Skip to main content

Jetsetter: Japanese supergroup makes ‘Mighty No. 9,’ a thoroughly modern Mega Man

a1d0e45fc7a68f4c962f2ebcd7a2210c_large
Image used with permission by copyright holder

Keiji Inafune is a fascinating fixture of the Japanese video game development community. He was foundational during the Japanese industry’s formative boom in the 1980s, thanks in large part to his signature creation, Mega Man. While the series was an institution in the west – for both its spectacular games and his hilarious cover art from Germany, America, and elsewhere – he also remained a gripping testament to Japanese gaming, even down to the name itself. After all, he wasn’t Mega Man in Japan, he was Rock Man. His brother was Blues whereas here he was Protoman. And there were many Mega Man games, like the visual novel Super Adventure Rockman and Rockman: The Power Battles, that were originaly never planned to be released outside of Japan. Mega Man’s an international hero, but a deeply Japanese one.

Which is why Inafune and Mega Man’s transformations over the past five years have been so dramatic. Inafune took over as Capcom’s senior corporate officer in charge of R&D and de facto creative director in 2005, spearheading the company’s emphasis on outsourcing development of key games to North American and European studios with more modern sensibilities. After high profile failures with Bionic Commando (developed in Sweden), Dark Void (US), and the successful but still disappointing seller Dead Rising 2 (Canada), Inafune left Capcom in 2010. He was frustrated by the company’s unwillingness to further evolve and blamed recent failures on the company’s corporate myopia. He himself needed to seek new opportunities. Since departing, his new company Comcept has made a series of solid, but grimly depressing, games like Soul Sacrifice.

When he resigned, two major Mega Man games were in development. Mega Man Legends 3 for Nintendo 3DS, a sequel to Inafune’s action RPG passion project from the PS1 era, and Mega Man Universe, a LittleBigPlanet style online create-your-own game. Both were cancelled, and since Inafune’s departure, Capcom has been reticent to make new games in the series. Just one new title has been release in Japan, a widely reviled mobile game with social elements called Rockman Xover.

d872aedcdccf552f3a519ee565576732_largeBut as 2013 is heading towards its end, Inafune is returning to his roots with a game that’s got Jetsetter, Digital Trends’ weekly import gaming and international game development column, salivating.

Inafune’s studio Comcept opened a Kickstarter campaign on Sept. 1 looking to fund Mighty No. 9, a sidescrolling platformer built in the style of Mega Man. Lead character Beck is a blue-tinted robot that fights other robots and gains new abilities based on their powers. Sound familiar? Beck doesn’t just gain a new gun when he fells a boss, though, he can transform his entire body, turning into things like a giant mallet or a heavy cargo loader on treads.

The development team is also familiar. Development is being handled by Takuya Aizu of IntiCreates, the studio behind Mega Man 9 and 10 as well as the Mega Man Zero series. Original Mega Man composer Manami Masumae and level designer Naoya Tomita are also on board. Classic Capcom character artist Kimo Kimo (Street Fighter Alpha 3 and The Legend of Zelda: The Minish Cap) is designing Mighty No. 9 heroes and foes with backing art director Shinsuke Komaki (Misadventures of Tron Bonne). Helping with international outreach, PR, and community are expatriots living in Japan like former Capcom producer Ben Judd, who wrote the English script for the original Ace Attorney, and localization team 8-4, Ltd. who recently produced the amazing English edition of Fire Emblem Awakening. If that team doesn’t whet your whistle, what will?

Right now, the game is planned for PC in 2015 provided Comcept raises the $900,000 they’re seeking on Kickstarter. If the studio hits $2.5 million, they’ll bring Mighty No. 9 to Wii U, Xbox 360, and Playstation 3. Those console releases seems likely. After just 12 hours, Comcept’s raised more than $480,000.

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
All Trinkets in Tales of Kenzera: Zau, explained
The main character of Tales of Kenzera: Zau stands with two elemental items.

Your main upgrades in a metroidvania like Tales of Kenzera: Zau will always be your new abilities. These transform the way you move and fight, but there are other ways you can make Zau a more powerful shaman. Trinkets are introduced right away, but aren't given away as freely as you might think. Each one requires you to overcome a small trial that tests your platforming abilities off the main path. Technically, you can miss every single one aside from the one you begin the game with. Even though there are a few fast travel points, backtracking isn't a particularly fun experience. Here are all the Trinket locations in Tales of Kenzera: Zau, plus which ones you should equip.
All Trinket locations
You can see which zones have Trinkets on the map, and for the most part, you will be able to grab them as you navigate through them for the first time. Here are each of the Trinket locations roughly in the order you should naturally be able to get them.
Battering Stance
This is the Trinket you begin the game with and is equipped by default.
Lifted Spirit

The first Trinket is found in this side path trial in The Buluu Caverns.
Retaliating Spirit

Read more
How to start The Forgotten Kingdom DLC in Remnant 2
Invoker

Remnant 2 is a massive game that already boasts nearly endless replayability, but that isn't stopping developer Gunfire Games from adding even more to do in the popular looter shooter. The game's new DLC, The Forgotten Kingdom, provides players with a substantial amount of extra stuff to check out, such as new biomes to explore, an additional archetype known as The Invoker, and plenty of fresh enemies to take down. If you're ready to see all of what The Forgotten Kingdom DLC has to offer, read on to learn how to access it from within the game.
How to start The Forgotten Kingdom DLC
The first step in accessing The Forgotten Kingdom DLC is to ensure you've purchased and downloaded it. You can buy the standalone version from your respective storefront for $10, or you can opt to snag the $25 bundle, which includes The Awakened King, The Forgotten Kingdom, and another future DLC that has yet to be announced. If you intend to play the full trilogy of DLCs, the former is your best option, as you'll save five bucks off the total cost of all three.

Once you've purchased and downloaded the DLC, you'll be ready to access The Forgotten Kingdom by visiting a World Stone and opening Adventure Mode. You'll need to have completed the Yaesha biome at least one time. At that point, you can select "Reroll Adventure Mode" and choose The Forgotten Kingdom: One Shot on the right, which will notably give you exclusive DLC content your first time through. Keep in mind that while this initial run won't feature any older content, your subsequent playthroughs of Yaesha will weave DLC areas in with main campaign content.

Read more
All Baobab Tree locations in Tales of Kenzera
Zau fights a dragon in Tales of Kenzera: Zau.

While it wasn't marketed as being a particularly punishing game, Tales of Kenzera: Zau is by no means easy. You will have plenty of environmental challenges that can instantly sap your life, and the enemies you face -- especially the bosses -- are no slouches. When you first begin, it will only take a couple of bad hits to send Zau to the land of the dead himself. Alongside the Trinkets you can unlock through hidden challenges around the map, there are also Baobab Trees where Zau can stop to reflect on his journey thus far, have a short dialogue with Kalunga, and get a small addition to his health bar. Like everything in the game, these trees aren't prohibitively hidden, but you could easily pass one by and have no idea where it was when trying to backtrack. These are all the Baobab Tree locations so you can max out your health bar.
All Baobab Tree locations
There are six Baobab Trees to find in Tales of Kenzera: Zau and each adds a small segment of health to your total. When you collect them all, you will roughly double your HP bar. Here are each of their locations in the rough order you should naturally find them in. Most can be picked up on your first time through that area.
Ikakaramba

This one is very hard to miss as it is directly on your critical path. If you do, you can fast travel to the nearby campfire to grab it.
The Great Cliffs

Read more