Skip to main content

Sony merges all things PlayStation into the new Sony Interactive Entertainment

sony one megapixel two millimeter sensor
360b / Shutterstock
For quite some time, both Sony Computer Entertainment and Sony Network Entertainment have created products branded with the PlayStation name. Now, in what Sony Computer Entertainment America (SCEA) President and CEO Shawn Layden calls “an important new moment in PlayStation history,” the two companies are joining forces.

The new company, announced today, will be called simply Sony Interactive Entertainment (SIE), and will “serve as the headquarters for everything PlayStation.” The company will be headquartered in the U.S. in San Mateo, California, but will also have business operations in Tokyo and London. The firm will officially begin operations on Friday, April 1.

Previously, Sony Computer Entertainment was the home of PlayStation hardware and software – think the PS4, PS3, PS Vita, and first-party games. Sony Network Entertainment, on the other hand, was the home of other software and services like the PlayStation Store and the PlayStation Vue TV streaming service.

“The formation of SIE will create an even stronger PlayStation,” Layden wrote on the PlayStation Blog. “That means an even bigger emphasis on developing pioneering platforms like PS4 and PlayStation VR, world-class games from our World Wide Studios development teams, and innovative network services such as PlayStation Vue.”

Andrew House, president and global CEO of Sony Computer Entertainment, will now serve in the same position as the head of Sony Interactive Entertainment. Head of Worldwide Studios Shuhei Yoshida will keep that title, but will now report to Layden.

“By integrating the strengths of PlayStation’s hardware, software, content, and network operations, SIE will become an even stronger entity, with a clear objective to further accelerate the growth of the PlayStation business,” House said in the press release announcing the new company. “Along with our business partners, SIE will develop pioneering services and products that will continue to inspire consumers’ imaginations and lead the market.”

This is a logical business move, as Sony’s PlayStation division is one of its biggest sources of revenue, but it doesn’t seem that consumers will see many changes at first.

Editors' Recommendations

Kris Wouk
Former Digital Trends Contributor
Kris Wouk is a tech writer, gadget reviewer, blogger, and whatever it's called when someone makes videos for the web. In his…
You need to try PlayStation VR2’s most psychedelic game yet
Key art for Akka Arrh shows psychedelic images.

You know that it's a busy year for gaming when a project by an industry legend launches with hardly any fanfare. That's exactly what happened in February 2023 with Akka Arrh. Created by Jeff Minter and his eccentric studio Llamasoft, the neon-tinted shooter is a remake of a 1982 Atari game that never saw the light of day after being deemed too difficult. Minter got the greenlight to revive the project, bringing it to life as a retro arcade shooter built in his unmistakable style.

While the project was exciting for game historians, it didn't exactly crack into the mainstream (it only has 37 user reviews on Steam). Thankfully, Akka Arrh getting a second chance to shine this week as its new PlayStation 5 version adds PlayStation VR2 support. While that might not be enough to make it a commercial hit, it does give PSVR2 owners a good reason to dust off their headset and check out a delightfully oddball project from one of gaming's true visionaries.
It's a trip
Akka Arrh is the rare example of a game that might be easier to explain on paper than in practice. In this throwback arcade shooter, players control a stationary ship that's tasked with protecting pods from attacking aliens. To fend off foes, players drop bombs that blow up in a different geometric pattern on each level's map. Every time an enemy touches that blast radius, it blows up in the same pattern, chaining to other enemies. The goal is to keep an uninterrupted chain going as long as possible by using a limited number of bullets to knock out foes that can't be destroyed by bombs and grabbing power-ups by hovering the cursor over them.

Read more
PlayStation lays off 900 people and shuts down London Studio
The PlayStation Studios logo in black and white.

Sony is the latest company in the video game industry to announce massive layoffs in 2024. We've learned that Sony Interactive Entertainment is letting go of about 900 people across several studios; PlayStation's London Studio will shut down as a result.

In a blog post, soon-to-depart Sony Interactive Entertainment President and CEO Jim Ryan says these cuts amount to about 8% of PlayStation's workforce. "Through discussions over the past few months about the evolving economic landscape, changes in the way we develop, distribute, and launch products, and ensuring our organization is future ready in this rapidly changing industry, we have concluded that tough decisions have become inevitable," Ryan explains. "The leadership team and I made the incredibly difficult decision to restructure operations, which regrettably includes a reduction in our workforce impacting very talented individuals who have contributed to our success."

Read more
You need to play this charming indie before it leaves PlayStation Plus
Tchia wears a crown in Tchia.

Tchia will leave the PlayStation Plus Premium and Extra game catalog on March 19. And you really need to play this charming open-world adventure that I called "a new coming-of-age classic" in a four-star review before it's gone.

Released in March 2023, Awaceb and Kepler Interactive's Tchia is an open-world indie adventure heavily inspired by The Legend of Zelda titles like Breath of the Wild and The Wind Waker. It stands out by transporting players to a world inspired by the Pacific islands of New Caledonia and immersing them in its vibrant culture and mythology while telling a captivating coming-of-age story.

Read more