Skip to main content

It’s not just because you suck: Guild Wars 2 explains account suspensions

Guild Wars 2 still
Image used with permission by copyright holder

The free-to-play MMO Guild Wars 2 just arrived at retail, but thousands of players have already been suspended. We thought the game was pretty great, but were unable to get the full Guild Wars experience thanks to a foolish reluctance to karma-farm, hack other players, or deny the existence of the Holocaust. Lots of other players don’t share our restraint, and developer ArenaNet is banning them for it.  After facing lots of forum outrage for actually enforcing their conduct policy, ArenaNet has gone to Reddit to explain exactly why a screenname like “Adolf Chitler” isn’t welcome in Tyria.

Reddit was quickly swarmed by players cheekily inventing hypothetical names to see if those would be permitted, some of which were so funny that the ArenaNet admins conceded that it’d probably give them a pass for laugh value. ArenaNet also took the opportunity to clarify some aspects of its forbidden names policy, noting, for example, that while the prohibition on names for religious figures prevents you from calling your avatar “JesusOfCool,” common Biblical names like David, Saul, or Nimrod are fine.

Much funnier is the publisher’s willingness to publicly inform players exactly what got them banned. Many visitors to the thread threw out their chests and complained about why their ordinary screennames got banned, only to have their self-righteousness ground into the dirt when the ArenaNet representative replied with “Name: OK. Chat: Not OK” — followed by a published chat transcript that got the whiner banned. Devotees of name-and-shame websites like FatUglyOrSlutty (which, despite the confrontational title, exists to expose players who indulge in sexist behavior on Xbox Live) will find plenty of horror stories here to stroke their outrage. One particular player was so moved by the shaming to whimper, “I feel so stupid,” fulfilling the fantasies of many MMO players who’ve wished that some little troll would someday realize how awful he was.

There’s much less comedy in the many innocent players who are asking why they’ve been suspended despite perfect behavior, only to get the chilling reply that “Your account seems to have been hacked.” After only a few weeks of beta testing, Guild Wars 2  already harbors a substantial population of account hackers, gold farmers, bot-runners, and exploit-wielders — and although ArenaNet deserves commendation for reacting swiftly to those who’d break the game, a lot of players are becoming collateral damage.

ArenaNet has also been admirably focused on putting the same level of attention into its community as it puts into the game. “We’re not a video game company, we’re a community building company. We just happen to have one of the coolest ways to build a community, which is through a video game,” said Martin Kerstein, ArenaNet’s community manager. This is a fascinating perspective on what it means to make MMO’s. Even more admirable is ArenaNet’s willingness to engage with the community through personal communications via its website and Web forums, rather than just handing down dictates.

However, the enthusiastic swinging of the ban hammer has many players venting their outrage on every soapbox they can find, and many players may decide that if their supposedly funny racist friends can’t play, they don’t want to play either. It remains to be seen whether ArenaNet can build a business on the venn diagram intersection between people who want to play a fantasy MMO and people who don’t enjoy racism, sexism, and homophobia. But it deserves credit for trying to find out.

Daniel McKleinfeld
Former Digital Trends Contributor
The Nintendo Switch just got 2 surprise games — and they’re both worth grabbing
A teddy beat sits on an embroidery hoop in Stitch.

If you were unable to catch this week's Nintendo IndieWorld showcase, then you missed a surprisingly loaded show. Lorelei and the Laser Eyes got a May release date, WayForward showed off its Yars' Revenge revival, and Steamworld Heist 2 got an exciting reveal. In the midst of all those headlines, two smaller games were surprise released on the platform: Stitch and Sticky Business. Don't sleep on either of them, as they're both worth a purchase.

Both games are ports of previously released games, but both went a bit under the radar upon their original launch. Sticky Business modestly launched last summer on PC, whereas Stitch has actually been around since 2022 as an Apple Arcade exclusive. The latter even has an Apple Vision Pro version now that can be played in mixed reality. I can't blame anyone for missing either, but their Switch releases offer a good opportunity to catch up with some quiet hidden gems.

Read more
Is this Razer’s Steam Deck killer?
The Razer Kishi Ultra sitting on a table.

Razer has been oddly quiet in the burgeoning world of handheld gaming PCs. When I met up with the company at the Game Developers Conference (GDC) to learn about its new products, I was happy to hear it had an answer to the success of the Steam Deck.

But it was not the type of answer I was expecting.

Read more
The best iPhone emulators
A collage of the delta emulator.

The market for iPhone games has become so wide and diverse that it can realistically compete with most console and PC offerings. Where we once only got cheap time-wasters, we now have complete experiences that don't feel any less impressive than what the competition offers. In fact, a lot of games made for consoles are appearing on the iPhone now that it is becoming so powerful. However, older games have paradoxically been mostly absent from the app store. That all could be about to change as emulation is now allowed on iPhone, though with some caveats that any retro fan should know about before getting too excited to play all your favorite NES games on your phone. Here's what's up with iPhone emulators, as well as our picks for a few of the best ones you can get right now.
What you need to know about emulation on iPhone
Emulators on iPhone, as well as emulation in general, are in a strange legal gray zone. Previously, the only way to get an emulator on your iPhone was through some workarounds that generally involved jailbreaking your phone, That differs from Android, which has enjoyed native emulators for years. In 2024, Apple updated its App Store guidelines to allow for emulators on its store, but with some important restrictions.

Here's the exact wording: "Apps may offer certain software that is not embedded in the binary, specifically HTML5 mini apps and mini games, streaming games, chatbots, and plug-ins. Additionally, retro game console emulator apps can offer to download games. You are responsible for all such software offered in your app, including ensuring that such software complies with these guidelines and all applicable laws. Software that does not comply with one or more guidelines will lead to the rejection of your app. You must also ensure that the software adheres to the additional rules that follow in 4.7.1 and 4.7.5. These additional rules are important to preserve the experience that App Store customers expect, and to help ensure user safety."

Read more