Skip to main content

Bejeweled 3 coming to consoles this year

bejeweled-3
Image used with permission by copyright holder

Let’s be honest with ourselves here: PopCap Games peddles a dangerous, highly addictive product. Like marijuana, LSD and other controlled substances, it’s only a matter of time before federal lawmakers come a-knocking to render games like Peggle, Plants Vs. Zombies and Bejeweled illegal to possess. Until that day comes we’ll all keep pouring those hours that should be spent working into PopCap wares. Which is great news for console owners, because Bejeweled 3 will soon be coming to an Xbox 360, PlayStation 3 and Nintendo DS near you before the end of this year.

The developer announced the news in a press release, but the details are a little bit baffling. There will apparently be five new versions of the game in all, coming to Xbox 360, PS3, Nintendo DS… along with Xbox Live Arcade and PlayStation Network. Presumably this just means there will be both disc-based and downloadable versions of the game, but “five new versions” is an odd way to phrase it.

“Critics agree that Bejeweled 3 raised the standard for match-3 games to new heights,” stuio head Ed Allard said in a statement. “This holiday, we’re bringing that experience to PlayStation 3, PSN, Xbox 360, Xbox LIVE, and Nintendo DS gamers with adaptations that look great and play even better on each platform.”

PopCap launched the Bejeweled series more than 10 years ago. The release notes that more than half a billion people have played the game worldwide, with 50 million+ copies sold on the 17 platforms the game has been released for. PopCap estimates that 18 million hours have been spent playing Bejeweled and, most remarkably, that one copy of the game is sold every 4.3 seconds.

You reading this, Drug Enforcement Agency?

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Baldur’s Gate 3 isn’t getting DLC or a sequel from Larian, and that’s OK
Shadowheart post-launch outfit in Baldur's Gate 3.

Baldur's Gate 3 game director Swen Vincke shocked fans of the Dungeons & Dragons RPG when he revealed that the critically acclaimed game would not get any expansions and that Larian Studios would not go right into making Baldur's Gate 4. Considering how much of a runaway success Baldur's Gate 3 has been, it seemed like that would be the most logical continuation of things. Larian isn't the only studio to leave behind a wildly successful game either; Nintendo has confirmed The Legend of Zelda: Tears of the Kingdom also won't get any expansions.

Those might seem like baffling decisions, both from a business perspective and from the point of view of an eager player who just wants more of a thing they love. But they become a lot more understandable when you learn to view these games as complete works, appreciate the post-launch support that has happened for a game like Baldur's Gate 3, and turn that excitement toward whatever is coming next from these developers.
A complete work
Vincke explained to IGN that Larian had actually started to do some preliminary work on Baldur's Gate 3 DLC but that the constraints of working within D&D 5th edition meant that work "wasn't really coming from the heart" and that the team's passion lied with two other projects Larian wanted to make. As a result, leadership at Larian made the decision not to work on a massive expansion or sequel to Baldur's Gate 3 for the time being, and Vincke claims the studio was "elated" by that decision. Zelda series producer Eiji Aonuma offered a similar sentiment when he revealed Tears of the Kingdom wasn't getting DLC, explaining that "we feel like we have already fully explored and exhausted the gameplay possibilities in this world" and that "the next [Zelda] game will offer a completely new experience."

Read more
All companions in Baldur’s Gate 3 and how to get them
Wyll with horns dancing.

There's a lot to see in Baldur's Gate 3, but you're not going to get far without a few good companions by your side. Thankfully, you'll stumble upon a wide assortment of NPCs that'd love nothing more than to accompany you on your journey. These friendly faces fill several different roles -- from mages and healers to archers and warriors, there's bound to be a companion that augments your playstyle.

Many of these companions also come with their own series of quests and unlockable skills, turning them into more than just faceless characters to help you in combat. In fact, you can spend hours unraveling their narratives, and depending on your actions, your companions might look very different at the end of Baldur's Gate 3 than when you first met them.

Read more
After 14 years in the making, Harold Halibut finally launches next month
Harold Halibut stands tall.

Harold Halibut, a game that’s been in the works for 14 years, is finally coming out. The handcrafted narrative adventure is set to launch on April 16 on PlayStation 5, Xbox Series X/S, and PC. Ahead of its release date announcement, Digital Trends got a closer look at the project, going hands-on with the first five hours of the ambitious project and getting insight into its unusual development from its creators.

The debut title from Slow Bros. tells a sci-fi story about a small community living entirely within a spaceship, the Fedora, that’s trapped in an alien planet’s ocean. Players take on the role of Harold, an assistant to a scientist aboard the ship who's looking for a way to free it and continue its intended journey. Though that premise may sound dark, it’s warm in its tone, focusing on the relationships between its cast of eccentric characters.

Read more