Fallout 4 is a big game. Not only is the world massive, packed to the brim with all manner of interesting quests, characters, and locations to discover, but it also sports a number of other gameplay systems that take your adventure beyond the usual exploration that Bethesda’s RPGs are known for. Most notable among these is the settlement feature. Not content to simply provide players with a method for crafting their own gear and weaponry (which is a new addition in its own right), Fallout 4 features a robust set of tools that empowers players to create their own post-apocalyptic settlement. Whether that manifests as a sustainable farm of crops and mutated livestock, or a fortified fortress in the ruins of Boston is entirely up to you.
These creation tools are highly flexible, too, and have produced some impressively creative structures from the Fallout 4 fanbase. Throw in a few mods and exploits of the game’s buggy framework, and the possibilities become seemingly unlimited. We’ve searched the internet for some of the biggest, most intricate, and most creative settlements and structures out there to help inspire your inner Frank Lloyd Wright.
Bioshock Infinite‘s Columbia
YouTuber GPG Shepard built a floating settlement in Fallout 4 based on Bioshock Infinite‘s floating city, Columbia, thus creating a gaming chocolate-and-peanut butter pairing. The floating metropolis is impressive, and captures the bright, patriotic atmosphere of Columbia. If you’re interested in building your own version, GPG Shepard has uploaded a list of mods and objects used to build his settlement in the sky.
The Neon Curtain
From the outside, The Neon Curtain doesn’t give off the impression that it is luxurious, but once you enter through a secret door (and provide the right password), the place comes to life. This swanky settlement located in the Mechanist’s Lair has all of the trappings of an illicit speakeasy. From a full bar to poker and blackjack tables to an appropriately fashioned stage, its main room is elaborately detailed, and there’s also a high roller suite. The appropriately named hang out is illuminated by vibrant neon lights. Builder ccourier even offers some better-than-most lore on his creation.
Back Alley Bowling
There’s just something about the look of old bowling alleys, and ArunsWorld’s Back Alley Bowling captures it. The cliche but appropriate star-covered carpeting lets you know that you’re in an old-style alley. A balcony overlooks the three-lane design, with a few pool tables and arcade machines to round out its on the nose style.
This massive freighter was intended to take the citizens of Boston to a more prosperous place, according to its builder alorion, but it wound up as a perpetually docked trading post. On the deck, it captures the grim aesthetic of the game. There’s a myriad of merchants peddling goods for caps, many of whom are not exactly savory individuals. The dilapidated interior of the freighter is just the right amount of cluttered, accomplishing a difficult feat for sprawling creations like this.
Red Rocket Bar and Grill
Let’s face it, there aren’t a lot of great places to eat in post-apocalyptic Boston. Most of the time, you’re simply scavenging for scraps, and too much of it is less than ideal. Builder Time_for_Stories created an above ground restaurant to keep the fiends away while you’re chowing down after a long day out in the wasteland. This multi-floor, semi-enclosed grill also has furniture so you can kick back and rest after a hearty meal. And yes, there’s a giant red rocket on display.
Built off the coast of Salem, this large settlement is separated into two different towns. There’s a trading city and an outpost. Scattered throughout the adjoining docks, builder busanko placed pop up shops such as a general store and a walk-in clinic complete with a pharmacy, each one with their own idiosyncrasies.
The scale of Sanctuary City, from NexusMods user grod4L, is absolutely astounding. Building on top of Sanctuary is nothing new; everyone gets their settlement sea legs by crafting Mama Murphy a nice new armchair, but this is something else entirely. More than three months’ work went into the construction of this monstrous city, and the combination of lights, buildings, and installed mods puts so much stress on his computer that it often dips below 10 frames per second in-game.
One of the most interesting aspects of Fallout 4’s building mechanic is how it allows you to transform the Commonwealth. Here, creator dakishimisan returns electricity to this small town with the construction of a massive hydroelectric dam.
New Starlight Hotel
Rytlockeisakitten built this enormous, intricately designed hotel after a recent trip to Southeast Asia. While many of the structure’s made in Fallout 4 tend to reflect the crumbling reality of the game’s setting, the New Starlight Hotel is bright, and feels far more welcome that the usual shanty towns and raider outposts populating the world.
Rytlockeisakitten makes a second appearance on this list, this time with a sprawling compound built over the bombed-out ruins of Sanctuary, Fallout 4’s starting location and the first settlement location in the game.
This menacing mechanical dragon towers over the center of downtown Boston. Builder kavkavkav fashioned the beast out of scraps of junk, such as rusted cars, pieces of scaffolding, antennas, and other components strewn around the wasteland.