforce to counter and charge attacks. Plus, her Ultimate Heroic Ability The All-Weapons is more similar to Hawkeye's Ultimate, as Mjolnir flies around on its own and hits several enemies.
Because The All-Weapon is a fun Ultimate ability to use and I tend to prefer ranged characters in Marvel's Avengers, I do actually like playing Jane a little bit more than Thor. I’m okay with "echo characters" in games that try to have large rosters, but when it’s the game’s only new character in seven months (10 months if you aren’t on PlayStation), then a character that mostly feels like a clone and doesn’t bring any substantial story mission content is a going to be a disappointment.
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Playing this update, it's clear that she's primarily a clone character made to tie in with the impending release of Thor: Love and Thunder, which is a tough pill to swallow when Marvel's Avengers has been so inconsistent as a live service. I've put dozens of hours into Marvel's Avengers since launch, but ever since I got through the War for Wakanda expansion, updates have been sporadic and felt like less than what came before. Spider-Man and Jane Foster had a decreasing amount of new content surrounding them, and Crystal Dynamics has mostly focused on onboarding updates that aren't super relevant to players like me who have stuck with the game since launch.
I'm finally ready to let go of Marvel's Avengers. It fails to keep me consistently engaged with compelling content, something that is critical to making a live service game successful. I've supported Crystal Dynamics' sporadic updates as I hoped it was building toward a more consistent live-serviced schedule. Things do seem like they might start getting a bit better following Jane Foster's addition, as July's first big update has been detailed and a developer is already teasing the next hero. That said, when the developer continues to disappoint in updates, was sold off by Square Enix, and publicly won't commit to releasing a long-term roadmap, this Jane Foster update feels like too little too late for an inconsistently updated game. 

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There are no new story or gameplay details. However, Crystal Dynamics has previously voiced its intention to connect the most recent trilogy and the classic titles with new Tomb Raider media. Outside of Tomb Raider, Crystal Dynamics is currently working on post-launch support for Marvel's Avengers and is assisting The Initiative in developing the next Perfect Dark game, which also uses Unreal Engine 5. Eidos Montreal, not Crystal Dynamics, actually developed Shadow of the Tomb Raider, so this marks the studio's return to the series. 
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