Skip to main content

New ‘Ecco the Dolphin’ project heads to Kickstarter without Sega on board

thebigblue2
Image used with permission by copyright holder

Ed Annunziata was one of the game designers that defined the Sega Genesis. His games like Vectorman, X-Men, and Jurassic Park pushed Sega’s most successful hardware in exciting ways. His most enduring creation by far, though, is Ecco the Dolphin. Players in Ecco took control of the titular mammal and swam around solving puzzles, fighting octopuses, and trying to save the ocean from pollutants. The designer announced in September that he was reuniting with some of the team behind the original, and on Monday he opened a Kickstarter campaign to fund the game, now called The Big Blue. It appears, though, that while he tried to get Sega interested in the project, the publisher won’t be participating.

The Big Blue shares much in common with the old Ecco games, with a focus on exploring the ocean, solving puzzles, and going on quests for other aquatic critters. Unlike Ecco, though, players won’t be restricted to just playing as a dolphin – they’ll have a whole ecosystem available. Players can even raise their own creatures. It all sounds a bit like Tokyo Jungle, but with the open sea instead of a post-apocalyptic city.

The Big Blue
Image used with permission by copyright holder

Joining Annunziata is much of the old staff, including composer Spencer Nilsen who will collaborate with Bear McReary (The Walking Dead, Battlestar Galactica) on the score; creature design is handled by Jon Berg, who designed the AT-AT in The Empire Strikes Back; and programming will be handled by Laszio Szenttornyal who worked with Annunziata on the Genesis.

Annunziata said in September that he was meeting with Sega to drum up interest in a new Ecco the Dolphin game, but the publisher isn’t mentioned once on the Kickstarter page, which is very surprising considering Sega’s current priorities.

Sega has spent much of the past two years investing in its own past. After incurring an “extraordinary loss” across 2011 and 2012, the publisher significantly downsized its operation, cancelling games and refocusing on just a few key franchises like Sonic. It also bulked up its release schedule with HD re-releases of classic games like Jet Set Radio and Nights Into Dreams. Resurrecting the Ecco franchise when a team is already prepared to make the game seems like a low-risk, high-reward venture for the company.

The Big Blue, if it raises enough money, is targeted for an April 2014 release on PC, Mac, iOS, and Android. The team wants to bring the game to Nintendo, Sony, and Microsoft consoles after it completes the first version.

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
9 best processors for PC gaming: tested and reviewed
The AMD Ryzen 9 7950X3D installed in a motherboard.

It's tough to find the right gaming CPU for your next PC. We've benchmarked dozens of processors to find the best CPU for gaming, and there's a clear winner right now: AMD's Ryzen 7 7800X3D. Although the latest chip from Team Red claims the crown, there are still several other great options on the market.

Whatever your needs and budgets, though, we have options from AMD and Intel that will be great performers. We're focused on gaming here, but if you want a processor that can game and get work done, make sure to check out our list of the best processors.

Read more
The Nintendo Switch just got 2 surprise games — and they’re both worth grabbing
A teddy beat sits on an embroidery hoop in Stitch.

If you were unable to catch this week's Nintendo IndieWorld showcase, then you missed a surprisingly loaded show. Lorelei and the Laser Eyes got a May release date, WayForward showed off its Yars' Revenge revival, and Steamworld Heist 2 got an exciting reveal. In the midst of all those headlines, two smaller games were surprise released on the platform: Stitch and Sticky Business. Don't sleep on either of them, as they're both worth a purchase.

Both games are ports of previously released games, but both went a bit under the radar upon their original launch. Sticky Business modestly launched last summer on PC, whereas Stitch has actually been around since 2022 as an Apple Arcade exclusive. The latter even has an Apple Vision Pro version now that can be played in mixed reality. I can't blame anyone for missing either, but their Switch releases offer a good opportunity to catch up with some quiet hidden gems.

Read more
Is this Razer’s Steam Deck killer?
The Razer Kishi Ultra sitting on a table.

Razer has been oddly quiet in the burgeoning world of handheld gaming PCs. When I met up with the company at the Game Developers Conference (GDC) to learn about its new products, I was happy to hear it had an answer to the success of the Steam Deck.

But it was not the type of answer I was expecting.

Read more