The differences are particularly pronounced where lighting is involved. A shot about three quarters of the way through shows traffic gliding by on a rainy street. The horizontal glare of the passing headlights and the detailed reflections on the glistening pavement show off the processing power that goes into the game’s dynamic lighting.
You will be able to appreciate the all new textures much more closely in the recently-confirmed first-person viewpoint. This series-first mode aims to squeeze the most out of the increased visual fidelity in the move to more powerful hardware.
Grand Theft Auto V arrives with a shiny new coat of high-res paint for PS4 and Xbox One on November 18, with a Windows release to follow on January 27, 2015.