Skip to main content

MLB 13: The Show review

MLB 13: The Show
“Although it is beginning to show its age, 'MLB: The Show 13' is still the best baseball game around”
Pros
  • More accessible to new players than previous iterations
  • Vita cross play
  • Road to the Show remains a highlight
Cons
  • Veterans to the series will find the changes mostly minor
  • Hitting is improved
  • Plenty of visual inconsistencies

When it comes to baseball video games you know what you are going to get, it’s just a matter of how it’s presented and what comes along with it. And when it comes to baseball simulators, there really is no question that the MLB: The Show series has the main aspect of the game locked down. Year after year the mechanics of the franchise keep bringing people back, and the new features keep them engrossed until the next offering. The franchise is the Mark McGwire of the 90s, back when he could excite thousands of people just by showing up (and possibly crush naysayers with his giant, meaty fingers.) It was a simpler time. 

But the curse of any annual franchise like this is how to keep the game feeling fresh without straying too far from the core game being represented. It would be a odd to suddenly feature aliens and grenade launchers. Granted, that might make for an awesome variation and a way to break from the mold, but it might be a tad alienating to the core audience to see Derek Jeter turn a rocket launcher on the Red Sox – to most, at least.

MLB13 PS3 CabreraBut with MLB 13, the newest offering in the franchise sticks close to what has been proven to work. Very, very close. The changes are minor – at least at first glance – but they do show a subtle shift in the direction of the series. There are no new features to speak of though, and while the Vita cross-play again offers some remarkable functionality, the real changes are tweaks to make the game more accessible. It succeeds in that, but don’t expect a huge step up from MLB 12.

MLB 13 is made for people that aren’t familiar with the series or who have dropped off in the last few iterations. Those that have played the games for years and look forward to the annual offerings are going to find the game much the same with a few key exceptions, especially regarding the batting. The graphics have improved a bit as well, especially in the lighting and shade, but the jump isn’t especially significant. Character models remain the same as ever though, for better and worse.

When it comes to the character animations The Show is one of the best sports games out there, and in the sports genre that is really what matters. The player movements are smooth and fluid and they respond naturally, making it possible to play the game as it’s meant to be played. If you take control of the fielders, you can watch how they move to make a play, not just put the right bodies in the right general areas. It’s something we are fast approaching taking for granted in sports games, but that doesn’t make it any less remarkable. The occasional glitches where a player suddenly develops superpowers and can teleport to catch a ball or run right through a wall like Kitty Pryde of the X-Men do crop up, but they aren’t common enough to be a huge issue. Perhaps the game is just bracing us for the next wave of player “enhancements,” when they begin to chew plutonium to gain a bit of an advantage.

MLB-13-The-Show-Splash-Image
Image used with permission by copyright holder

The glitches combined with the minor player details do show the age of the series. Body types, while sometimes hilarious, are often unnatural. Players’ guts often hang over their belts in geometrically improbable ways, and it’s universal. The facial animations are also a bit horrific, as faces tend to look like the nightmare-fueled facsimiles of their real world counterparts. These are minor issues, but they do occasionally take you out of it.

2434073-mlb13twitterThe audio remains a highlight, and the crack of a bat and roar of the crowd are well handled. Commentators Eric Karros and Matt Vasgersian return, and bring with them the occasional recycled line of dialogue. Much like real life. It will only make a difference to those that played the previous game enough to grow tired of the commentary. To break it up, Dave Campbell has been replaced by Steve Lyons.

The pitching remains the same, which is a good thing. MLB: The Show has fine tuned this for years. There may be a new innovation coming in the near future that will blow our collective minds and make us wonder how we ever survived while using such primitive pitching mechanics, but for now it is fun and engrossing, and feels like the top evolution of the mechanic. For now, at least. Fielding also retains the previous feel, and a power gauge to help you throw makes this seem more like an important part of the game and not just a stop gap measure to prevent runners advancing. 

The biggest change to the gameplay comes in the hitting. In previous offerings, hitting was the thing that turned off most people. It wasn’t easy, and even veterans had troubles. It was a double edged sword though. While it made it inaccessible to the impatient gamers that weren’t diehard fans to begin with, it also gave the series vets something to constantly try to improve at. Each pitch was a challenge, and every game was different – if you had the patience to practice.

The new batting system is much simpler and more streamlined. You can just swing away and hope for the best, or you can pre-select the general area you think the ball will go and swing. It will lead to a few more homeruns, but more often than not it will lead to fly outs. But at least you’ll make contact, which should help to bring new fans in.

mlb13ps3kemp
Image used with permission by copyright holder

This reflects the biggest change for the series – not the new features or altered gameplay, per se, but the decision to try to be more appealing to a larger audience. To this end, the game has introduced the “Beginner Mode,” a tutorial that helps you along every step of the way. The better you do, the more the difficulty increases. Once new gamers are hooked they can then move on to the game’s real highlight, the Road to the Show. The RPG-like mode remains a wildly addictive mode. 

Beyond that though, the changes are very minor. Online play returns as well, unchanged for the most part, and the Vita cross play returns with cloud storage that makes it possible to continue your stored seasons on the go. This functionality isn’t new, but it does make the game more intriguing – assuming you own a Vita and don’t mind buying the game a second time. 

Conclusion

The franchise continues to dominate the baseball genre and remain one of the top sports series available, but it’s also geared for a new group of fans: Beginners to the franchise, rather than just the stalwarts that continue to keep the franchise viable.

MLB 13: The Show does what it needs to in order to attract new fans to the series, but nothing more. With the next generation of consoles on the way, this will be the last MLB: The Show designed for this generation. The next game or two will also be released on the PS3, but the push will be to introduce the Sony exclusive as a PS4 title. Hopefully, with the new console will come new innovations and features. If SCE San Diego can do that while still trying to lure new players, The Show is likely to remain on top for a long time to come. 

Score: 8 out of 10

(This game was reviewed on the PS3, on a copy provided by the publisher)

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Take a closer look at Sony’s special-edition Spider-Man 2 PS5
The Spider-Man special edition PS5 and controller stand on a table.

Marvel's Spider-Man 2 is just over a month away, but Sony is already celebrating its launch. You can now get your hands on a special-edition PlayStation 5 based on the upcoming game. If you're curious about whether or not it's worth the price, we got a close look at the new bundle.

Sony's special package costs $600 and includes a standard PS5 and all the components that usually come with it. However, it comes packed with three specific extras that make it an enticing value: custom faceplates, a digital voucher for the upcoming game, and a nifty DualSense controller.

Read more
Sony’s cloud handheld, the PlayStation Portal, will only stream certain games
Astro's Playroom booting up on the PlayStation Portal.

Sony has unveiled the price for its upcoming cloud gaming handheld, as well as an official name for the device: PlayStation Portal. However, one significant caveat to its functionality might sour people's interest in the handheld: It only supports PS4 and PS5 native games that the owner purchased.
PlayStation VR2 games can't be streamed to PlayStation Portal, which does make sense. More bafflingly, though, is the fact that the PlayStation Blog post states that "games that are streamed through PlayStation Plus Premium’s cloud streaming are not supported." That means you shouldn't pick up PlayStation Portal expecting to stream some PS3 and PS4 games available through PlayStation Plus Premium to the device. That's certainly an odd omission when it's currently PlayStation's most notable cloud gaming effort.
Although Microsoft is more closely associated with cloud gaming, Sony beat it to releasing a dedicated cloud gaming device. PlayStation Portal was first teased as Project Q during May's PlayStation showcase, but now, a PlayStation Blog post more clearly explains what we can actually expect from the handheld. Most importantly, we learned that PlayStation Portal will cost $200, which puts it underneath the cost of a Nintendo Switch, Xbox Series S, and other cloud gaming devices like the Logitech G Cloud Handheld.
As for what you're getting for that price tag, it's essentially a decent screen attached to two halves of a DualSense controller. The controllers on each side share all the functionality of the DualSense, including things like haptic feedback and adaptive triggers. In-between is an 8-inch LCD screen that streams games over Wi-Fi at up to a 1080p resolution and 60 frames per second. All in all, that's fairly solid for a cloud gaming handheld that is this cheap.
Sony confirmed that the PlayStation Portal will have a 3.5mm audio jack, but also used the same blog post to unveil two new wireless audio options. There's the Pulse Elite wireless headset that features a retractable boom mic and a charging hanger and Pulse Explore wireless earbuds that offer similar audio quality in earbud form.
None of these products are available for preorder or have a specific release date just yet, but they are all expected to launch before the end of the year.

Read more
PlayStation 5 Slim: All rumors and speculation
A PS5 stands on a table.

It's at around this point in a console's life cycle that companies like to release a new, slim model to reinvigorate sales, cut costs, and experiment with a new design. Sony has been trimming down its home consoles since the PS2, with each home console getting a slimmer, sometimes cheaper replacement a few years after launch. We're closing in on the PlayStation 5's third birthday and rumors abound about both a PS5 Pro and a PS5 Slim model, and yet Sony's remained tight-lipped about any iterations on the base unit. Still, some of these rumors and potential leaks may hold some weight and are fun to follow regardless to see how accurate they end up being.
Will there be a PS5 Slim? Here's what we know
Before getting into the rumors and leaks, know that until Sony itself confirms the existence of a PS5 Slim, everything that follows is speculative and should be taken as such.

The first rumors of a new PS5 model centered around a diskless version that could be paired with a detachable disk drive you could buy separately in another step away from physical media. This was speculated to be coming out sometime in fall 2023, but has been rolled into the idea of the PS5 Slim. This potentially imminent release date also lines up with statements Microsoft made about a new PS5 Slim releasing this year for $400 during the Federal Trace Commission (FTC) hearing.

Read more