Rocket League is a game people can’t stop playing (or talking about, if our recent coverage is any indication), but for now it’s only available on the PlayStation 4 and PC. If you don’t game on either of those platforms, fear not, as developer Psyonix has said it is intent on bringing the game to other systems.
“The number one reason we’re only on PlayStation and PC is because the team is small,” Psyonix marketing VP Jeremy Dunham said in an interview with GameZone. “For the majority of the development, there were only 8 to 12 people working on Rocket League, and we’ve only very recently — in the last few weeks — added a couple of people to that count.”
Despite only launching on two platforms, Rocket League passed more than 5 million downloads in its first month and at times has had more than 100,000 concurrent players. Taking a peak at the Steam stats page, the game has over 14,000 players on just the PC at the time of this writing. With numbers like that, it certainly makes sense for Psyonix to expand the game’s reach.
“Now that the game is doing as well as it’s doing and people really want to see, we’ve focused on this,” Dunham said. “We’re now in a position that we can expand our team. We are absolutely, 100 percent going to other platforms. What those platforms are and when we’ll come to them, I don’t know yet.”
Psyonix hasn’t specified the platforms it is targeting, but the Xbox One is an easy guess. “”If the game can work on the platform and we can responsibly get that game working on a platform, we will never say never to any of the platforms that are current-gen. Anything is possible,” Dunham said.
As for the PlayStation 4 and PC versions of the game, Psyonix is doing its best to make sure its current players keep having fun with the game. Last week a patch was released and a new map, Utopia Coliseum, is on the way.
Rocket League‘s first paid DLC is set to come out this month as well. Titled Supersonic Fury, the pack will sell for $4, and adds two new cars, wheels, boosts, and five new paint types.