Skip to main content

Former Ubisoft studio director Jade Raymond developing Star Wars game with EA

Jade Raymond poses for a photo at an Ubisoft event.
Image used with permission by copyright holder
Industry veteran and former Ubisoft Toronto managing director Jade Raymond has joined up with publisher Electronic Arts, announcing that she will lead an EA-backed development studio in Montreal, Canada.

Raymond will assist in the production of several key Electronic Arts titles, overseeing EA studio Visceral Games in California and working “in close quarters” with Mass Effect and Dragon Age series creator BioWare.

“I cannot think of a more exciting time to be a part of EA than right now,” Raymond wrote. “In the first conversations I had with [EA Studios executive vice president] Patrick Söderlund, we talked about the games we love and the opportunities we saw for the future. We talked about how EA wants to deliver more innovative experiences and more of what players are asking for. It’s energizing to see EA today bringing more passion than ever to the games they make, and passion to getting it right for players.”

Plans for the newly formed Motive Studio include “incubating entirely new IP and taking on some amazing projects,” according to Raymond. Motive Studio will collaborate with Visceral Games in developing a Star Wars-licensed game under the creative direction of Amy Hennig, who previously served as head writer and creative director for Naughty Dog’s Uncharted series.

“I’m a huge fan of the games that have come out of Visceral and I feel honored to be working with such a talented team led by studio GM Scott Probst,” Raymond adds. “I’ve also known Amy for years and have admired her work on the Uncharted games! I’m thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff.”

The Star Wars license is currently a major focus for Electronic Arts. EA DICE is finishing up work on its online multiplayer shooter Star Wars Battlefront ahead of a November release, while BioWare continues to expand its ongoing MMORPG Star Wars: The Old Republic.

Editors' Recommendations

Danny Cowan
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
EA’s Star Wars stranglehold is gone, just as the games were getting good
star wars battlefront ii how to earn credits fast

In 2021’s first bit of bombshell gaming news, Disney announced it had decided to end a long-running partnership with EA that granted the studio exclusive development rights to the Star Wars franchise. Instead, Disney opted to open the series back up to other developers and gave Ubisoft the reins to its first post-EA game.

Many gaming fans found the news to be a positive step for the franchise, and for good reason. EA has had a troubled history with the series since entering into the deal in 2013. While the change ultimately feels positive, it’s hard to shake the feeling that the rug is getting pulled out on EA just as it was finding its footing.
A new hope
EA and Disney’s Star Wars partnership started off strong enough. In 2015, EA successfully brought back the Star Wars Battlefront brand with a fun multiplayer revival. Players’ good faith was quickly squandered with its sequel, Star Wars Battlefront II. EA implemented an aggressive microtransaction strategy into the game that affected the game’s progression and created a “pay-to-win” environment. Players didn’t need to pony up to unlock paid content, but doing it the old-fashioned way required dozens of hours of grinding.

Read more
Ubisoft developing open-world Star Wars game, ending EA exclusivity

Ubisoft is developing an open-world Star Wars game that will release under the revived Lucasfilm Games banner. The planned release will be the first Star Wars game from a studio outside of EA in nearly a decade, ending a multiyear exclusivity deal.

The new title is being developed by Ubisoft Massive and will use the studio's Snowdrop engine. The Division 2 director Julian Gerighty is serving as creative director on the project and Ubisoft is currently staffing up for it.

Read more
How to get the Baby Yoda dashboard decoration in Star Wars: Squadrons
how to get the baby yoda dashboard decoration in star wars squadrons

One of the most beloved Star Wars characters right now is Baby Yoda (aka Grogu) from The Mandalorian TV series. He's so beloved that EA Motive has implemented a Baby Yoda (or as the game calls it, the "Mysterious Creature") dashboard decoration into Star Wars: Squadrons. Given the character's popularity, many will likely want to use the new decoration, but newcomers might not be entirely clear on how to do so.

Luckily, we've got all the details on how to get the Baby Yoda dashboard decoration in Star Wars: Squadrons. The best part is that it's free and can be acquired as long as you're connected to the internet.

Read more