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Bethesda announces its newest game, Dishonored

The publisher responsible for the upcoming Rage and Prey 2 has added another first-person shooter to its list of upcoming titles with the recently announced game, Dishonored.

Details of the new FPS will be unveiled in the August issue of Game Informer, who have been granted an exclusive. So far all we know is that the game will heavily feature a morality system. Missions will grant you the option of proceeding through them with stealth and not killing anyone, or you can set traps and kill countless people. The actions you choose will have an impact in the game and how it unfolds, as well as how others treat you.

The developers of Dishonored, Arkane Studios, is a French-based developer that was founded in 1999. Its first title, Arx Fatalis went on to a small cult following. After that it co-developed the game Dark Messiah of Might and Magic, and then lent a hand with the level design of BioShock 2.

From the brief description, Dishonored sounds interesting so far. No exact release window yet, but it will be out for PC, PS3 and Xbox 360 in 2012. Expect to hear a whole lot more on this game soon.

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Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Every blockbuster reveal from the Xbox leak: new consoles, Bethesda games, and more
Xbox's logo used during the Extended Games Showcase

Unredacted documents submitted and made publicly available to view as part of the ongoing Microsoft vs. Federal Trade Commission (FTC) trial just led to what may be the biggest leak in video game history.
A flood of files have revealed deep secrets about Xbox's upcoming plans for the bulk of the decade, giving us unprecedented insight into what's on the horizon for the gaming giant. That includes information on upcoming hardware refreshes, next-gen consoles, and unannounced Bethesda titles, as well as a further peek into Microsoft's acquisition ambitions. It's a lot to trudge through, so we've rounded up five key revelations that you'll want to know.
A new Xbox Series X model is coming next year
https://twitter.com/stephentotilo/status/1704121068519133313
The most shocking thing to leak as part of the trial is a new Xbox Series X model. Referred to as "Brooklin -- Xbox Series X Refresh" in the leaked documents, this is a diskless, cylindrical version of the Xbox Series X with 2TB of internal storage, a USB-C port, and smaller technical improvements to the system's Wi-Fi, PSU, standby mode, and more. An upgraded Xbox Series S code-named Ellewood may also be in the works and released before Brooklin.
If Microsoft still follows the plan laid out in this "Roadmap to 2030" document created in May 2022, it would release Brooklin in late October 2024 for $500. If Microsoft still plans to release Brooklin next year, it does contradict recent statements from Xbox chief Phil Spencer, who acted bearish on the idea of a mid-gen refresh in Gamescom interviews. It's possible Microsoft's plans have changed since these leaked documents were made, but if not, we now know what to expect in terms of Microsoft's console refreshes.
A new Xbox controller is in the works
https://twitter.com/charlieINTEL/status/1704088621475598345
Throughout that Brooklin leak, a new version of the Xbox Series X controller is also teased. The Xbox Series X controller is great, but lacks the unique features of controllers like the DualSense or Joy-Cons, so it makes sense Microsoft would want to change that. Referred to as "Sebile -- The New Xbox Controller," this controller can seamlessly pair and connect to the cloud.
It also will feature haptic feedback, an accelerometer gyro, quieter buttons, modular thumbsticks, a rechargeable and swappable battery, and the ability to wake just by being picked up. The same road map that lists Brooklin and Ellewood's release windows says the Sebile controller will launch sometime in late May 2024 for $70.
First details on Microsoft's next-gen console leak
https://twitter.com/AR12Gaming/status/1704102055206322389
It's hard to believe we're almost already three years into this console generation and that Microsoft is planning for its next major console release, but that is the case. Unfortunately for Microsoft, its current technical ambitions for the platform were included in this leak. A leaked document states that Microsoft's ultimate goal is to "develop a next-generation hybrid game platform capable of leveraging the combined power of the client and cloud to deliver deeper immersion and entirely new classes of game experiences." 
In practice, a list of technical improvements lays out that we can expect an ARM64 CPU that balances big and little cores, a GPU co-designed with AMD, and an NPU that balances "the desire for flexible, programmable ML silicon versus high-performance silicon for targeted workloads," as well as support for better ray tracing, global illumination, micropolygon rendering, and an ML-based Super Resolution. Microsoft also mentions a "thin OS" meant for cheaper consumer and handled devices, likely to play games via the cloud.
This next-gen console is currently slated for a 2028 launch.
Several upcoming Bethesda games leak

Enough about hardware -- several upcoming Bethesda games also leaked. A document from 2020 outlining Bethesda's game road map through fiscal year 2024 includes some games we don't know about. Alongside games we know of like MachineGames' Indiana Jones project, the list also includes several code-named projects, remasters of The Elder Scrolls IV: Oblivion and Fallout 3, a GhostWire: Tokyo sequel, Doom Year Zero, and Dishonored 3.
Another document also confirmed that The Elder Scrolls VI won't launch until at least 2026. Some of these games have missed the release windows listed in the documents, so it's very possible that these dates are no longer accurate and that some may not be released at all. Still, it lays out a clear picture of what was in development at Bethesda just a few years ago and provides insight into the lineup that enticed Microsoft to purchase Bethesda in the first place. 
Microsoft considered acquiring Nintendo and Warner Bros. Interactive
https://twitter.com/tomwarren/status/1704021807341203802
A leaked email from 2020 gives some insight into Spencer's acquisition ambitions at that point. Namely, it sounds like he'd love to acquire Nintendo as it would be a "career moment" for him.
"I totally agree that Nintendo is THE prime asset for us in gaming, and today gaming is a most likely path to consumer relevance," he wrote. "I've had numerous conversations with the LT of Nintendo about tighter collaboration and feel like if any U.S. company would have a chance with Nintendo, we are probably in the best position ... At some point, getting Nintendo would be a career moment and I honestly believe a good move for both companies."
Ultimately, Spencer didn't want to do a hostile takeover of Nintendo, so he settled for playing the "long game" when it came to acquiring it. This same email also reveals that Microsoft was interested in acquiring Warner Bros. Interactive around the same time as Bethesda, although the lack of any WB IP ownership was its undoing, Spencer is also as intrigued about acquiring Valve as it was Nintendo.
It's worth noting that this email is from over three years ago, and these acquisition ambitions might have been quelled following changing economic conditions and the rocky and expensive process of acquiring Activision Blizzard. 

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6 lessons that Bethesda’s Indiana Jones game can learn from the series’ past
Harrison Ford in Indiana Jones and the Temple of Doom.

Indiana Jones and the Dial of Destiny may be the last movie to feature Harrison Ford’s iconic hero, but there’s at least one more adventure coming. In early 2021, Bethesda announced that a new original Indiana Jones video game is in the works, but it’s anyone’s guess as to when it will arrive. But given Microsoft’s acquisition of Bethesda, it’s likely to be an Xbox exclusive.

So far, Bethesda hasn’t shown fans anything from the new Indiana Jones game, which doesn’t give us a lot to go on. But as someone who has played Indiana Jones video games my entire life, going all the way back to the 1980s and the Atari 2600 era, I can tell you that there are certain lessons that the previous games in the franchise can impart on the current game that Bethesda is working on. There are even some games that clearly borrowed a lot from Indiana Jones that could offer some lessons of their own for Bethesda. When taken as a whole, this is a road map that could finally deliver the Indiana Jones game of our dreams.
Finding the right difficulty

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Starfield looks like the culmination of every Bethesda game
An astronaut stands on the moon in Starfield.

The Xbox Games Showcase and Starfield Direct have come and gone, culminating with over 45 minutes of new gameplay footage of the upcoming spacefaring RPG, which is also Bethesda Game Studios' first new IP in over 25 years.

Buckle up, because the new information dropped by Bethesda's entire development team is an interstellar jump from the meager offerings we received during 2022's Xbox Games Showcase. Almost all of Starfield's galaxy-spanning game systems have now been shown off in much fuller detail, from extensive character customization and context-rich dialogue to gravity-defying combat, shipbuilding, and planetary exploration.

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