Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Hands on: ‘Deus Ex: Mankind Divided’

When hacking fails in 'Deus Ex: Mankind Divided,' it's time to crack skulls

Unsurprisingly, our hands-on demo of Deus Ex: Mankind Divided, a sequel to 2011’s stealth-action RPG hit Deus Ex: Human Revolution, begins with a timed hacking puzzle. More unexpected, however, is the fact we perform the digital archive infiltration as a “Ripper,” rather than returning protagonist Adam Jensen.

A faction of elite hackers said to be skilled at accessing the world’s most secure servers, Rippers, it turns out, are the playable avatars of a brand-new game mode dubbed “Breach.”  According to producer Fleur Marty, Breach is “a stand-alone, connected puzzle-shooter … an arcade twist on Deus Ex gameplay.”

Upon diving from a chopper and sticking a landing that would make Black Widow blush with envy, Jensen enters a Dubai construction site.

Connected is the key word, as the accessible, challenge-based mode is meant to spark competition among friends. In addition to leaderboards, which track both time and score, Breach  features character leveling, upgrades, unlocks, and currency. None of these elements are shared with the main game, but instead aim to encourage replays, speed runs, and quick fixes that don’t require jumping into Jensen’s story.

Our short time with Breach didn’t earn us any bragging rights, but it certainly satisfied our itch for hacking terminals and shooting bad guys. Much like the main game, it also offers different paths and the option to complete objectives silently, violently, or somewhere in between. As we discovered upon earning a double-jump enhancement, it also borrows the ability to augment our avatar.

E3 2016: Dishonored 2 emergent gameplay surprising developers even before its release

Breach’s gameplay provides a similar, albeit stripped-down, streamlined experience, but its visual style represents a significant departure from the campaign’s attention to detail and realism. While its environments and characters sport a minimalist, virtual reality-inspired presentation evocative of the shards appearing so prominently in the series’ marketing, the levels’ abstract look and bite-sized length recall a modern take on an old-school Metal Gear Solid VR mission.

Our brief look at Breach provided a fresh, arcade-like take on cracking code, but our time behind the mechanically enhanced Jensen felt familiar in all the best ways. Now a member of an elite military force, the black-clad protagonist awkwardly sits as the only augmented agent in a unit tasked with stopping his kind from spreading terror. Of course, the potential rift between Jensen and his peers doesn’t stop him from letting the leash off his cybernetic implants.

Upon diving from a chopper and sticking a landing that would make Black Widow blush with envy, Jensen enters a Dubai construction site where an arms deal is about to go down. Having already absorbed the impact of the epic sky dive with his bionic legs, we go back to the augmentation well and fire up Jensen’s Smart Vision ability. Behind the controls, we’re able to utilize the enhanced eyesight to identify a structural weakness and immediately break through it like peanut brittle.

The stylish attack creates both a pile of corpses and a cloud of chaos that allows us to get closer to our objective.

While crushing concrete with Jensen’s fists is endlessly satisfying, we take a subtler approach against the unsuspecting foes patrolling the area. Complementing the game’s basic cover and stealth mechanics — which can be mastered via optional tutorials — with Cloak and Leg Silencer augmentations, we’re able to creep behind marks and, ultimately, leave a lengthy trail of incapacitated goons in our wake.

Following a couple of keypad hacks and a quiet crawl through an air duct, we come to a heavily guarded area not far from the exchange point. Our stealthy strategy continues to serve us well until backup arrives and we’re suddenly surrounded by six or so thugs. Trading our non-lethal tactics for a more, er,  aggressive approach, we trigger Jensen’s Typhoon ability; a favorite from Human Revolution, the augmentation sees Jensen elegantly spin in a circle while dropping explosives at his foes’ feet.

E3 2016: Battlefield 1 will bring the EA shooter franchise back to World War I

The tiny bombs create a pile of corpses as well as a cloud of chaos that allows us to get closer to our objective. Unfortunately, a strengthening sand storm also approaches, making it difficult to discern whether it’s the whipping wind or the blades of the bad guys’ helicopter that’s compromising our visibility. As all hell breaks loose, the deal goes down and the evildoers high-tail it to their transport. Further complicating matters is the fact the weapons exchanged are—spoiler alert!—actual arms, well, augmented limbs.

Deus Ex: Mankind Divided
Image used with permission by copyright holder

As the storm consumes everything in its path, including some foes attempting to flee, we’re able to hack the chopper’s power source and, for the moment, put the deal on ice. Sadly, our demo also concludes on this cliffhanger, leaving us craving more time behind the controller and, ya know,  wondering how Jensen’s going to clean all that sand from his cybernetic joints.

Mankind Divided‘s impressive visuals — the sandstorm is especially easy on the eyes — are clearly harnessing all those horses beneath the new consoles’ hood, but the gameplay feels more comfortably familiar than groundbreaking. Not necessarily a bad thing, but we hope the final release still has some surprises tucked into Jensen’s trench coat.

Based on our short time with Breach, the new mode seems like a welcome online addition. Assuming its creation doesn’t come at the cost of polishing the core campaign, we’ll happily embrace this visually stylized, competition-fueled take on the franchise’s defining gameplay.

We look forward to learning more about Deus Ex: Mankind Divided before it hits shelves on August 23rd.

Editors' Recommendations

Topics
Matt Cabral
A full-time freelance writer hailing from Lizzie Borden's hometown, Matt Cabral has been covering film, television, and…
All Trinkets in Tales of Kenzera: Zau, explained
The main character of Tales of Kenzera: Zau stands with two elemental items.

Your main upgrades in a metroidvania like Tales of Kenzera: Zau will always be your new abilities. These transform the way you move and fight, but there are other ways you can make Zau a more powerful shaman. Trinkets are introduced right away, but aren't given away as freely as you might think. Each one requires you to overcome a small trial that tests your platforming abilities off the main path. Technically, you can miss every single one aside from the one you begin the game with. Even though there are a few fast travel points, backtracking isn't a particularly fun experience. Here are all the Trinket locations in Tales of Kenzera: Zau, plus which ones you should equip.
All Trinket locations
You can see which zones have Trinkets on the map, and for the most part, you will be able to grab them as you navigate through them for the first time. Here are each of the Trinket locations roughly in the order you should naturally be able to get them.
Battering Stance
This is the Trinket you begin the game with and is equipped by default.
Lifted Spirit

The first Trinket is found in this side path trial in The Buluu Caverns.
Retaliating Spirit

Read more
How to start The Forgotten Kingdom DLC in Remnant 2
Invoker

Remnant 2 is a massive game that already boasts nearly endless replayability, but that isn't stopping developer Gunfire Games from adding even more to do in the popular looter shooter. The game's new DLC, The Forgotten Kingdom, provides players with a substantial amount of extra stuff to check out, such as new biomes to explore, an additional archetype known as The Invoker, and plenty of fresh enemies to take down. If you're ready to see all of what The Forgotten Kingdom DLC has to offer, read on to learn how to access it from within the game.
How to start The Forgotten Kingdom DLC
The first step in accessing The Forgotten Kingdom DLC is to ensure you've purchased and downloaded it. You can buy the standalone version from your respective storefront for $10, or you can opt to snag the $25 bundle, which includes The Awakened King, The Forgotten Kingdom, and another future DLC that has yet to be announced. If you intend to play the full trilogy of DLCs, the former is your best option, as you'll save five bucks off the total cost of all three.

Once you've purchased and downloaded the DLC, you'll be ready to access The Forgotten Kingdom by visiting a World Stone and opening Adventure Mode. You'll need to have completed the Yaesha biome at least one time. At that point, you can select "Reroll Adventure Mode" and choose The Forgotten Kingdom: One Shot on the right, which will notably give you exclusive DLC content your first time through. Keep in mind that while this initial run won't feature any older content, your subsequent playthroughs of Yaesha will weave DLC areas in with main campaign content.

Read more
All Baobab Tree locations in Tales of Kenzera
Zau fights a dragon in Tales of Kenzera: Zau.

While it wasn't marketed as being a particularly punishing game, Tales of Kenzera: Zau is by no means easy. You will have plenty of environmental challenges that can instantly sap your life, and the enemies you face -- especially the bosses -- are no slouches. When you first begin, it will only take a couple of bad hits to send Zau to the land of the dead himself. Alongside the Trinkets you can unlock through hidden challenges around the map, there are also Baobab Trees where Zau can stop to reflect on his journey thus far, have a short dialogue with Kalunga, and get a small addition to his health bar. Like everything in the game, these trees aren't prohibitively hidden, but you could easily pass one by and have no idea where it was when trying to backtrack. These are all the Baobab Tree locations so you can max out your health bar.
All Baobab Tree locations
There are six Baobab Trees to find in Tales of Kenzera: Zau and each adds a small segment of health to your total. When you collect them all, you will roughly double your HP bar. Here are each of their locations in the rough order you should naturally find them in. Most can be picked up on your first time through that area.
Ikakaramba

This one is very hard to miss as it is directly on your critical path. If you do, you can fast travel to the nearby campfire to grab it.
The Great Cliffs

Read more