Announced by Electronic Arts during an investor call earlier today, the gaming publisher has sold two million copies of Bioware’s Star Wars: The Old Republic and 1.7 million of those gaming consumers have signed up for a subscription to the online role-playing game. However, this number includes all players that are currently taking advantage of the first 30 days of free play-time that comes with the $60 game and does not necessarily mean 1.7 million people have already paid the first month fee of $15. If Electronic Arts can manage to keep all 1.7 million subscribers paying for access to the game for the next twelve months, the company stands to make approximately 300 million dollars in subscription fees over 2012.
While Electronic Arts boasted that Star Wars: The Old Republic is the “fastest-growing subscription MMO in history,” the company also released information regarding player engagement. In the past month of game time, players have logged a combined 239 million in-game hours within the Star Wars universe. That converts to approximately 27,000 years of in-game time. Over 148 billion credits, the game’s currency, has been spent by players and over twenty billion non-player characters have been killed during missions, flashpoints and operations. Representatives at EA noted that servers have been up 99.5 percent of the time, except for scheduled maintenance, and 40 percent of game purchases were made through digital delivery via Origin rather than a traditional retailer like Amazon or Best Buy.
Star Wars: The Old Republic has also received attention from the Family Research Council (FRC) after BioWare announced that the ability to pursue a same sex relationship is being planned as an added feature in an upcoming patch to the game. The president of the conservative lobbying organization, Tony Perkins, released a statement claiming that “Star Wars gamers have already gone to the dark side,” and railed against Bioware for planning the upcoming addition despite complaints from angry parents. However, it’s unlikely that Bioware will alter plans to add this feature based solely on a public statement from the FRC.
Since the launch of the the MMORPG, Bioware has already released a content pack to paying subscribers. On January 17, the company launched game update 1.1 which was called Rise of the Rakghouls. Beyond a variety of bug fixes to patch the launch version, Bioware awarded a Founders title to all players that purchased the game at launch. In addition, the update added a new flashpoint called “Kaon Under Siege” that encourages players to team up to experience a new story line about a planet ravaged by an outbreak of the Rakghoul plague. The update also includes a new operation called “Karagga’s Palace, part II” that allows a group of players to team up with other groups for greater rewards.
Bioware is also planning to hold a guild summit in Austin, Texas during early March and inviting select guild leaders to the event. Designed as a session to obtain player feedback, Bioware will be holding round-table discussion sessions as well question and answer sessions with the guild members attending the conference. According to a Bioware representative, he stated “This event will provide an opportunity for attendees to voice their feedback directly to the teams responsible for the design of Star Wars: The Old Republic, hear the team’s thoughts and reasons behind design decisions, and discuss the current direction of the game.“ While guild members will be have to pay for all costs related to the trip, they will be able to see an advanced preview of upcoming features and content additions for the game.


It’s a nice game. I’m playing all day long!!! I know that it’s not a good thing but i like it very much. Also i have a blog where i learn other people how to play it. Also i had the chance to play the game before the release as i was a QA member of EA. So you can trust my advice, i literally worked on this game.
It is doing well because it is a really fun game. Solo or in a group, I have enjoyed my time so far. And with eight different classes, each with its own story, there is plenty to do.
Completely agree. The quests aren’t just grinding/collecting, but each one actually has a story which really makes it interesting and fun.
I’ve been pretty much soloing the whole time and haven’t had any issues doing that.
Yup, love the game too. The stories are good and the voice acting is top-notch. A little too much running around for me sometimes IMO.
And eight different classes!? Robert, you are playing WAY too much haha.
Ha! I do indeed.
Although I am only playing a Sith Sorcerer at the moment, but yes I might just try to play all eight classes in the months and years to come.
Agree on the running. I’m so glad that I finally hit level 14 with my Jedi Sentinel and got the much needed Sprint function. I kept wondering why others would zoom by me all the time.
oh yeah, now I have people on hover scooters shooting past me and my sprint ability is now too slow. argh.
I’d love to try this but I’m in Japan and they won’t allow downloads from Japan.
So, screw you EA and Bioware! You won’t get my money!
haha no way around it? What about a proxy etc?
I’ve thought about it but I really don’t want to give CC info over a proxy. No telling who is watching.
Good point
You should get yourself a gift card or even prepaid card and load money onto to it so you can download the game over proxy. That way you can avoid giving away crucial CC info over proxy
That would be AFTER buying the game. I need the game activation code first. Then I can buy time through online retailers no problem. You can only buy a digital copy of SWTOR through Origin (EA’s service) and they won’t allow sales to Japan.
I have the game downloaded and installed (From their website), but I can’t do the last part of verification which is activating the game because I cannot buy the product.
@Jon, actually, we have a friend in the Ukraine that does that with WoW. Didn’t think about that until you mentioned it. Great idea.