Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Halo 5: Guardians confirmed for fall 2015 release [updated]

Halo5
Image used with permission by copyright holder

UPDATE: Halo 5: Guardians executive producer Josh Holmes confirmed a few facts on Twitter about the mysterious, blue-faceplated Spartan featured in the game’s newly revealed key art. For starters, it is not Cortana, nor is it Halo: Spartan Assault‘s Sarah Palmer. Holmes confirms that HE (yes, male Spartan) is a brand new character. Keep the speculation coming, but be sure to take this new info into account.

ORIGINAL POST: The next chapter in Master Chief’s ongoing story is set to arrive in fall 2015, with Microsoft confirming the planned release of Halo 5: Guardians. What’s more, 343 Industries’ second creation in the Halo universe is confirmed as an Xbox One exclusive. Sorry 360 users; you’ll have to step up to the newer console if you want to stick with the continuing series.

Check out what 343 Industries general manager Bonnie Ross has to say about Halo 5: Guardians, as well as other Halo happenings for 2015 (including the Steven Spielberg-produced TV series), in this new post on Xbox Wire.

The announcement of “more Halo” first surfaced at E3 2013, when Microsoft shared a trailer noting that “your journey begins on Xbox One” in 2014. The reveal of Guardians could be viewed by some as a delay, though it should be noted that the trailer doesn’t specify “Halo 5” and we know Microsoft has more Halo surprises in store for E3 2014.

All we really have to go on right now is the first official art for the game, which features the logo on top of a sandy wasteland similar to the one seen in the 2013 trailer. Standing upright above the logo is someone in Spartan armor — is that a female Spartan? — with a blue-lit eyepiece. Can you think of anyone else in the Halo-verse that emits a blue glow?

Interestingly, Master Chief appears below the title, foot-to-foot with the unfamiliar Spartan, in a roughly mirrored pose. Microsoft is clear that Guardians continues Master Chief’s journey, so it’s surprising to see the series star seemingly de-emphasized in this early art, in comparison to the newcomer Spartan.

There’s one more bit of speculative possibility to chew on. The title: Halo 5: Guardians. The word “Guardian” isn’t unfamiliar in the Halo universe. Whenever a player dies of unknown causes, in campaign and in multiplayer both, the death is credited to the mysterious Guardians. There are a number of circumstances in which this can happen; you can read all about it on the Halo Wikia.

The thing that makes this especially interesting is the fact that Guardians death credits appear in every single Halo shooter, and they’ve even been tracked in player Service Records on Bungie.net as a cause of death. It is widely believed that they started out as a dummy name that appears when the game can’t attribute a player’s death to an in-game cause, but the Halo 5: Guardians title suggests a deeper meaning.

To be clear, all of this is speculation. We don’t have a whole lot to go on right now, so we’re working with what we’ve got. What do you think? Any insights to share now that you’ve seen the official title and first artwork for the game?

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Every Halo Infinite player should change these 3 settings
Aiming a sniper at a blue player.

After playing a good couple of dozen hours of Halo Infinite, I've found myself comfortable with the game. I haven't really sunk this much time into a Halo title since Halo 3, and Infinite brings plenty of new features to the table that keeps it from being just more of the same. But for anyone else that has decided to sink hours into a first-person shooter, a natural step in finding your comfort zone means playing around with the game's settings.

Halo Infinite has a healthy number of settings options, and although some that we'd like to see are missing, players can pretty much find anything they want and more. But some of the game's default settings are just plain wrong and can end up impacting gameplay in frustrating ways. While there are assuredly more for other players, I've found that there are three settings in Halo Infinite that players must change from their default, especially if they want to play the game competitively.
Raise the FOV

Read more
Halo Infinite: All skull locations and effects
halo infinite all skull locations effects skulls

Master Chief just can't catch a break. After over 20 years, he's back on a new Halo ring with a new mission, and a new threat to face. We were already treated to the multiplayer component of Halo Infinite before the campaign launch, but for many people, it's the story of Chief, Cortana, and the universe in general that makes the Halo franchise so enduring. It's a shame that co-op isn't available yet and we can't explore this new ring's open world with a friend, but for now, this is a pleasant return to form for the titanic FPS franchise.

Details on the campaign were incredibly scarce all the way up until the game's launch, but now that it's out in the wild, we are glad to see the return of collectible skulls. Skulls have been both a collectible and optional difficulty modifier ever since they were found in Halo 2, and have been in every game in the series since. They have become a badge of honor to not only find, but use in the game's ultimate challenge called LASO (legendary all skulls on). If Halo Infinite is already too easy for you, or you just want an excuse to explore the lush Halo landscape, here's all the skull locations and their effects.

Read more
Halo Infinite is getting a holiday-themed event today
Spartan on the battlefield

Halo Infinite's second timed event is beginning today and will give players an opportunity to deck their Spartans out with new cosmetics and more.

https://twitter.com/Halo/status/1473075293866926085

Read more