Skip to main content

Disney banks on more retro remakes with Genesis classic ‘Castle of Illusion’

8145ImageAsset (1)Disney Interactive is backing away from video game development at speed, and it continues axing developers left and right. Epic Mickey studio Junction Point fell in January and recently the hearts of longtime gamers were broken when LucasArts fell just two short weeks ago. Why incur the costs in running your own studio when it’s cheaper to contract outside studios like Disney Infinity developer Avalanche Studios, or simply license out popular properties like Star Wars for big money and zero risk? Disney is also swiftly catching up to other companies like Nintendo who re-release old games rather than making brand new ones. Case in point: This summer’s remake of Castle of Illusion Starring Mickey Mouse.

Developed by Sega and released on the Genesis console in 1990, Castle of Illusion was one of a number of 2D platformers licensed by Disney that retain a fan base even today. The game was developed by AM7, one of Sega’s storied internal development teams that later became Overworks, the team behind Streets of Rage and Phantasy Star

With AM7 busy making Japan-only arcade and Nintendo 3DS games like 7th Dragon 2020, the HD remake of Castle of Illusion will be handled by Sega Studios Australia, whose last game was London 2012, Sega’s tie-in games for last summer’s Olympics. But just because the old team isn’t banging out this remake, which mixes 2D and 3D elements much like WayForward’s recently announced DuckTales Remastered, that doesn’t mean there isn’t any input from them. The original designer known as Emirin, who worked on all of Sega’s Disney games, is working with Disney Interactive on the production. 

Sega is an appropriate partner for Disney, as that company is also starting to rely more heavily on its catalog of games rather than making new ones. Like Disney, Sega laid off a large number of staff members in 2012, shuttering studios, and cancelling games, while it bolstered its release schedule with HD remakes and remasters of games like NiGHTS into dreams and Jet Set Radio.

Disney is building up its re-release schedule now. This summer will see Castle of Illusion and DuckTales hit Xbox 360, PlayStation 3, and PC. What other vintage Disney games do you want to see, and will the company recognize the potential in HD remakes of its lucrative LucasArts catalog?

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
The Nintendo Switch just got 2 surprise games — and they’re both worth grabbing
A teddy beat sits on an embroidery hoop in Stitch.

If you were unable to catch this week's Nintendo IndieWorld showcase, then you missed a surprisingly loaded show. Lorelei and the Laser Eyes got a May release date, WayForward showed off its Yars' Revenge revival, and Steamworld Heist 2 got an exciting reveal. In the midst of all those headlines, two smaller games were surprise released on the platform: Stitch and Sticky Business. Don't sleep on either of them, as they're both worth a purchase.

Both games are ports of previously released games, but both went a bit under the radar upon their original launch. Sticky Business modestly launched last summer on PC, whereas Stitch has actually been around since 2022 as an Apple Arcade exclusive. The latter even has an Apple Vision Pro version now that can be played in mixed reality. I can't blame anyone for missing either, but their Switch releases offer a good opportunity to catch up with some quiet hidden gems.

Read more
Is this Razer’s Steam Deck killer?
The Razer Kishi Ultra sitting on a table.

Razer has been oddly quiet in the burgeoning world of handheld gaming PCs. When I met up with the company at the Game Developers Conference (GDC) to learn about its new products, I was happy to hear it had an answer to the success of the Steam Deck.

But it was not the type of answer I was expecting.

Read more
The best iPhone emulators
A collage of the delta emulator.

The market for iPhone games has become so wide and diverse that it can realistically compete with most console and PC offerings. Where we once only got cheap time-wasters, we now have complete experiences that don't feel any less impressive than what the competition offers. In fact, a lot of games made for consoles are appearing on the iPhone now that it is becoming so powerful. However, older games have paradoxically been mostly absent from the app store. That all could be about to change as emulation is now allowed on iPhone, though with some caveats that any retro fan should know about before getting too excited to play all your favorite NES games on your phone. Here's what's up with iPhone emulators, as well as our picks for a few of the best ones you can get right now.
What you need to know about emulation on iPhone
Emulators on iPhone, as well as emulation in general, are in a strange legal gray zone. Previously, the only way to get an emulator on your iPhone was through some workarounds that generally involved jailbreaking your phone, That differs from Android, which has enjoyed native emulators for years. In 2024, Apple updated its App Store guidelines to allow for emulators on its store, but with some important restrictions.

Here's the exact wording: "Apps may offer certain software that is not embedded in the binary, specifically HTML5 mini apps and mini games, streaming games, chatbots, and plug-ins. Additionally, retro game console emulator apps can offer to download games. You are responsible for all such software offered in your app, including ensuring that such software complies with these guidelines and all applicable laws. Software that does not comply with one or more guidelines will lead to the rejection of your app. You must also ensure that the software adheres to the additional rules that follow in 4.7.1 and 4.7.5. These additional rules are important to preserve the experience that App Store customers expect, and to help ensure user safety."

Read more