Skip to main content

Microsoft shoots down hopes for more Halo on PC and Steam

halo4
Image used with permission by copyright holder

Things were different back in the brief, heady days when the original Xbox was at the forefront of Microsoft’s video game business. Microsoft Studios and the many games it published were more often than not given equal life on PC and Console. Even the biggest gun in the Microsoft arsenal, Halo, made it to PCs eventually. Halo: Combat Evolved jumped to Windows and Mac in 2003 in a port in part handled by Gearbox Software, and Microsoft Game Studio itself brought Halo 2 to Windows in 2007.

That year marked a transition for the series. The record-breaking September ’07 release of Halo 3 was the first and only platform release of that game. Despite some evidence suggesting PC-only gamers may finally be allowed to finish the fight, Microsoft said on Monday that Halo will remain Xbox-only for some time yet.

On Sunday, programmer kn00tcn noted that the latest AMD beta driver, Catalyst 13.3, has a surprising reference buried inside it for a game that doesn’t run on any of the company’s graphics processors quite yet. Sitting inside is an application ID that  reads, “<application Title=”Halo3” File=”halo3*.exe”>”.

The driver entry came hot on the heels of a clutch of Halo games popping up in the registry of Valve’s Steam. To date, not even the old PC releases of Halo: Combat Evolved and Halo 2 have made it to Steam, but the database indicated both of those games and Halo 3 would be coming to the platform at some point in the future.

Microsoft shot down the hopes of PC fans on Monday though, telling Eurogamer that PC players will need an Xbox 360 if they want to play any Halo game released in the last six years.

“We currently do not have plans to release any Halo titles on Steam, nor do we currently have plans to release a PC version of Halo 3,” said a Microsoft spokesperson. That’s as explicit and definitive a “no” as anyone can get.

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Every blockbuster reveal from the Xbox leak: new consoles, Bethesda games, and more
Xbox's logo used during the Extended Games Showcase

Unredacted documents submitted and made publicly available to view as part of the ongoing Microsoft vs. Federal Trade Commission (FTC) trial just led to what may be the biggest leak in video game history.
A flood of files have revealed deep secrets about Xbox's upcoming plans for the bulk of the decade, giving us unprecedented insight into what's on the horizon for the gaming giant. That includes information on upcoming hardware refreshes, next-gen consoles, and unannounced Bethesda titles, as well as a further peek into Microsoft's acquisition ambitions. It's a lot to trudge through, so we've rounded up five key revelations that you'll want to know.
A new Xbox Series X model is coming next year
https://twitter.com/stephentotilo/status/1704121068519133313
The most shocking thing to leak as part of the trial is a new Xbox Series X model. Referred to as "Brooklin -- Xbox Series X Refresh" in the leaked documents, this is a diskless, cylindrical version of the Xbox Series X with 2TB of internal storage, a USB-C port, and smaller technical improvements to the system's Wi-Fi, PSU, standby mode, and more. An upgraded Xbox Series S code-named Ellewood may also be in the works and released before Brooklin.
If Microsoft still follows the plan laid out in this "Roadmap to 2030" document created in May 2022, it would release Brooklin in late October 2024 for $500. If Microsoft still plans to release Brooklin next year, it does contradict recent statements from Xbox chief Phil Spencer, who acted bearish on the idea of a mid-gen refresh in Gamescom interviews. It's possible Microsoft's plans have changed since these leaked documents were made, but if not, we now know what to expect in terms of Microsoft's console refreshes.
A new Xbox controller is in the works
https://twitter.com/charlieINTEL/status/1704088621475598345
Throughout that Brooklin leak, a new version of the Xbox Series X controller is also teased. The Xbox Series X controller is great, but lacks the unique features of controllers like the DualSense or Joy-Cons, so it makes sense Microsoft would want to change that. Referred to as "Sebile -- The New Xbox Controller," this controller can seamlessly pair and connect to the cloud.
It also will feature haptic feedback, an accelerometer gyro, quieter buttons, modular thumbsticks, a rechargeable and swappable battery, and the ability to wake just by being picked up. The same road map that lists Brooklin and Ellewood's release windows says the Sebile controller will launch sometime in late May 2024 for $70.
First details on Microsoft's next-gen console leak
https://twitter.com/AR12Gaming/status/1704102055206322389
It's hard to believe we're almost already three years into this console generation and that Microsoft is planning for its next major console release, but that is the case. Unfortunately for Microsoft, its current technical ambitions for the platform were included in this leak. A leaked document states that Microsoft's ultimate goal is to "develop a next-generation hybrid game platform capable of leveraging the combined power of the client and cloud to deliver deeper immersion and entirely new classes of game experiences." 
In practice, a list of technical improvements lays out that we can expect an ARM64 CPU that balances big and little cores, a GPU co-designed with AMD, and an NPU that balances "the desire for flexible, programmable ML silicon versus high-performance silicon for targeted workloads," as well as support for better ray tracing, global illumination, micropolygon rendering, and an ML-based Super Resolution. Microsoft also mentions a "thin OS" meant for cheaper consumer and handled devices, likely to play games via the cloud.
This next-gen console is currently slated for a 2028 launch.
Several upcoming Bethesda games leak

Enough about hardware -- several upcoming Bethesda games also leaked. A document from 2020 outlining Bethesda's game road map through fiscal year 2024 includes some games we don't know about. Alongside games we know of like MachineGames' Indiana Jones project, the list also includes several code-named projects, remasters of The Elder Scrolls IV: Oblivion and Fallout 3, a GhostWire: Tokyo sequel, Doom Year Zero, and Dishonored 3.
Another document also confirmed that The Elder Scrolls VI won't launch until at least 2026. Some of these games have missed the release windows listed in the documents, so it's very possible that these dates are no longer accurate and that some may not be released at all. Still, it lays out a clear picture of what was in development at Bethesda just a few years ago and provides insight into the lineup that enticed Microsoft to purchase Bethesda in the first place. 
Microsoft considered acquiring Nintendo and Warner Bros. Interactive
https://twitter.com/tomwarren/status/1704021807341203802
A leaked email from 2020 gives some insight into Spencer's acquisition ambitions at that point. Namely, it sounds like he'd love to acquire Nintendo as it would be a "career moment" for him.
"I totally agree that Nintendo is THE prime asset for us in gaming, and today gaming is a most likely path to consumer relevance," he wrote. "I've had numerous conversations with the LT of Nintendo about tighter collaboration and feel like if any U.S. company would have a chance with Nintendo, we are probably in the best position ... At some point, getting Nintendo would be a career moment and I honestly believe a good move for both companies."
Ultimately, Spencer didn't want to do a hostile takeover of Nintendo, so he settled for playing the "long game" when it came to acquiring it. This same email also reveals that Microsoft was interested in acquiring Warner Bros. Interactive around the same time as Bethesda, although the lack of any WB IP ownership was its undoing, Spencer is also as intrigued about acquiring Valve as it was Nintendo.
It's worth noting that this email is from over three years ago, and these acquisition ambitions might have been quelled following changing economic conditions and the rocky and expensive process of acquiring Activision Blizzard. 

Read more
Microsoft will shut down the Xbox 360 Store next year
An image of backward compatible Xbox 360 games.

Microsoft announced today that it plans to shut down the Xbox 360 in 2024, an extremely disappointing move that's bad for game preservation.

The Xbox 360 Store, also known as the Xbox Live Marketplace, has been present on Microsoft's second game console in some form ever since it launched in 2005. In recent years, storefront shut down for older systems have become more common. The 3DS and Wii U eShops went offline in March despite player anger, while Sony planned to shut down the PS3, PSP, and PS Vita storefronts in 2021 before reversing that decision because of the backlash. Regardless, the loss of any storefront is a dour move for the video game industry, as some games are exclusively available to them and will be lost forever when the store goes offline.

Read more
Baldur’s Gate 3 makes gaming’s most complex genre more player-friendly than ever
A party of four adventures walking through a mushroom forest in the Underdark

With Baldur’s Gate 3 now out, I can't help but feel a surge of excitement. A game that I have been playing, --and loving -- since its early access back in 2020 is finally in the hands of the general public. Its reception is overwhelmingly positive and it is truly great to see people sink their teeth into such a fascinating and complex game. That is, if they aren't too intimated to start.

Computer role-playing games (CRPGs) are notorious for being a complicated and daunting genre, especially one like this that draws so heavily on Dungeons & Dragons rule sets. I couldn't blame anyone unfamiliar with the genre who just feels too intimidated by its scope. That being said, don't let Baldur’s Gate 3 scare you off; this is the best introduction to CRPGs ever made.
Start small, start slow
The CRPG genre has a bad reputation for being unwieldy for new players thanks to all of the intricate layers of systems that tend to populate them. You usually have to deal with spells, weapon attacks, environmental stats, verticality, and so much more. It can give a new player stage fright as soon as they are given control of their character. Baldur’s Gate 3, on the other hand, does an excellent job of onboarding new players to the genre with its streamlined rules and systems.

Read more