[Updated: Following the brew-ha over the ending, BioWare has announced that it will be making some modifications to it. The details of those modifications, how they will be distributed, and when we can expect them will be announced in April. Check out the full story here.]
EA has shipped 3.5 million copies of Mass Effect 3 worldwide since it was released last week on March 6. And while the game has sold over 1 million copies and counting, the launch has been marred by controversy. There’s been the influx of negative player reviews on Metacritic, the blowback from the introduction of same-sex male relationships, the perceived letdown of the game’s endings, and the Day One DLC issue. The BioWare game franchise, which is also in development as a major motion picture from Legendary Pictures, remains one of the tentpole titles for EA and BioWare. Casey Hudson, the Executive Producer and Director of the bestselling franchise talks about the game’s launch and addresses some of the concerns that have arisen in this exclusive interview.
What impact did fan feedback from the previous Mass Effect games have on what you guys set out to accomplish with Mass Effect 3?

Well, to a large degree we always take feedback from every source very seriously. It’s very important to us because as a game designer, you and a small group of other people design a game–and everything that you have and everything that you know–to make it as good as possible. But that opinion really pales in comparison to the opinions of millions of people that actually play it under the intended conditions, buying the game, wanting to enjoy it as a piece of entertainment, and then providing their honest feedback. That’s where we learn a lot as game designers and artists and developers–really listening and really trying to analyze what’s behind a lot of the feedback that we get and convert that into a new set of principles that we carry forward into each game. So it has everything to do with finding a really good balance between action and role-playing systems that we did for Mass Effect 3, or even deciding which characters we really want to feature strongly, or what we want to do with those characters.
Do you have an example of how fan reaction has impacted the new game?
Some of the characters in the Mass Effect series were never intended originally to be potential love interests — characters like Garrus or Tali who are quite alien. From the outset, we didn’t envision them as characters that people would want to have a romance with. And yet they were successful as characters, and so popular amongst a lot of people that people really wanted to develop a relationship with them, so we integrated that from Mass Effect 2 and it’s become a big part of the series.
What impact do you feel Kinect voice commands has added to Mass Effect 3?

I think we do story and conversation with greater depth than you get in most games even without the Kinect functionality, but when you’re deep in the game experience and you’re speaking to these characters, having a conversation using your voice and you’re not even holding a controller, that’s when it got really interesting for me as a player. I realized that there is essentially no game. The game, or gaminess of the experience, disappeared and all that was left was me in this virtual world with these virtual characters having a real conversation. I think it hints at where things are going in the future of interactive storytelling.
What are you most proud of with this third game in the franchise?
I think what I’m most proud of is that we’ve told a story that will be remembered. I think so much of what we set out to do was create something that would be a memorable experience for people that they would think about after they played it. There’s so much throwaway entertainment out there. I didn’t just want to make something that was essentially the videogame version of a popcorn movie. I wanted to make something huge and exciting and the biggest thing possible that felt like a blockbuster and had that big action science fiction feel.
What are your thoughts on the reaction to the game’s endings?
I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact.
How closely do you keep track of the fan reaction when it comes to that kind of stuff?

Oh, we pay very close attention to it. It’s very important to us and we will always listen to feedback, interpret it and try and do the right thing by our fans. That’s why if you look at Mass Effect 2 we knew that people wanted to spend more time with a character like Liara, and so we created an ongoing storyline with her as part of the comics and then built it into the DLC stuff, and we’re always listening to fans. We have some really great multiplayer content and some really great single-player content coming over the air, and their feedback will become part of how we design that.
How do you feel Mass Effect has pushed the acceptance of relationships, first with same sex females and now with same sex males in this universe?
I think we always just strive for being inclusive. Over the course of the series, in a lot of ways the Mass Effect series has been in uncharted waters because even right down to the endings there are examples of TV or movie series that have a big fan following and a lot of expectations, but none of them have told a 50 to 100 hour interactive story where people feel not just an attachment to these characters, but an ownership of the story. It’s a different thing than has ever been done before. A lot of this stuff is new and that’s what’s exciting about it for us and for fans. It’s also a learning experience and I think we’ve learned a lot about how people perceive their experiences with our characters and what they wanted out of them. Some of these things that we’ve added or changed about how we view this is in response to things that we’ve learned or feedback that we’ve had from them.
What are your thoughts on the fan reaction on the Day One DLC, From Ashes?
I think a lot of the common sense is prevailing. Initially, it was spun in a direction that suggested that we had taken the lore out of Mass Effect 3 and were holding it inside the DLC only, which now the people who actually have played Mass Effect 3 and the DLC they know that that’s not true. So that fear was set aside and, ultimately, I think people get it now. They get the fact that sometimes the way that things work in game development isn’t known very well by a lot of people, so there’s an opportunity for misunderstanding, including the fact that as a multi-studio team and company, we have many projects that are ongoing. When we finish a game, we finish it many months before it actually hits the shelves and that team goes on to work on something else that in those intervening months represent millions of dollars of development time, which either goes towards the next game that you might not see for several years, or a different game that they might go to work on like Dragon Age or the Old Republic. We work on all these different things. So in this case, we chose to work on a DLC which people really enjoyed for Mass Effect 2 and we also wanted to make sure that people had it as an opportunity to build it into their first play-through if they wanted that as an optional thing. That’s what they did and now that people have played it they can see that, yes, it was optional versus the way it was initially spun by some people on the Internet.
For more on Mass Effect 3, check out our review, then head over to our guide on what’s new to the series, and what you need to know.
Really, All I read about Bioware statements is that your money-makers (aka fans) are whiners, and destructive. Rather then listen to constructive criticism, you use your PR department to spin a story made that your a victim and the protestors are violent animals.
Why not have both endings one were he lives one were he dies. Look at Lord of the Rings the main character survived even when it was almost certain he wouldnt and it didnt take anything away from the story. Last i checked they promised 16 endings so far ive only seen 3…looks like they got room to add afew.
No, there really are 16 different combination of endings depending on your readiness.
And be patient, I promise it’s not the “real” end. You’ll be happy when Bioware comes out and proves me right.
There are no 16 ending, there is one ending 16 color coded this is old news people on youtube have already show it is 98% the same ending. So there is about 2% differences with two of the most stupid cut scenes ever imagined. The ending is what happen when greed beat out common sense.
So no more dumb 16 ending people or you start to sound like Bioware PR trollers.
Choices is what this franchise was about, the last 10 plus minutes choices die. If Bioware had not done a bait and switch year long PR campaign then any ending would have been fine, people are mad at the lying not the ending.
For someone that sounds intelligent, you really don’t get it do you? Let’s examine the entire ME series. Fem Shep, Male Shep, this person dies, that person dies, the changes from each decision are about 2% all the way through the game. Each scene might have SLIGHTLY different lines. The truth is that you can Destory earth or save it, Kill Shepard or Save him, Save Anderson or not, etc. There are many different “endings” that pertain to more than just a cut scene.
I am not a Bioware PR rep. The truth is…go buy a guide…..There are 16 different types of endings. In truth, 8 different endings depending on your paragon or renegade. But there are more than just 3 endings. If you haven’t seen more than three then you obviously didn’t do your homework.
To be honest, this last paragraph you discuss is just silly. It’s only because of the marketing campaign as a reason to be upset. The truth is that Bioware made statements, promises whatever, but people interpreted those promises to mean something and when that something was not met then everyone cried foul.
Honestly, I think there will be more content to add-on to the “ending” but did Shepard’s trilogy conclude? Yes. Did your decisions matter? Yes. There were many variations and everything that pertained to readiness as well as experience from previous games and decisions that drastically altered the ME3 experience.
If people just used logic, this would be much more simple.
I will leave this here for the original ending:
http://www.youtube.com/watch?v=OW2ZxnkUHCY
And this one that comments on how “your choices matter” even BEFORE the ending happened:
http://www.youtube.com/watch?v=62ImWtzAUYw
Also, last time i check, having the Developers THEMSELVES telling us about the produc-SORRY- “Work of Art” they are making, DIDN’t count as being the marketing (whose job IS to lie Ad Nauseum)
http://www.youtube.com/watch?v=ysWDe-AgEnw
And that is just a fraction of the problem.
Wake up people Bioware is treating its customers like crack heads. How many times have they postponed the release of this game? Just so they can accommodate the sexually diverse appetites’ of roll playing geek tards.We were burned and now a kicked dog hollers’ and those that holler the loudest are probably the ones who pirated the game in the first place. You want to get their attention. Ask for a refund and sware not to buy another game of theirs as long as you live. They are stuck with two million copies left for sale with a lousy ending lets just see who gets the last laugh.
“and those that holler the loudest are probably the ones who pirated the game in the first place.”
Pirates would care about the endings but they’d be happy they didn’t pay **** for the trilogy Bioware released. So to pirates they loose far less in the long run, people who purchased the trilogy lost $180 not to mention getting trolled on the ending… Who shouts the loudest you say again?
Lost $180??? PLEASE. Why is everyone acting like a drama queen?
You were entertained what for 180 hours. That means you spent a $1 and hour on entertainment. If you go to the movies, you spend $5 per hour. Bioware is giving you a deal. On top of that, you can always go trade your game in which would lower the $/hr ratio.
The fact is that Bioware ASSUMED the fans were SMARTER than the average 3rd grader and leaving a scene were SHEPARD WAKES UP is a huge hint that it’s NOT OVER…….along with ANOTHER HUGE HINT the old man says “ONE MORE STORY.” They are either going to release Mass Effect 4 or they are going to release additional DLC.
IF you are a true fan of the series, then what is there to possibly complain about? They are doing something original and unique with THEIR game and you are upset because you don’t like the process they are doing it in? Too bad. For all of us that actually enjoyed this amazing franchised, we are all stoked about the April announcement.
The ending was actually genius and amazing. Don’t believe me. Watch this entire video.
http://www.youtube.com/watch?v=ythY_GkEBck
that’s kind of the point. I didn’t pay 60 bucks to receive an incomplete game with a cliffhanger ending that would only be resolved by buying the actual ending. It’s such a shameless grab for money, and that’s what has players angry.
What are you babbling about. Why would people who pirate anything care. Its people who dropped 60 and 70 bucks who are pissed of at the greedy troll Bioware has become.
That kid will go down as one of the most hated charcters in game history.
I also love to listen to those guys. I always sounds so attentive, nice and reasonable. However if you’re dealing with glaring logical contradictions and airy indecisiveness of dialogue, I wonder what “freedom of interpretation” is still supposed to rescue. What you have are flaws of your craft, and if you want to make a claim for greater depth, they become only more glaring and heavyhanded.
“They” at the beginning of second sentence instead of “I” and “sound” without “s”…
Nice catch at first I could not figure out why he was talking about him self. “I always sound so attractive” was great. I was going to post “good for you, glad you sound so attractive” :-)
its the games ending if you dont like it dont play it
F*** YOU! That makes no sense its the ENDING of a game that I got as soon as it came out. What am I a precog or a fortune telller?
Are there alternative endings depending on what you do in the game?
It’s not so much that there is a fixed set of alternative endings, but all of your choices really determine how things end up in the universe. So, how you approach the end-game, for every player, you’re going to have a different set of results in terms of who is alive and who is dead, and which civilisations survived and which ones were wiped out.There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it’s not like a classic game ending where everything is linear and you make a choice between a few things – it really does layer in many, many different choices, up to the final moments, where it’s going to be different for everyone who plays it.”
WOW this game must have like 30 ending we all havent found be cause that what this M@TH#R F#cker said in his interview. ya you killed a dam series and just poisoned you fans with this interview. we should be signing a patation to can your ass. The series did do one thing I to reward us all with understanding that DLC is the focus and good game story means nothing.
Read this
http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/
and pull your head out of you @$$ and hear what your x-fans are saying
“hear what your x-fans are saying”
That is one thing that is not going to happen from these yahoos. If I did what they do I would not have a job. Must be nice to bull my way thru a career and their excuse for FCKups is “but its ART”. WTF!!!!!
Bioware doesn’t need fans like you. You have NO Patience and probably live in your parents basement. To say that you loved the series throughout the span of the game, and then turn around and go well they are terrible writers and messed up the end.
Bioware is doing something truly unique and original unlike the CODS we get every year and so many people are bashing them for ending the game on a CLIFFHANGER. IF the game series was TRULY OVER, then why include a scene where SHEPARD FREAKIN WAKES UP?????
I swear. I feel bad for Bioware having to deal with the incompetency with their fans. It appalls me that more fans did not understand or get the ending.
Mr. DJ GOOFY- You are taking their words and twisting them around. The truth is that Mass Effect 3 can be very different depending on decisions in previous games as well as who you live and let die. The huge consequences affect many things including your ability to sway sides into the war. That’s a big decision. IT’s a game. You can’t have 3000 endings or the discs would be in the 300 range. You have to understand that there are merging points including the ending point. But if this third grade logic is too hard for you then I understand. As I can see, you need to go back and learn to spell.
It’s interesting that you talk out of both sides of your mouth. You complain that you wanted all this interesting and diverse gameplay unlike ANYTHIng DONE BEFORE And to prevent the game from being LINEAR, but by shifting the main story to DLC they have DONE SOMETHING NEVER DONE BEFORE and that will probably not end LINEARLY and you are complaining? What gives?
Does anyone know if there is a website where the players can vote on the game? The only ones I am finding are game sites where they give their own score and not let others vote. I dont think the score of the game at alot of these sites are very deserving! I would love to be able to vote and have other people vote as well.
Is this journalism? What is the point of an interview like this if the interviewee isn’t even made to answer specific points, like (SPOILERS) how the entire crew of Shepard made it from wartorn earth onto the normandy flying through a mass relax? Or why the force which only effects/controls reapers (or only synthesizes all organic/non-organic sentient life) causes the Normandy to crash? Or why Shepard can’t argue with the assumptions put forward by the Crucible child? Or why can’t Shepard ask who created the Crucible space child? etc. etc. This isn’t journalism.
You already know the answer pure PR bull. I like to see someone hold them over the fire and asked questing that puts these greedy self absorbed people in the light.
This reminds me of fallout 3, there was a similar problem with the endings. Though i can’t imagine anything being far worse than the crap Bethesda pushed out. The good thing is isthat they will probably push the endings (the real ones) into DLC . This is the new age of gaming. The age where publishers can push out a game without it being 100 percent complete and then fix it months later with a 10 dollar add on or 2.
If this is it get ready for major pirating of DLC. I can’t even imagine doing this with anything else, can anyone here imagine paying 70 dollars for a movie and then toward the end it ask that you go pay another 10 dollars when you go home to get an ending that even makes sense.
This is a bad precedence. So to get a few if any players who even care about this franchise onboard they dumb down the game and make bad decisions about ending and other non existing cut scenes. Pathetic.
I think my biggest problem with ME3 is that all the negativity has really ruined what should have been an amazing ending to an amazing series. As it stands I fear it will become more known for its bad ending than for all of its numerous good qualities. That is simply a shame!
The actual game was fantastic. I liked the pace, seeing how the characters progressed and the locations.
But the ending… good gosh such waste. There were so many opportunities to create a remarkable variety of endings based upon decisions and effort across three games. And we get… red blue or green space magic, a crashed Normandy and no answers.
Rubbish.
Exactly, as I was playing it I had a big smile on my face (except for when I was holding back the tears). It was only that darn ending. It really is a shame.
“space magic”
So well said!
Why is everyone upset? The ending is not terrible? Why? Because we don’t even know the ending…..
Shepard was indoctrinated at the end of the game then he WAKES UP. This is exciting as a fan. I loved Mass Effect 3 and now I’ll get to see the true ending to the game. I don’t know why everyone thinks this is how they are going to leave the game. They are planning on DLC. If they ended the game right out then what DLC could they release???
I’ve trusted Bioware and Casey Hudson from the beginning. I don’t doubt them for a second. All you people complaining and upset. Just wait. You’ll see.
If this was true it might be even worse than the bad ending, because all those people who are upset about Day 1 DLC can get mad all over again and say that BioWare cares so little about their customers they decided to withhold the ‘true’ ending of ME3 in order to sale in as DLC. I have to say that might just be the last straw for some fans. On the other hand it is a nice dream, it just seems like a sneaky business practice.
@MDraxel @Apotts The truth is that Bioware is using this as a cliffhanger for the true fans to see who understood the ending as well as a way to combat used games. You are right! It would suck to have to pay for the ending, but if you remember ME2 had quite bit of free DLC in the beginning.
They will just make it where used games won’t get the real ending. If you have the online pass, it will be free. I guarantee it!
I’m excited to pay money for the actual ending… super duper!
I don’t know about you but if I buy a book and it leaves out the last chapter and I have to buy it seperately I am going to be pissed!
Let’s be real. If you broke up Mass Effect into one total book with each game being a chapter. All they did was leave you on a cliffhanger at the moment.
My point is that they never planned on ending the game the way ME3 “ended” It’s a cliffhanger to see who really paid attention. They KNEW that fans would react this way, maybe not to this degree, but in the end they will probably make the ending free DLC with an online pass.
That way. If you don’t buy the online pass, you’ll never get the ending. Makes sense.
Then don’t end it, give us the illusive man indoctrination part and then end it showing that a ME4 is coming, holy poop I rather that was the case and they will make their money and fans will be “dude that game was cool and there is still one more which puts us in full death mode on the citadel and on”. Win, win situation but when I saw Joker with my two characters in “lost planet two moon” garbage and then that dumb grandfather kids it made my blood boil. Then I heard about the DLC which at first I though no big deal, but as more news of it was on the CD and that it was a FCKEN Prothean now that broke the camels back.
I swear the part where the little kid/god/ai comes running to up and says ‘why are you here” made me want to scream out. I so hate circular logic bad writing.
BAD WRITING? Really? When this is all said and done you’ll have your mind blown. If you would like to see just how GOOD the ME Series writing is then go look up “Mass Effect 3: Indoctrination (NEW)” on youtube and you’ll see the indoctrination was planned the entire time.
Honestly, what are you talking about? THEY DID HINT AT ME4 or ADDITIONAL DLC. Shepard waking up obviously means there is more to come or else that served NO PURPOSE.
The whole point to the ending was to leave plot holes ON PURPOSE to give away that the ending was false.
No reason to b*tch about Day One DLC. You should be happy that they weren’t just partying and celebrating the game was done and about to come out. A game goes through a process of manufacturing and approval which takes a lot of time. During this time, they worked hard to make additional DLC to enhance the ME3 experience. It originally was ONLY supposed to be Collector’s edition DLC. But Bioware being the company it was made that available to everyone and for that everyone b*tches. Sad day when companies make amazing, original games with interesting DLC but SO MANY complain….
hey there guys… i have through various sites where people are just speaking the same thing about the endings…. I don’t know how what are the criteria to get the good endings… does any1 knows ?
Anyway i think @ RONALD FLACK is right in some way, as BioWare might have some surprises for us and If they are planing for more DLCs i hope it gives us chance to change the fate of game or atleast answer the questions of what exactly happens in the end to all characters and the universe.
It might also be possible that this end of ME3 can be the beginning of ME4 or wtever the new game comes up…. But i do agree with Billions of people that Bioware shud atleast give a proper CONCLUSION to the story.
Oh man, I made a mistake reading the comments in this thread. Seeing as I’m currently playing ME3, and haven’t quite finished, now I’m dreading the ending!
As I have said before, his explanation about the ending is much like saying, “I want to stand out at work, therefore I’m going to do the worst job possible such that no one forgets me”. People may say ME fans are whiners, but they miss the point. A few small details could have made a world of difference. Dying with one’s love interest, a tearful goodbye, one last kiss, a memorial, explaining how and why my squad members were picked up on Earth while I was left to die, what the ghost baby’s explanation was for sentencing the world to death was when we were already cooperating with geth and EDI, etc., etc., etc. Just a few of those things would have made a world of difference in the end. It’s an incredibly fun game to play, but those last ten minutes, man, were not good. I will say, though, for a trilogy, which I put a 100+ hours into, a 5 minute light show seems prima facie insufficient.
Im going to point out what I like about Mass Effect 2′s ending that is superior to Mass Effect 3′s ending. By my choices, one simple scene and thats all it takes, shows me who lived and died. All of the characters are shown in the end of Mass effect 2.
In Mass Effect 3 I get joker, a combo of who I played the most stepping out of the normandy, flashbacks of ashley or kaiden, flashback of anderson and no one else.
If they were to be marooned on some planet, why not have everyone that was onboard the normandy in my game step out onto the planet, then show me a scene of who didn’t make it dead. How could this be finale to a trilogy when questions are unanswered
Better ending off the top of my head?
Renegade ending with all war assets: take control of Reapers, become ruler of galaxy with your love interest at your side. Force all races to work as your minions. Order restored to chaos.
Paragon ending with all war assets: deny the catalyst options at end, destroy both choices – causing the Citadel to self destruct. Shepard gets off citadel onto Normandy unless war assets too low (he dies in that case). Explosion of citadel deactivates all reapers, damages Normandy that crash lands on Earth. Shepard and crew (that survived) get out on a beach and see the dead reapers falling through the sky as the sun sets.
See how easy that is? Cliche? perhaps, but satisfying.
Would have been in love with that ending!!!
Hahaha Superb …!!! Man u shud have been employed as a Director for ME3 :-P
The endings aren’t polarizing, almost everyone hates them.
I read this and a quote from The Shawshank Redemption came to mind,
“Andy Dufresne: How can you be so obtuse?
Warden Samuel Norton: What? What did you call me?
Andy Dufresne: Obtuse. Is it deliberate?”
I can go on and on about how this isn’t a simple matter of ‘we want rainbows and kittens’ or ‘OMG my Shepard didn’t settle down and have 2.5 kids like I was expecting! Those of you who have reudced it to that either aren’t reading what we’re saying or don’t care to.
Many others have written articles much more eloquently than I could so if you’re actually looking for both sides of the story, please go read them. I don’t think any of us have problems with opinions, just uninformed ones.
http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right
http://www.forbes.com/sites/insertcoin/2012/03/13/why-fan-service-is-good-business
http://www.play-mag.co.uk/general/why-the-mass-effect-3-ending-sucked
The ending was really good I thought, anybody who thinks differently give me a better ending, these people from bioware tried to make a good ending for everyone but obviously didnt work,I think people should just suck it up and accept it cause their never gonna change a good ending!
Better ending off the top of my head?
Renegade ending with all war assets: take control of Reapers, become ruler of galaxy with your love interest at your side. Force all races to work as your minions. Order restored to chaos.
Paragon ending with all war assets: deny the catalyst options at end, destroy both choices – causing the Citadel to self destruct. Shepard gets off citadel onto Normandy unless war assets too low (he dies in that case). Explosion of citadel deactivates all reapers, damages Normandy that crash lands on Earth. Shepard and crew (that survived) get out on a beach and see the dead reapers falling through the sky as the sun sets.
See how easy that is? Cliche? perhaps, but satisfying.
So, this is what I’m getting out of this “majority” response:
Did the games have interesting characters? Yes! Was the gameplay enjoyable? Sure! Was the universe memorable? Of course! So you liked it? Of course not! Why? The ending on the third game was not the one I wanted.
You guys are something else.
But like other people said it’s not because we didn’t not like the ending. I think certain things were good others were bad. The fact that the end had many plot holes was annoying. The fact that they contradicted themselves with things like the mass relays but most of all our choices had little to no effect on the endings at all.
Your decisions decided your War Assets. If you didn’t have enough War Assets, you wouldn’t have access to certain endings. Hell, if you have too little, you destroy the earth. I say that makes your decisions relevant.
Read the articles above, the writers answer what we want perfectly. We want 16 different endings not 16 of the same ending tweaked a little bit. We want closure and want to know what happened.
no it doesn’t, here, this guy explains it better: http://www.youtube.com/watch?v=4H_A7SeawU4
So well posted.
Most people like the game because of ME 2, this game had lots of issues with gaming, One button does all is dumb. Brought down from greatness to make a few more dollars and give xbox player a simple game for them to control. When did RPG become lame FPS for 10 year olds.
Reading the Director’s comment on the ending, I’m immediately struck by how much of a big fat liar he is. He should be ashamed for every thing he has done in regards to the utterly terrible ending. All these years of investment into Shepard and his crew, only to be spat upon in the final 10 minutes of the game.
I don’t think I can play another Bioware game after this… at least not one directed by this liar. Our choices in all the games made absolutely no difference to the end result. In fact the game punishes you for playing ME1 and ME2 by utterly ruining your enjoyment of the series.
You should be utterly ashamed of yourself. You ruined the franchise enjoyment of thousands of people because you thought you were being clever.
Oh, okay. You want the franchise to be remembered? It will be remembered as having the worst ending to any game ever created. With 90% of players finding the ending to be cheap, incomplete and unrelated to anything and everything they’ve done for the last 150+ hours, you know you screwed up. Collectively, we missed the message Bioware thought they were leaving. We missed the point because it was poorly executed. We missed the point because there was nothing tangible to be taken away. We are angry because you robbed us of all our decisions. We are angry because you half-assed the ending to one of the most spectacular series out there. We are angry because you lied and said our decisions made a difference. I will not buy any DLC’s. I will not buy any merchandise. I will not buy anything from Bioware again. You have proven you care nothing for your consumers. You insulted my intelligence by implying I simply “didn’t get” the ending.
Congratulations. This trilogy will be remembered. For all the wrong reasons.
I didn’t even play the games (read the plots, watch the endings of all the games) and I was insulted and disappointed by the endings.
SPOILERS
The games themselves were brilliant. The amount of personality in the games are almost unimaginable– from the characters, to the world, to the atmosphere of cities, firefights and dialogue.
The emotional ride the game manages to take you on is awe-inspiring. I played Mass Effect 1 with 4 characters, each character twice. Mass Effect 2 with those characters, all twice. And then I got to Mass Effect 3… and the ending. What was the point? Why did I waste all my time choosing different paths to see different endings? The ending to Mass Effect 3 was a disgrace. Not just because Shepard “dies”–I didn’t expect rainbows and unicorns–but because there’s nothing relevant. Everyone knows what’s missing so I’m not going to repeat it for the thousandth time. BioWare needs to come to terms that they didn’t complete the end of the game. And we are angry and offended and feel betrayed.
heh, your not going to repeat what was missing? Could that be because Bioware repeated the same ending three times, but with different colors? lol
I still plan on sitting down and playing all three… We’ll see.
The games are brilliant. I would never tell people not to play them because I didn’t like the end of Mass Effect 3. I recommend you do play them. I just wouldn’t go out and spend $60 dollars (or in my case, $80 on the collectors edition) for 3. Wait until a price drop or rent it.
of course they dont care about the consumers they do it for money, do you really think they care about wether u thought it was a good ending or not, u bought it thats all that matters to them, if u really dont like it that much take it back and get another game, cause they aint gonna spend more hours of their time to make a free ending for people who complain about how rubbish their games are.
I’m a full time student with two jobs, but kudos for making a sweeping generalization without any facts.
You are entitled to your opinion and as am I. I am a consumer and someone that spends a great deal of money on games. I may only be one person, but I’m not the only one that feels upset over BioWare’s poor ending. I’m not the only one that feels betrayed enough to not buy another BioWare game again. I have a right to express my feelings, as does anyone else that supports or opposes the ending. Rather than attack me as a person for my beliefs, attempt to be a civil human being and make valid points. You will gain more respect that way and people are more inclined to listen.
Going with your 90% estimation, how is it that some of us, this 10%, got it? Is it not seeing it, or is it refusing to see it because you didn’t want it? How was there nothing to be taken away, yet some people took something away? Have you talked with anyone that liked the ending? Or have you only chosen to speak with people that agree with you? Cause I liked the ending, and I would be more than happy to open up some dialogue.
You may not be a majority, but you still have a voice. There will always be people that enjoy things that other do not. I respect that you found the ending to the game fulfilling, but I do not agree with it. My estimates come from a bioware poll (http://social.bioware.com/633606/polls/28989). I acknowledge that it could be biased and only people upset with the ending are attempting to find others that agree.
I don’t believe the ending was a total failure. I just found the lack of variety to be disheartening and misleading to what BioWare has previously promised. They insisted that the decisions made in game’s 1 and 2, and even in 3, would greatly impact the ending of the series. However, despite the decisions you’ve made–killing the Rachi or not, curing the genophage or not, ect held no merit. If there were things like cutscenes to show the forces I’ve gathered winning or losing depending on what I did that would help bring closure to me. I would like to see Jack, Grunt, Tali, ect fighting on earth or on ships–dying or surviving their encounters. I would also like to know why in the world Joker was fleeing in the Normandy through the mass relay very far away from earth and how in the world Garrus and Kaidan managed to get aboard the Normandy when they they had been fighting on earth with me. There are just many questions.
Although, I am inclined to believe that the ending was a “dream”. The rubble seen at the end of Shepard “surviving” doesn’t seem consistent with the crucible exploding. It almost feels as though you were hit by the beam and then fell into some dream where you believe you continued onward. That, would actually make more sense to me and I would feel more able to “accept” that ending. It has been clear that the Reapers are an unstoppable force and thinking that my one-Shepard could change that would be a punch to the gut, but plausible. I would still like to see my forces fighting and winning/losing due to my actions.
I am curious as to why you accepted and liked the ending.
Did they move the poll or remove it??? I got at 404 page not found error when clicking on your link. I have not voted, but wanted to… weird.
http://social.bioware.com/633606/polls/28989 My apologies, I think it added the parenthesis in the link.
Ok if you’re the 10% that got it, Can you elaborate with some facts?
1. Why does the stargazer catalyst kid look like the kid at the beginning of the game and in your deams?
2. How did your squard manage to escape onto the normandy when you were all running for the citadel?
3. Is these characters alive or dead: Wrex? Aria? Capt. Bailey? Squad members that weren’t on the Normandy at the end? Traynor? Allers? Hacket? Geth? The Council? Grunt? Kasumi? Zaeed? pretty much anyone that lived from ME2? Anyone that was a minor character but had a large role?
4. Was it a hallucination?
Although I don’t agree with the ending at all, I think the catalyst took the form as the child as a symbolic gesture. When I saw him all I thought was “wow, I couldn’t save this one kid and he’s coming back to haunt me with the decision that will change the Mass Effect world as we know it” (although, my decision did not matter, obviously). It was a good concept to me–but only brings me to the conclusion that it WAS a hallucination. I think Shep got hit by the beam and that was the end of it. The Reapers won. I just wish it was more clear.
And that is what is wrong with the ending…it leads you to think but you really never know. I asked for facts and you gave me you think.
No one but the space-cases in BioWare know the real ending. And that’s the sad truth. It’s like… they forgot to insert a major cutscene. I keep wanting to pick up the game and turn it on because I feel like I’m missing a scene or a dialogue wheel that explains everything. Or there’s a final battle that I somehow missed. =/
I know, I keep feeling like there is an extra special hidden ending put in the game that no one knows about.
To sit here and say “I WANT FACTS.” Then open your eyes.
http://www.youtube.com/watch?v=ythY_GkEBck
Watch this video and you’ll see that this was the plan from the beginning of Mass Effect 1. The ending is a hallucination/dream/takes place in Shepard’s head. I don’t know why more people don’t see the facts.
1. Bioware has delivered near flawless backstory and literature. FACT.
2. Bioware has delivered engaging and well thought out stories in the entire series. FACT.
3. 100% of the population saw plot holes. That means BIOWARE DID TOO. FACT.
4. With the facts that Bioware has solid writers and PURPOSEFULLY put the plotholes then it simply leads to the simple FACT. They are TRYING TO TELL US SOMETHING.
5. If they had not included any plot holes or weird events, then HOW WOULD WE KNOW ITS NOT REAL?
Watch the video. There is a special ending. It’s coming out in April.
1. The stargazer catalyst took the form of a being the viewer was comfortable and familiar with. The same thing was done, and explained in the first game, when the Prothean VI took the form of a human being – a form Shepard was most familiar with.
2. Who ever said the squad managed to escape? In the brief ship scene, they only showed Joker, who wouldn’t leave the ship anyway. Your two accompanying squad mates died before they could get to the beam, and the rest is left up to you to decide.
3. I have my own ideas on this, but it’s really up for you to decide.
4. Again, this is entirely up to you.
1. Thank you but Im playing ps3 and there is no first game for the series.
2. In my game the liara and garrus were running with me toward the beam, at the end, they walk out of the normandy. You must have gotten a bad ending.
3. Again no facts to support this, or should I say major plotholes.
4. no facts to support this… However, ever notices how it looks like you’re turning into a husk when you pick the control option.
1. Now you know.
2. I probably got a different ending
3. There are no facts to support that they lived or died, because they never showed them at the end. I wouldn’t call that a loophole…they simply left it up to the viewer to decide.
4. I heard the hallucination theory before, but for all I know, it could have been a hallucination that started with the first game…again, I have no idea.
Essentially, I think you can say that it was an open-ending. I don’t think a lot of people feel comfortable with that, but it is what it is.
Also, I’m starting to realize – I may have gotten a “bad ending,” but my ending actually made sense. My squad mates who were down there with me died, so of course they weren’t on the Normandy when it ditched. As for everyone else, who knows – the story wasn’t following them at that time, they were following Shepard.
We’re just going to ahve to agree to disagree. You’re alright with an open ending that makes you think but Im not. I feel that if this is the end to the trilogy there are way too many questions answered to be an end. However, I beleive this is all staged because of the one end where sheperd takes a breath.
As of right now, Casey Hudson said that he doesn’t want this game to be forgettable. I disagree. As of right now, I want to forget about the game and just focus on the multiplayer. At least that gives me a sense of accomplishment.
I’m curious about what you liked about the ending. Surely the issue is not what happens as such, but that the vast majority of what you had done before hand did not matter. (Spoiler) the rachnii do not matter, despite the massive implications of allowing them to live. It does not matter if you get the assistance of both the geth and the quarians, or if you cure the genophage. In the end everything is reduced to tiny numbers which eventually add up to a change in a final cut scene, where either the Reapers lift up off earth or just turn off. To me it felt like a terrible ending because I played the game due to the belief the decisions I made would impact the game in a big way. It felt like it was heading in that direction all the way until the end, when suddenly the game seemed to give up and just decide that all that came previously did not matter. The variations of the final three endings were so minute that they might as well not have happened.
I did not mean to seem so aggressive, I would genuinely like to know what it was you liked
The ending it’s self wasn’t horrible… It’s the way they went about showing the different endings that made it bad.
“O hay. If we just change the color of the pulse from red, to blue, to green depending on what the player choose, we can come up with three different endings! No need to change any other part of the FMV! Think of all the monies and time we can save on production!” Lame… They really did take the lazy route on this one.
Though I have a feeling Shep will be back.
Have you listened to the explanation for the Reapers? It’s simply idiotic and you can’t even contradict properly (although that wouldn’t change a thing, because a stupid backstory is the responsibility of the writers and not of their fictional creations…). Either people are deaf or they would swallow anything… like, say, bad marketing explanations…
explanation, as in what? Their creation, existance, or demise?
And Mr.Hudson,you MUST remember,that you make games for us,not for yourself.And if you prefer THESE endings you may leave it,for yourself — not for us.
Actually, they make games for themselves. If people like it, they buy it. Like musicians, directors, artists, authors. They make their creation as they see fit. If they wanted to pander to the audience, then it would be a horrible horrible piece, because everyone would have an opinion, and no one would be satisfied.
I do agree though, they took the lazy way out with the same ending for all three versions. I believe they are setting up for a fourth installment.
actually, they make games for money and future sales of games (if people really like a game they will be more likely to buy future games) which leads me to stockholders who depend on places like EA and Bioware to make games that people will like so they can get money, If I owned a considerable amount of shares and saw this reaction I would be asking for heads to roll.
Bioware have lost my respect after all.I’ll never buy their game again.Only pirates versions.
“I didn’t want the game to be forgettable” So I’ll make it so bad everyone will hate it and remember how much they hated it for years to come.
They could come up with anything they wanted to make a lasting impression, but they had to go for “glaringly, mind-meltingly stupid”… A well-polished and almost accomplished mega blockbuster that deliberately makes itself ridiculous, yes, that makes a lasting impression, but not a favourable or hopefully an influential one.
WHY DOES NO ONE GET THE ENDING?????
The funny part is that it’s not even really “the end”
all the endings made me mad, we deserve a ending where everybody lives, and an ending were everybody dies, one that just a few people die, and we shall be able to see the conclusion of every crew member and friend that shepard had!
I think that bioware underestimated the icon they created! See it for yourselves! Shepard is more alive in our hearts and minds than ever! He is an ICON! He is my hero, our hero! His decisions, his actions, his leadership! HELL if shepard was a real life character i would enlist the aliance and would follow him into hell itself with no doubts or hesitation!
Bioware must understand that we will not stop until we get our EPIC ENDINGS! we will hold the line and will prove that harbinger was wrong! We DID CHANGED SOMETHING! Thats our mission!
I refuse to go along with what harbinger said! and everytime i finish the game, i keep hearing him!
“You changed NOTHING!”
Harbinger is wrong, the company is wrong, bioware is wrong! One man can make a diference! Real or not! Shepard made a diference for a few sick kids! For us, the players, and if goes on like this! To a lot of people!
I say! WHO IS WITH ME? WHO IS GOING TO HOLD THE LINE????!
I SAY! Bioware! Prepare! WE ARE SHEPARD’S WAR ASSETS! AND WE HAVE OVER 8000 Battle readiness! LETS GIVE THEM HELL!
I think you need to get out of the house more…
The cake is a lie!
Really? this is the slap in the face response they give us after the huge ending controversy? That’s it. I am done with Bioware and I will persuade everyone I know and will ever know to never buy your product ever again. How do you like that for “unforgettable” ?
P.S.: For this shameless response to more than 90% of the fans, if I ever find you in Calgary mister Casey Hudson, I promise to make your day/week/month a very bad one.
You lied, Casey.You lied to all of us, especially those who have been with you since the beginning. This is not the vision you gave us. I’m done with you and your empty promises.
Ummmmm you don’t even know how the game ends?
You are going to get mad because Shepard was fighting indoctrination at the end of the game and Bioware wanted to make it “appear” as if the game ends there.
It doesn’t. DLC will be the additional components of the ending. And it’ll probably be free!
2% vs 98% isn’t “polarizing”. It’s virtually everyone completely hating the ending. The guy can’t even cease sugar-coating things on simple questions.
it would be wonderful to have Hudson get interviewed by the forbes guys.
It wasn’t a POLARIZING end. The entire ME fanbase simply rebelled. It’s not “open to interpretation” and full of “mystery,” it’s poorly-written and confusing. Nobody’s thinking about the deeper meanings, they’re just hoping it was all a damn hallucination by the main character–seriously. The fact that this guy is spinning it that was is just… sad.
HAHAH Dude read this…..It was extremely well designed and well-written. Why? IT’S MEAN TO BE INDOCTRINATION. I’m not hoping I know.
Check this out if you don’t believe me:
http://www.ign.com/blogs/thelastachilles/2012/03/14/mass-effect-the-true-ending-spoilers
I finished the game last night and i’m still thinking about it. 3 games, 100 hours, an immersive story, a galaxy to explore, people I fell in love with, mourned for and i’m going to bitch about the last 10 minutes? Nahhhh.
I still cried. I still want to when I think about the scarifice that MY Shepard made to save the galaxy and every single decision i’ve made over the last 3 games mattered because they made her real to me. I shaped her into the peson I would want to be and faced with 3 crappy choices at the end I made the one that I believed was the best one. And that’s the point.
So, reading between the lines I got, “DLC. DLC. DLC. SHUT UP AND BUY FUTURE DLC.” I, for one, will not be purchasing any DLC. Didn’t I just pay 60 bucks the the game!?
Bioware, you have made a grave error in you judgment regarding your fans and ideals, one that you will come to regret in the coming days. To the Point, the ending completely discarded the values of Unity, Tolerance, and Hope for a brighter future to which the whole story of Mass Effect was based on. To discard these ideals and the fans choices in the conclusion of the story Mass Effect, so that people would remember it, reflects poorly upon all those who worked on it and your company. But, Your story will not be remembered for meaning and ideals and freewill it promoted; instead, it would be remember discarding them in final moments for the illusion of choice “Do I want everyone in the galaxy to die by red, blue or green explosions”. The ideals of Unity, Tolerance, and Hope for a brighter future are all in short supply in our world. Its sad to say that you just shortened it even more.
Clarkis117 signing off
It’s a test of Shepard’s resolve.
Why does no one get the ending????
The true ending will be released.
I hope his approach to dating wasn’t “So long as it’s memorable.” Punching a date in the face and stealing her pocket book before feeling up her sister would end the date in a “memorable” fashion. Just not a good, respectful fashion… and definitely not one likely to generate another date.
Thank you for this comment, kind sir. You have brightened my day tremendously.
His answer is a slap to the face. For consumers that has invested 100+ hours–not to mention dollars- in their products, we have the right to voice our disappointment. Yes, they are entitled to make whatever ending they see fit but that also gives us the right not to buy anything else from them. It’s a very practical situation. Company creates a product, promising certain things to get consumers to spend their money. Consumers buy product and realize they’ve been shafted. Company shrugs and ignores the issue since they have the money they wanted. We may not be able to get our money back or get a better ending, but we can damn sure make Bioware see just how they insulted the players.
I just want them to acknowledge the issue and explan what their logic is behind the endings. That’s all. I can deal with the “endings” if Mac Walters explains what he was thinking.
Agreed!
This is evidence that BioWare’s community management team has fallen down on the job. They clearly are not passing on the players’ feedback to him, and he’s happy to believe that all the “haters” are whining for no reason about his beautiful artistic vision.
Man. I wish *I* could be surrounded by yes-men like that.
You are not Holly Conrad
It’s because they have a trick up their sleeve and they want to wait until people calm down before they use it.
DLC will probably be free and it will be the true ending to the game.
There is no “polarizing debate”. Of all ME3 fans in the online community, 97% think the endings were awful and have written extensively on why this is so. The other 3% usually call us whiners or cry babies and imply that we can’t understand the ending and that’s why we don’t like it.
The series will be remembered alright. As the series that crushed our very souls. Thank you, Bioware.
Well, this is what Casey Hudson wrote of the endings as recently as January 10th
“Yeah, and I’d say much more so, because we have the ability to build the endings out in a way that we don’t have to worry about eventually tying them back together somewhere. This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.
It’s more like there are some really obvious things that are different and then lots and lots of smaller things, lots of things about who lives and who dies, civilizations that rose and fell, all the way down to individual characters. That becomes the state of where you left your galaxy. The endings have a lot more sophistication and variety in them. It would be interesting to see if somebody could put together a chart for that. Even with Mass Effect 2’s…”
Let’s not forget about that chump ninja whose only major accomplishments were killing Thane, who was at death’s door, as well as (if the player didn’t do things right) Miranda. The guy was a joke, felt like some hack writer’s crappy fanfic character and he (appropriately) died a chump’s death because the gameplay designers couldn’t design the boss fight properly.
Well in my opinion this game may not have the most extravagant ending, but the series is an instant classic. The description above hit the nail right on the head when they turned a could-be blockbuster story into a trilogy video game and went to lengths that very few other video games have ever made it to. The ending could have been a little more exciting (like a Reaper face-to-face fight) but we didn’t design the game or write the story line so suck it up all you nay Sayers. If Bioware were to ever bring out another game I wouldn’t hesitate one second to get it because they have done an exceptionally wonderful job going so far in depth to a story line no one doesn’t like (I mean who doesn’t like a seemingly helpless situation with the underdog coming back to win). They should, however, give more customization choices like species! But overall, Bioware and Casey Hudson, I applaud you!
Bioware owes us a better ending!
He’s full of crap.
Have you heard of RetakeMassEffect3-Childs play?
“The Retake Mass Effect – Child’s Play donation drive is a community driven effort to bring positive attention to our petition for an alternate ending to the fantastic Mass Effect series. The Child’s Play charity was chosen as a charity started by gamers to provide video games for the patients at Children’s Hospitals all over the world.”
They have already raised over $9000.
http://retakemasseffect.chipin.com/retake-mass-effect-childs-play
Ha! no wonder they just instituted that new no attacking the staff law on Bioware Social Forums, they know what they did wrong and don’t want to hear it.
“EXPERIENCE THE BEGINNING, MIDDLE, AND END OF AN “EMOTIONAL STORY UNLIKE ANY OTHER, WHERE THE DECISIONS YOU MAKE COMPLETELY SHAPE YOUR EXPERIENCE AND OUTCOME.”
source: mass effect official homepage. Bioware lied to us.
Mr. Hudson is either the ultimate douchebag or the ultimate dumbass.
I’d say both.
-_- What a lame answer Casey about the ending. Ok here is my take on it. LOVED LOVED LOVED the game up till the last 15 min just like everybody eles. Yes I would have loved to have had the rainbow ending with Shenko babies and all but didnt get that ok well how about the epic “boss battle” with Harbinger…..oh wait….didnt get that either hmmmmmm well what about that that jaw dropping twist about the Illusive Man……..well hell. See where I’m going with this. It is not just one thing that let down one group of your fans. There are just way to many disappointments for Bio Ware to just shrug their shoulders and say “Oh Well” I’m and most of your other hard core fans are not asking for anything free or even an apology. It would be nice to know that we are being heard and I would be more then happy to pay for a DLC to be given other epic endings. Lets see Bio Ware push the envelope alittle more and step out of the box and start a new trend where games offer alternate endings to their games for those hardcore games who are willing to pay for them through DLC’s.
I find it entertaining he basically shrugs off the ending comment by saying he wanted it to be memorable. On their website’s forums, 97% of the people who played this game were angry with the ending. This is out of almost 40000 people so far. Nobody will remember the story, just that we were hoodwinked into a shoddy ending. The fact that he just plays if off like it doesn’t matter is incredibly arrogant. I highly doubt anybody will invest in a game trilogy again that was slighted by this. Sad really.
I wonder if they’re going to shrug us off when the 97% of the players that bought the game on opening day sight that poll i.e. about 3,000,000 of us
(spoilers)
His answer to the endings questions was a sidestep. I don’t think he knows quite how to deal with the animosity yet. I don’t even need a happy ending, but maybe one where I die with my love interest, etc. and some type of explanation as to what occurred. At the end of that ordeal, it would have been nice to know that ONE of my squad members/friends cared about me, or thought about me. For 120 hours of playtime through the trilogy, a five minute light show was insufficient. I feel used, choice didn’t matter at all. Nothing mattered. And Shepard’s probably not a legend now, he is probably rather infamous for destroying all those ships, aliens, FTL travel, etc. Did anyone quality control this thing? Great game, super fun, but the ending is an atom bomb to the brain.
I agree with not knowing if he is a legend. No one else was up there with Shepard so how was his/her story being told in the end? You dont see your crew mourn you or even if they know what really happened? For all Joker knows Shepard is back on Earth having some Batarian Shard Wine and some Turian chocolates with Anderson! 0.0
First of all, you need to look up the definition of polarize. Secondly, if “unforgettable” is what you were going for then this was a huge success. I couldn’t forget this monumental disappointment if I tried, which I have.
I also won’t be forget that setting my money on fire would be more satisfying than spending it on another Bioware game.
I know Nadia! It polarized if it was magnet and the positive side is like 10% the strength of the negative side.
Casey Hudson, We are not talking about the ending of ME3. We are talking about how big of a waist it all was and about how you ruined something so wonderful, YOU RUINED IT TO THE POINT NO ONE WANTS TO REMEMBER IT!
The only reason we are talking about it, is because none of us can/want to believe its true. But if it is true, if this really is it…
Casey Hudson, The mas effect universe will only be remembered with the kind of pain you feel when a lover betrayed you. It will become a pain we wont want to remember.
Wow you asked him awful questions, this is a press release, not journalism. The ending was awful and he’s pretty much confirming there will be a Jungle Adventure DLC.
Screw Bioware, I’m never buying one of their games again.
“Talking about the ending”??? More like organizing support groups to get each other through 3 days of sobbing and not “oh it was so sad” sobbing but “I had so much faith in this title and they failed me so badly, I don’t want to even see the box again” sobbing.
For me they killed all 3 games in one go – no point in playing them again after I learned how it all inadvertently ends. And I’m most certainly not buying another BioWare game again, at least not until whatever “trilogy” is over an done with and a couple of month passed so I know that I won’t be knocked out of my happy life for another 3 days crying and giggling hysterically in disbelieve… That and the price will be down by half by that time – a win win scenario. I certainly have a patience for that.
what kind of awnser was that? your endings sucked! u just said f*** u fans. u took our choice away. u ruined an amazing game. make a new dlc ending
Yeah we talk about the ending. We talk about how much we HATE it. Pompous a*hole. So you were going for turning your fans against Bioware? You were going for ruining 5 years worth of gaming? You were going for destroying our choices throughout the 3 games? You were going for pissing 37k+ fans (so far) off? Give me one damn reason I shouldn’t just throw this game in the damn river now.
What in the hell kind of an answer is that to the ending?.
You basicly saying to the fans “screw 5 years of investment”, this our ending. Dont like it? To bad.
What a massive disappointment, not to mention a slap no punch to the gut.
Polarizing? I’m sorry, Mr. Hudson, but the endings aren’t polarizing. They’ve united Liara fans and Tali fans, Paragons and Renegades, Cerberus lovers and Alliance lovers, Geth apologists and Quarian apologists. They’ve united everyone AGAINST the endings. Please. We want a happier ending. We don’t want to be separated from our loved ones no matter what at the end.
Okay…when did this interview take place? Because…he completely shrugged off the ending controversy question.
People aren’t debating the ending. Their gasping at straws, trying to make any sense of the non-sensicle ending we got. If Bioware refuses to actually comment on that specifically…well, I think their bottom line will eventually speak for itself.
But, I digress. It’s only about 30,000-40,000 fans complaining about the ending.
The entire Mass Effect 3 controversy is a great example of how utterly worthless the gaming press has become, afraid to say anything controversial for fear of losing early access to the games. Of all publications, it has to be Forbes to explain in clear terms what the real issue is.
Casey Hudson promised the exact opposite of what was delivered, two months ago:
“This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.
“It’s more like there are some really obvious things that are different and then lots and lots of smaller things, lots of things about who lives and who dies, civilizations that rose and fell, all the way down to individual characters. That becomes the state of where you left your galaxy. The endings have a lot more sophistication and variety in them.”
16 indistinguishable permutations are not sophistication and variety in any sort of way.
The entire Mass Effect 3 controversy is a great example of how utterly worthless the gaming press has become, afraid to say anything controversial for fear of losing early access to the games. Of all publications, it has to be Forbes to explain in clear terms what the real issue is.
Here’s Casey Hudson promising the exact opposite of what was delivered, two months ago:
http://www.oxm.co.uk/37677/mass-effect-3-citadel-is-bigger-than-ever-endings-will-be-more-sophisticated/
Quote: “The endings have a lot more sophistication and variety in them.”
16 indistinguishable permutations are not sophistication and variety in any sort of way.