Skip to main content

Brain control will someday upend tech as we know it, but first: throwing virtual trucks!

OLYMPUS DIGITAL CAMERASomeday very soon, the Kinect will be considered adorably primitive. While waving your hands into a camera-based controller may be cutting edge(ish) by today’s standards, the technology of tomorrow – brain-control interfaces (BCI) – are going to make it look positively goofy. Of course, this technology is currently best known for letting people wear cat ears that wiggle when you think, so it may be a little while. I’m convinced, though, that brain control is the future of gaming, and likely the future of all technology to some extent.

NeuroSky’s BCI is nothing new. Well, it is new, just not that new. The company was first incorporated in 2004, and has since been working on various forms of BCIs, but my first experience with the company came through its neurowear, the Necomimi brainwave cat ears.

Necomimi Brainwave Cat Ears rawr
DT’s own Natt Garun trying out the Necomimi Cat Ears Image used with permission by copyright holder

The Necomimi are among the hottest items around for cos-players, which seems like a waste of potential – a very cool waste, but still. What this incredibly impressive and potentially world-changing technology really needed was obvious: a video game.

Sure, NeuroSky’s software that helps people with minor mental disorders like ADHD is neat. And it could help countless people, especially children and possibly the elderly. And yes, it could lead to further breakthroughs in neuroscience that will help the human species in countless ways and blah, blah, blah. None of that lets me throw a car with my brain. Similar technology may allow me to someday very soon drive a car with my thoughts, but that’s beside the point. Any technology that you can’t turn into something at least slightly frivolous really isn’t worth much these days.

NeuroSky also offers implementations like the Puzzlebox Orbit Helicopter, which allows you to control a tiny set of propellers inside a plastic sphere. Control might be too strong of a word though, since it only goes straight up and then drops when you lose your concentration – usually the moment you think about how weird it is to control a mini helicopter with your brain. 

But even that technology is just an evolution of another concept that NeuroSky was involved with. In 2009, the company Uncle Miltion used the company’s chips to create the Star Wars Force Trainer, a device that allows you to control an orb similar to the one Luke used when first testing the Force while on the Millennium Falcon. This one won’t shoot you with lasers that you can deflect with a lightsaber – actually it just kind of hovers there, sadly non-menacingly – but it was a step in the right direction.

It’s just a matter of focusing your thoughts while tuning out everything else.

This technology is the infant stages of tech that all geeks everywhere have at least considered at some point: true telekinesis, the kind that will one day endow us with a rough approximation of superpowers. Once the technology is refined and cybernetic implants are perfected, probably dozens of years from now at least, things will get interesting. For now though, the closest thing we have are brain-controlled games, including one being developed by Crooked Tree Studios that was being shown at GDC courtesy of NeuroSky.

The game is still in the very early stages, so much so that its name is simply Throw Trucks with Your Mind. The game lets you… well, the title is fairly self-explanatory.

Donning the NeuroSky headset places a sensor on your forehead and a clip on your earlobe. You control your character’s normal movement with a keyboard and you view the game in a traditional first-person perspective, but all your special powers are accessed by your mind. Besides throwing things, you can also pull, lift, and bounce items, and if you are competing against another person, you can negate their powers as well.

The game recently reached its goal of $40,000 in funding on Kickstarter, and people at GDC had the chance to go head to head – quite literally – and basically practice their mutant powers against one another.

The NeuroSky app monitors your focus and your calm brainwaves.
The NeuroSky app monitors your focus and your calm brainwaves. Image used with permission by copyright holder

Although I was told my brainwaves were weak – something I accepted without question after several days at a convention filled with more than 20,000 people – I was able to try the game out and feel what it would be like to be a superhero. Or maybe that’s wrong – I was throwing cars at other people. Perhaps “hero” is the wrong word. Whatever, those that don’t like it will be among the first against the wall when my BCI powers exist outside of the digital world.

Overcoming my weak brain (which I was assured was more to do with having a thick skull than anything, something my friends and co-workers were quick to latch on to and have yet to stop talking about – one day they will regret that), I was able throw trucks around in a digital environment. There are several different tricks you can use to cause the EEG to spike and register a command. Some do math equations, others silently recite the alphabet backwards. I thought of an old rhyme over and over. It’s just a matter of focusing your thoughts while tuning out everything else. Once you “get it,” it’s a bit like realizing how to relax your eyes and see the old school 3D images made up of thousands of little dots – you can just ease into it with practice, but it’s a very specific talent.

Using NeuroSky in a game is really no different than seeing it at work on a helicopter, yet it’s somehow more amazing. I know, watching a physical object respond to your thoughts should be more impressive, but throwing things with your brain has been the dream of anyone who has ever seen an anime film ever, so there was something incredible about the sensation. You can even face off against someone else and have a real mental battle as you both stand on either side of an object and try to push it at the other. It’s a digital Jedi battle, and could be a harbinger of the future.

The game is little more than a tech demo with a competitive aspect thrown in, but it suggests a possible future for the gaming industry that goes beyond finding new ways to immerse ourselves in the games.

Rather than hitting a button, you just think them away.

It’s also a sign of the way technology will evolve in the future, at least in some ways. It’s cool that we have smartphones as powerful as laptop computers that we can carry in our pockets, but what if you could answer your phone by thinking about it? Or unlock your door and turn the lights on? That may come, but gaming will be there first.

One day in the not too distant future, you will be able to jump into a virtual reality setting and use the BCI to control the environment. It will be a telekinetic simulator. If people thought Grand Theft Auto was bad, wait until they see games where you can destroy cities with your brain. It will be glorious.

Even if that level of integration is a ways away, imagine playing a game on your home console while wearing a headset. As you control your character with a standard controller, you see an enemy running towards you. Rather than hitting a button, you just think them away. That, my friends, is the future of gaming, and likely a lot more than that.

Assuming, of course, we don’t find a way to destroy ourselves with this technology first. Call it 50/50.

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Paper Mario: The Thousand-Year Door remake is full of quality of life updates
Mario bumps into a Goomba in Paper Mario: The Thousand-Year Door.

Next month, Nintendo will celebrate the 20th anniversary of one of its finest games. Nintendo GameCube classic Paper Mario: The Thousand-Year Door is getting a Nintendo Switch rerelease that's somewhere between a remaster and a remake (not unlike the company's recent Super Mario RPG revisit). But a game as beloved as this presents a challenge for developers: How do you stay true to the original while still upgrading it enough to justify a full-priced double-dip rather than an HD port?

I got an answer to that question when Nintendo gave members of the press a close look at the upcoming Switch release. The good news for protective purists is that the remake doesn't seem to be changing much about the core RPG aside from a bit of dialogue translation. Instead, the new version delivers key quality of life improvements to make a cult classic a bit friendlier to newcomers. That leaves it feeling like an even lighter makeover than Super Mario RPG, but a welcome one nonetheless.
What's new?
During my hands-off demo, Nintendo would walk me through several familiar snippets of the adventure. I'd see the opening combat tutorial in Rogueport, some fights against Pale Piranhas, and Chapter 1's climactic clash with Hooktail. Naturally, the most obvious change here is the remake's newly redone visuals. The Switch version is notably more crisp than the GameCube original, thanks to the removal of messy artifacts around the edges of its paper characters. It's smoother and more vibrant overall, with some more dynamic lighting to boot.

Read more
All Fallout 4 cheats and console commands
Fallout 4 key art featuring the power armor suit hung up in an armory.

Cheat codes have somewhat become a thing of the past in modern gaming, with mods coming in to take their place. Most Bethesda games, such as Starfield and Fallout 4, enjoy plenty of mod support, but also have plenty of ways that you can tweak the game using some old-fashioned cheats and console commands.

Even as big as Fallout 4 is, it has shown its age at this point, so why not try out a few cheats to keep things exciting in the wasteland? Here are all the cheats and console commands you can use, and how to activate them.

Read more
Tribeca Games 2024 will feature 7 games and a Final Fantasy 7 panel
Aerith stares at floating lanterns in Final Fantasy VII Rebirth.

The Tribeca Festival returns this June, and it will once again feature official games selections and even a game-focused panel. This year, the selections are all promising indie games, including a successor to 2021's excellent Before Your Eyes. The show will also feature a talk on the making of Final Fantasy VII Rebirth.

Tribeca Fest will feature seven titles this year. Some of those should look familiar, as games like Arranger: A Role-Puzzling Adventure have appeared on high-profile livestreams. The list of games features titles from publishers like Devolver Digital and Raw Fury. Here's the full list.

Read more