Skip to main content
  1. Home
  2. Gaming
  3. Reviews

Just Dance 4 (Wii U) review

Add as a preferred source on Google
Just Dance 4 (Wii U)
“The same problems that plague Wii dance games are back on the Wii U.”
Pros
  • Tons of content
  • New functions for the Wii U
  • The Puppet Master mode can be fun
Cons
  • The GamePad is a paperweight
  • Dance games aren't as good on the Wii U as the Kinect
  • No tutorial

“Why you can trust Digital Trends – We have a 20-year history of testing, reviewing, and rating products, services and apps to help you make a sound buying decision. Find out more about how we test and score products.“

If you already own Just Dance 4 on the Wii, then you have this game minus the few minor functions that have been added to the Wii U version, along with the slightly, very slightly, enhanced graphics. If you are new to the series though, then you have a decision to make.

Recommended Videos

Ubisoft’s Just Dance series began its life on the Wii. Using the Wii Remote, you mimic the dance moves of those on screen, and try to pull off perfect moves for a higher score. Of course, the game required that you hold the Wii Remote, and it judged all of your body’s movements based on this. It was easy to fool, and even in the best of situations the judging of your movements could be somewhat subjective. The series needed more from you, it needed you to want to pull off the moves. And then the Kinect came along.

Without getting into a debate about the “best” hardware, the Kinect’s full body motion tracking is just better suited for dance games. It just is, and there really isn’t much that can be argued against that. That doesn’t mean the Wii (and Sony Move) games aren’t still fun, it just means that the games have an inherent flaw in them that has been highlighted by hardware better suited for this style of game. That same flaw continues to plague Just Dance 4 as it makes its move to the Wii U.

If you are already familiar with the series, then there isn’t much more that needs to be said. The same problems exist, and if you are fan that means you have already accepted these limitations, and that’s great. You need to be willing to put more into the game than if it was watching your whole body, but for Wii U adopters that do want a dance game and are willing to embrace the Wii Remote as the arbiter of your movements, more power to you. The Wii U version will act just as the previous offerings did on the Wii, so it can still be fooled easily, but if your entire goal is just to get a high score you are missing the point of these games to begin with.

The Wii U version is an identical port of the Wii version – or perhaps more accurately the PlayStation Move version, which came with HD graphics where the Wii’s did not. That is almost a non-issue though, as the graphics are very much secondary in this series. But it does present a decent visual offering, filled with lush color and color corrected dancers doing weird and awesome movements.

These background dancers are there to give you your queues, along with a series of icons that flash by at the bottom. But it is tough to track on the first attempt, and with no way to slow down the dances or take them section by section, you need to be willing to put in some time on each song. Thankfully, the dances are so odd that they are usually fun to watch, even if you don’t like the song.

That lack of a tutorial is a problem that is apparent in all versions of Just Dance 4, but what makes this offering unique is the GamePad, which is sadly underutilized.

The majority of the time, the GamePad is completely useless. It offers the option to select the next song, and you can write messages that then appear on the TV, but in most instances it is easy to ignore. The one exception is the Puppet Master Mode, which allows you to choose what dance move those dancing will have to perform next. In theory it is a neat idea, but in practice choosing one of four dance moves every few seconds isn’t much more fun than just watching your friends try pre-selected dance.

The rest of the game is as it was. You have a somewhat meager 40+ tracks (and more are certainly on the way via DLC), along with the “Just Sweat” mode (which turns the dances into workouts that offer target goals) song mashups, and versus modes, including the new “Battle Mode,” which pits you head-to-head against your friends.

The content is solid, and there are a lot of options to dive into. As long as you can get over the limitations and don’t mind that the GamePad is basically a paperweight for this game, you can squeeze a lot of fun out of this game.

Conclusion

It’s best not to think of this as a Wii U game, but rather a dance game that just happens to be on Nintendo’s new system. The Wii U integration is shallow at best. The rest of the game is packed with content, which is nice, but the same problems that plague the Wii and the Move version exist here as well, and it’s a limitation that is not going away.

Just Dance 4 is a decent game that is better on the Kinect. The Wii U version has a lot to offer, but you really have to want to embrace this game in order to get the most of it.

Score: 6 out of 10

Image used with permission by copyright holder

(This game was reviewed on the Wii U using a copy provided by the publisher)

Ryan Fleming
Former Gaming/Movies Editor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Minecraft is coming to Switch 2, and even the Creepers are getting prettier
Nintendo's Switch 2 is getting one of the biggest video games of all time.
Minecraft

Minecraft has spent years proving that blocks can run on practically anything with a screen. On October 27, it will finally move into a home built specifically for the Nintendo Switch 2. Mojang has confirmed that the native Switch 2 version of Minecraft will launch with Vibrant Visuals enabled by default, using the newer console’s additional power to spruce up its famously square Overworld. Existing Nintendo Switch owners will also receive a digital upgrade path, though Mojang says pricing and other details will arrive later.

These blocks have been hitting the lighting tutorials

Read more
Xbox is celebrating 25 years by dressing your console in nostalgia
Xbox’s 25th birthday freebies are actually worth logging in for
Xbox 25th anniversary console

Xbox is nearing its quarter-century of oversized controllers, achievement hunting, and Halo nights. To celebrate its 25th birthday, Microsoft is letting players open a few birthday presents early. The company has released a free collection of gamerpics, profile backgrounds, themes, and a dynamic Xbox console background created by community artists Klobrille and Ben Kenobi.

The artwork is available now, ahead of the original Xbox’s 25th anniversary on November 15. Microsoft is also giving players a commemorative 25th anniversary profile badge. All you need to do is sign in to your Xbox account through a console, PC, or the Xbox mobile app before the end of 2026 to receive it.

Read more
The next Xbox may be backward compatible with every past Xbox generation, if publishers agree
A leaked memo details Microsoft's next console could play games from every Xbox generation, but there's a catch.
Xbox logo

A leaked internal memo suggests the next Xbox console, codenamed Project Helix, could play games from every generation the company has ever released. If true, that would make it the largest game library on any console, especially since it's also said to support PC games.

Backward compatibility for four console generations

Read more