Skip to main content

‘Final Fantasy XIV’ free trial lets gamers play indefinitely until level 35

Want to try out Final Fantasy XIV but spend too much time enjoying the scenery instead of making progress? In the past, the game’s free trial would punish you as it limited prospective subscribers to only 14 days of play time. That changes on Tuesday as a new update will now grant all free trial players unlimited playtime up to level 35.

“Players will be able to continue exploring the realm of Eorzea for as long as they like, or try out different playable races, classes, and jobs,” Square Enix said in a press release.

The free trial functions much like the entry-level subscription, with players able to create eight total characters, and here’s the kicker: Your time doesn’t stop once you have leveled one character up to level 35. You’re free to move onto a different class, as well as try out the first 10 levels of the game’s Deep Dungeon — essentially an always-changing dungeon where all players are placed on an even playing field. You can even try out Chocobo racing, assuming you haven’t gotten your fill of chickens from The Legend of Zelda: Breath of the Wild.

Final Fantasy XIV has improved tremendously since its original release in 2010. The massively multiplayer online game was met with derision from critics and scored substantially lower than Square Enix’ previous online effort, Final Fantasy XI. In 2014, the game re-launched as Final Fantasy XIV: A Realm Reborn to critical acclaim and it received consistent updates in the following years. The game’s next major narrative expansion Stormblood arrives on June 20 and a massive $200 collector’s edition is available on the game’s website. It features a seven-inch Zenos yae Galvus figure, art book, sticker cling, cloth map, and several digital bonuses.

Final Fantasy XIV is available now on PlayStation 4 and PC. A standard 30-day subscription will set you back $15 and gives you access to a maximum of 40 characters.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Final Fantasy 16: release date, file size, and preload options
Shiva in Final Fantasy 16.

Now that you've played the demo and gotten a taste of what's to come, it's time to fully prepare yourself for Final Fantasy 16. That ending tease has had the internet even more eager than ever to get their hands on the game, which Square Enix has been working on for years to make sure it can stand as one of the best in the series. Taking a more action-focused approach to combat, this tale is shaping up to be a gripping experience both mechanically and in terms of story. While we've been waiting patiently to see how the story unfolds, you can get a bit of a head start by preloading the game to make sure you can see Clive's adventures as soon as possible. Here's how to preload Final Fantasy 16.
Final Fantasy 16 release date

Final Fantasy 16 will launch on June 22, but preloading begins at midnight local time on June 20. This should give ample time to download the title, regardless of internet speeds.
Final Fantasy 16 file size
Final Fantasy 16 is a decently large file, clocking in at 90.1GB on its own, but will also have a small 300MB patch on top of that.
Final Fantasy 16 preload options

Read more
Final Fantasy 16: release date, trailers, gameplay, and more
Shiva in Final Fantasy 16.

Final Fantasy XVI is finally on its way after a prolonged gap between it and the previous numbered entry. While numerous major titles have seen delays in the past couple of years, we're glad to finally know the game is nearly upon us. There are still plenty of mysteries about the new adventure, but here's everything we know so far.
Release date

Final Fantasy XVI is confirmed to be arriving on June 22, 2023.
Platforms

Read more
Final Fantasy XVI’s first 3 hours play like a high fantasy Last of Us
Joshua speaks to Clive in Final Fantasy XVI.

When I demoed Final Fantasy XVI back in February, I had some questions. The slice I played was very much focused on the upcoming PS5 release’s combat system. I was immediately impressed with how fast and furious it was, bringing a bit of Devil May Cry to the RPG series. That said, there was quite a bit I didn’t see. The story mission I played would only give me a brief introduction to its hero, Clive Rosfield, and the war-torn nation in which the game takes place. I was itching to know more.

I’d get all those lingering questions answered when I went hands-on with the first three hours of the game, which launches on June 22. Rather than letting me test out an arsenal of spells, I’d start with a much less capable Clive with only a few attacks to his name. I’d get to see his full tragic backstory play out through long cinematics with only a few smaller gameplay snippets between. I’d leave my demo session with far fewer question marks, a bit more intrigue, and a couple of lingering concerns that could be alleviated later in the adventure.

Read more