Skip to main content

Judge denies THQ bankruptcy plan, claims it’s unfair to creditors

THQ Logo
Image used with permission by copyright holder

Last time we mentioned THQ we wished that we’d soon have a chance to write something positive about the company. It’s been months since THQ has seen anything but terrible news, and as the company’s recent bankruptcy filing reveals it’s likely to continue down this dark road for the foreseeable future. Today’s news does little to change that outlook, as it has been revealed that bankruptcy Judge Mary F. Walrath has opted to deny THQ’s proposed plan to reverse its fortunes.

The reason? Walrath believes that THQ attempted to catch prospective buyers of its assets off guard by not revealing that they were for sale until after it had received choice offers from companies of its liking. “I have problems concluding that the pre-petition sale process was fulsome,” writes Judge Walrath in her findings on the case before pointing out that THQ had Clearlake Capital Group (the stalking horse bidder outlined in THQ’s bankruptcy filing) sign a non-disclosure agreement before the company made public that it was up for sale to the highest bidder. Further, Walrath claims that THQ received bids from “around 10 potential buyers” immediately following its public disclosure which the Judge cites as evidence that THQ was attempting to purposely obfuscate the sale of its intellectual property and physical assets in an effort to maximize the amount of cash it might raise.

In a positive note for THQ, those aforementioned “10 potential buyers” are said to include a host of big-name video game publishers, including Warner Bros. who is reportedly quite interested in THQ’s properties.

Unfortunately, if Judge Walrath has her way, THQ’s assets will be auctioned off on a first come, first served basis. She believes that while THQ has plans to use the money raised at auction to cover a $37.5 million bankruptcy loan that must be repaid by January 15, that neither THQ nor those who might soon own its properties are in any particular time crunch, and that the two groups must meet and further negotiate the terms of the bankruptcy agreement so that they might be fair to all involved parties. “I am not convinced that we are under the gun to have a sale process by the 15th,” Walrath writes.

As you might expect, Walrath’s ruling is going to necessarily extend THQ’s stay in financial purgatory. It’s unclear exactly how much longer this bankruptcy case might drag on, but Gamasutra claims that creditors have called for the process to be extended by three weeks. Expect more news on THQ’s dire straits just as soon as Judge Walrath either approves THQ’s bankruptcy plan or outright denies the entire scheme. For THQ’s sake, we’re hoping to see the former as soon as possible, but based on recent history we’re mostly expecting the latter.

Topics
Earnest Cavalli
Former Digital Trends Contributor
Earnest Cavalli has been writing about games, tech and digital culture since 2005 for outlets including Wired, Joystiq…
All Baobab Tree locations in Tales of Kenzera
Zau fights a dragon in Tales of Kenzera: Zau.

While it wasn't marketed as being a particularly punishing game, Tales of Kenzera: Zau is by no means easy. You will have plenty of environmental challenges that can instantly sap your life, and the enemies you face -- especially the bosses -- are no slouches. When you first begin, it will only take a couple of bad hits to send Zau to the land of the dead himself. Alongside the Trinkets you can unlock through hidden challenges around the map, there are also Baobab Trees where Zau can stop to reflect on his journey thus far, have a short dialogue with Kalunga, and get a small addition to his health bar. Like everything in the game, these trees aren't prohibitively hidden, but you could easily pass one by and have no idea where it was when trying to backtrack. These are all the Baobab Tree locations so you can max out your health bar.
All Baobab Tree locations
There are six Baobab Trees to find in Tales of Kenzera: Zau and each adds a small segment of health to your total. When you collect them all, you will roughly double your HP bar. Here are each of their locations in the rough order you should naturally find them in. Most can be picked up on your first time through that area.
Ikakaramba

This one is very hard to miss as it is directly on your critical path. If you do, you can fast travel to the nearby campfire to grab it.
The Great Cliffs

Read more
All Fallout games, ranked
The courier in his nuclear gear and holding his gun in Fallout: New Vegas key art.

Who would've thought the post-apocalypse could be such a fun time? The Fallout franchise has taken the idea of a Mad Max-like future and not only made it into a wildly popular game franchise but also a hit TV series. The core franchise has been around since the late '90s, and yet we've had only a handful of mainline entries in the series since it was revived by Bethesda with Fallout 3. With Starfield in the rearview mirror and the next Elder Scrolls title currently being the dev team's focus, it could be close to another decade before we can set foot in the wasteland ourselves once again. What better time, then, to look back at the franchise and rank all the games from best to worst?

Fallout: New Vegas

Read more
Super Monkey Ball: Banana Rumble is as fun to watch as it is to play
Monkeys race one another in Super Monkey Ball: Banana Rumble.

I couldn’t tell you what the last Super Monkey Ball game I played was, but I can still talk your ear off about the series. That’s thanks to the speedrunning community that has formed around the franchise, making it into the most exciting game to watch when it's played at a high level. After spending close to a decade watching old games turned inside and out, I’m ready to finally dig into a new entry for myself.

Thankfully, I’m getting that chance on June 25 when Super Monkey Ball: Banana Rumble launches on Nintendo Switch. The latest entry in Sega’s precise platforming series comes loaded with content, from an adventure mode with 200 stages to multiple 16-player multiplayer modes. That’s all exciting, but my attention was on one question when I sat down to demo all of that last week: How fun will it be to watch players master it?

Read more