Skip to main content

'Manifold Garden' creator William Chyr wants you to think in three dimensions

William Chyr isn’t your typical game developer, and his first game, Manifold Garden, doesn’t look quite like anything else we’ve ever played. After studying physics and economics as an undergraduate at the University of Chicago, Chyr worked for several years as a sculptor and installation artist before taking an unexpected turn into game development.

Manifold Garden (formerly known as Relativity) — for which he cites the space-warping sequences of the film Inception as an inspiration — combines that academic background in physics with his experience designing immersive, artistic spaces. The result is a mind-bending, first-person puzzler that promises to challenge the player’s basic conceptions about space, gravity, and the shape of the universe.

E3 2016: Leaks can’t ruin everything! 10 E3 surprises that shocked us

Set in seemingly infinite architectural structures that look ripped from the mind of M.C. Escher, Manifold Garden allows the player to alter the direction of gravity as they explore. An increasingly difficult series of puzzles and environments tasks the player with undoing all of their assumptions about exploring a space with a fixed up and down, and instead learning to truly think in three dimensions.

After several years of seeing the game on display at various industry shows, we finally got a chance to catch up with Chyr on the floor at E3 2016, so he could tell us a bit more about Manifold Garden. The game is currently in development for PlayStation 4 and PC with no release date yet announced.

Editors' Recommendations

Will Fulton
Former Digital Trends Contributor
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
TopSpin 2K25 serves up a fun, but safe tennis simulation revival
Serena Williams plays Tennis in TopSpin 2K25.

The first video game console I ever owned was an original Xbox that came bundled with two games: NCAA Football 2005 and Top Spin. My appreciation for both Madden and tennis games can be traced back to those being two of my first-ever console gaming experiences.

That’s why I was very excited to hear that Mafia 3 developer Hanger 13 and publisher 2K were bringing the Top Spin tennis series back with TopSpin 2K25 after a 13-year dormancy. Unfortunately, I'm disappointed with how underwhelming the overall product is. Even though it’s the series’ grand return after over a decade, it feels like an extremely iterative sequel to Top Spin 4. It’s certainly approachable, thanks to great tutorials and new meter systems to help players learn proper timing, but TopSpin 2K25's light content offering doesn't make for the strongest opening serve.
Top Spin returns
Developer Hanger 13 hasn’t been coy about the fact that it used 2011's Top Spin 4 as the base to build TopSpin 2K25. Top Spin 4 is a fantastic tennis game that people still play to this day, as it perfected the series’ timing-based gameplay. This isn’t like Mario Tennis Aces, where a special ability can shoot you across the court and hit timing doesn’t matter. TopSpin 2K25 is a true simulation, so learning proper positioning on the court, when to release a button to swing your racket, and how to aim your shot properly are all critical to success.

Read more
Embracer Group is splitting into 3 companies. Here’s who owns what
Rise of the Tomb Raider

Embracer, the embattled gaming company that went through a massive restructuring over the past year, just announced that it will split up into three different companies: Asmodee, Coffee Stain & Friends, and Middle-earth Enterprises & Friends.

If you need a refresher, Embracer Group gained a reputation for acquiring gaming IPs and studios, including everything from Borderlands' Gearbox Entertainment to Tomb Raider developer Crystal Dynamics to The Lord of the Rings' rights holder Middle-earth Enterprises. It functioned as one massive company separated into several operating groups. After a deal with Saudi Arabia's Savvy Group fell through last year, Embracer went through a massive period of "restructuring" where it laid thousands of developers off, shut down studios, and sold the likes of Saber Interactive and Gearbox. Now, it seems the saga of Embracer Group is nearing its end, as the company admitted in a press release "that the current Group structure does not create optimal conditions for future value creation both for Embracer Group’s shareholders and other stakeholders."

Read more
Hades 2: release date prediction, trailers, gameplay, and more
Melinoe standing in a stone circle.

Just like Zagreus' never-ending quest to escape the Underworld in Greek mythology, it seems we too are destined to continue fighting through new levels of demons and monsters in the sequel to the amazing roguelike Hades. We're not complaining, as that game was one of the best games released in 2020, and no one expected a sequel at all, let alone one announced so soon. Hades 2 will be the first sequel studio Supergiant Games have ever made, and it makes sense given how successful and popular the first game ended up being. Aside from some notable exceptions like Rogue Legacy 2 and Spelunky 2, not many roguelikes ever get a direct sequel, so there's a lot of mystery surrounding how Hades 2 will be different from the first game. But there's no need to dive into the depths of the Underworld yourself in search of answers, as we've pulled all the information we could from the jaws of Cerberus.
Release date

Hades 2 has no release date quite yet. However, the team has apparently been working on it since early 2021, and, just like the first, will come out first in early access. Supergiant has stated that details about this early access period would be revealed in 2023, however, that does not guarantee it will actually begin in 2023. The first Hades was in early access for almost two years, but we know that a slightly bigger team is working on Hades 2 from the start so this game may hit 1.0 a bit faster.
Platforms

Read more