EA’s First Spielberg Game: Boom Blox

Back in 2005, Electronic Arts teamed with Steven Spielberg to create three new game franchises. Today, the company announced the first game to ship under that deal: Boom Blox.

Back in 2005, Electronic Arts inked a deal with movie director Steven Spielberg to produce three new game franchises for the company. Now, the company has revealed the first game to hit the market as a result of the deal: the casual game Boom Blox.

“I am a gamer myself, and I really wanted to create a video game that I could play with my kids,” said Steven Spielberg, in a statement. “Boom Blox features an enormous amount of fun challenges and cool scenarios for your kids to solve or for you to master together.”

Shipping for the Nintendo Wii—and soon to be adapted for mobile phones—Boom Blox is a high-energy, action packed game with real-time physics and over three hundred levels, a variety of puzzles and activities, and a selection of more than thirty characters players can put through their paces. The game will also include a game editor so players can customize their experience and get creative. In the game, players interact with strange characters—like baseball-throwing monkeys and Blox-laying chickens—all while blowing things up and trying to solve puzzles. Players can also remix any level of the game, build their own objects, and share their creations with friends via the Wii.

“My inspiration for this game came while I was playing the Wii for the first time,” added Spielberg. “From the initial concept to what the game is today, it’s always been built around the innovations the Wii brings to playing games. Boom Blox plays on the enjoyment of building and knocking down blocks, something that can appeal innately to kids and adults of all ages.”

Pricing and rating information hasn’t been announced, but the game should be available in May for the Wii.

EA has teased some details of another Spielberg title in development, dubbed “PQRS,” which follows a central female character who evolves over time depending on her interactions with other characters in the game and the progress of the game’s epic story; the game is reportedly designed around the idea of providing an emotional impact for players as the character actively manipulates the world. No details on the third Spielberg title have been revealed.

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