Today, Blizzard confirmed a long feared rumor. The developer’s highly anticipated title, StarCraft: Ghost, will not see store shelves this year. In an announcement released late this afternoon, the developer stated “plans to expand and evolve the design of its upcoming tactical-action console game” and “further details regarding specific gameplay enhancements and worldwide-release information will be announced at a later date.”
“We are very committed to StarCraft: Ghost as a major part of our lineup,” stated Mike Morhaime, Blizzard Entertainment president and co-founder. “As a result, we plan to build additional time into the schedule to polish the game until it meets the high standards that our customers have come to expect from Blizzard products. We are sorry to disappoint players with a delayed launch but are confident that we will deliver a great game with the additional development time.”
This is the second announcement extending the development cycle for the game. The first delay was announced in June 2003 stating Blizzard would “not release the game until it’s ready” and scheduling the game for a 2004 ready date.
StarCraft: Ghost is Blizzard’s newest addition to the popular PC Starcraft license. The tactical-action console game is played in full third person 3-D from the perspective of Ghost Nora. In the works for over two years, the title is being developed by Nihilistic, and will be released on the Xbox, PlayStation 2 and GameCube.