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	<title>Comments on: Star Wars: The Old Republic expands in 2013 with Rise of the Hutt Cartel</title>
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	<link>http://www.digitaltrends.com/gaming/star-wars-the-old-republic-expands-in-january-with-rise-of-the-hutt-cartel/</link>
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		<title>By: Triple Zero</title>
		<link>http://www.digitaltrends.com/gaming/star-wars-the-old-republic-expands-in-january-with-rise-of-the-hutt-cartel/#comment-486100</link>
		<dc:creator>Triple Zero</dc:creator>
		<pubDate>Thu, 27 Dec 2012 23:06:39 +0000</pubDate>
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		<description><![CDATA[I do believe the author has incorrectly identified Daniel Erickson as the former creative director for Star Wars: The Old Republic.  I understand James Ohlen was appointed to be the creative director at BioWare Austin before SW:TOR launched and continues to hold that position.  Daniel Erickson was a lead designer for SW:TOR.]]></description>
		<content:encoded><![CDATA[<p>I do believe the author has incorrectly identified Daniel Erickson as the former creative director for Star Wars: The Old Republic.  I understand James Ohlen was appointed to be the creative director at BioWare Austin before SW:TOR launched and continues to hold that position.  Daniel Erickson was a lead designer for SW:TOR.</p>
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		<title>By: AceCarlton</title>
		<link>http://www.digitaltrends.com/gaming/star-wars-the-old-republic-expands-in-january-with-rise-of-the-hutt-cartel/#comment-484336</link>
		<dc:creator>AceCarlton</dc:creator>
		<pubDate>Thu, 20 Dec 2012 10:07:39 +0000</pubDate>
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		<description><![CDATA[They stated that it had 11 times the content of it&#039;s inspiration, Star Wars, Knights of the Old Republic.  That was enough to make a MMO universe, but sadly they didn&#039;t make it teaming friendly enough.  As a single player game it&#039;s fantastic and I recommend it to anyone, but from a MMO perspective the overriding lack, which is still a lack, is sidekicking/level control.  Every penny they&#039;ve spent on this new expansion should have gone to fixing that.  Without such a feature the default answer when someone wants to team for some content is No (because the content is probably not at your toon&#039;s level), with such a feature the default answer is at least &quot;Why not?&quot;  Without easy teaming a MMO fails to be a MMO.&lt;br /&gt;&lt;br /&gt;They were trying to stand on the shoulders of giants - they should have realised that City of Heroes showed us how teaming should be supported, a lesson GW2 learnt (though implemented differently).&lt;br /&gt;&lt;br /&gt;It&#039;s not too late to fix it though.  When sidekicking was added to City of Heroes it gave it a new lease on life :)]]></description>
		<content:encoded><![CDATA[<p>They stated that it had 11 times the content of it&#8217;s inspiration, Star Wars, Knights of the Old Republic.  That was enough to make a MMO universe, but sadly they didn&#8217;t make it teaming friendly enough.  As a single player game it&#8217;s fantastic and I recommend it to anyone, but from a MMO perspective the overriding lack, which is still a lack, is sidekicking/level control.  Every penny they&#8217;ve spent on this new expansion should have gone to fixing that.  Without such a feature the default answer when someone wants to team for some content is No (because the content is probably not at your toon&#8217;s level), with such a feature the default answer is at least &#8220;Why not?&#8221;  Without easy teaming a MMO fails to be a MMO.</p>
<p>They were trying to stand on the shoulders of giants &#8211; they should have realised that City of Heroes showed us how teaming should be supported, a lesson GW2 learnt (though implemented differently).</p>
<p>It&#8217;s not too late to fix it though.  When sidekicking was added to City of Heroes it gave it a new lease on life :)</p>
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		<title>By: mrhacker95</title>
		<link>http://www.digitaltrends.com/gaming/star-wars-the-old-republic-expands-in-january-with-rise-of-the-hutt-cartel/#comment-483872</link>
		<dc:creator>mrhacker95</dc:creator>
		<pubDate>Tue, 18 Dec 2012 18:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.digitaltrends.com/?p=399077#comment-483872</guid>
		<description><![CDATA[I shall Repeat a great phrase: &quot;To Little, To Late&quot;&lt;br /&gt;Why did they make it into a MMO The original games where so much better :,&lt;]]></description>
		<content:encoded><![CDATA[<p>I shall Repeat a great phrase: &#8220;To Little, To Late&#8221;<br />
<br />Why did they make it into a MMO The original games where so much better :,&lt;</p>
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