If you're purchasing the Nintendo Switch version of Lego City Undercover at retail, you will indeed get the full game on the cartridge.
The Nintendo Switch’s use of proprietary physical game cartridges in place of optical discs means that the console’s 32GB of on-board memory is mostly kept open when playing a game like The Legend of Zelda: Breath of the Wild. Early copies of Lego City Undercover have been released into the wild, and the game’s box made it appear that it would be the first Switch game to require more space than was possible on a physical cartridge. However, publisher Warner Bros. has since clarified that this is not the case.
“The information is listed incorrectly on the packaging of Lego City Undercover for Nintendo Switch,” the publisher said in a statement to IGN. “Players who purchase a physical copy of Lego City Undercover on Nintendo Switch at retail are getting the complete game, and do not need to download additional content to enjoy the full experience.”
A Reddit user who managed to snag an early copy of Lego City Undercover on Switch spotted that the game’s box erroneous states that it requires an internet connection, with a disclaimer on the bottom of the front cover.
On the back cover, a second disclaimer stated that the game requires “up to 13GB of storage” for download, and that an additional MicroSDXC could be required in order to play.
Had the box’s information been accurate, this would have created issues for those without extra storage space. With around 32GB of space available on Switch game cartridges, this could have put the game’s file size at around 45GB — double that of the original Wii U release.
While a MicroSDXC card might seem like an optional accessory on any other console, on the Switch, it’s essential. Even if you don’t plan on buying games with large file sizes out of the gate, with title updates and downloadable content, you can certainly expect to use up the system’s flash memory in a hurry.
Lego City Undercover arrives to Nintendo Switch, as well as Xbox One, PlayStation 4, and PC, on April 4.
Updated on 3-29-2017 by Gabe Gurwin: Updated story to reflect that the game’s box featured incorrect information. Clarified with new statement from publisher.