Supreme Commander Sequel On The Way

Supreme Commander Sequel On The Way

Supreme Commander: Forged Alliance will offer a brand new faction and more than 100 new units.

Chris Taylor wastes no time getting down to business. The legendary real-time-strategy game developer announced Thursday that his most recent title, Supreme Commander, will be getting a sequel less than a year after its original release.  Supreme Commander: Forged Alliance will be published by THQ and released some time in November 2007.

The sequel will follow the same story as the original – pitting battling robots against each other in the Infinite Wars – but will be released as a standalone title that doesn’t require players to own the original. “Supreme Commander: Forged Alliance is not only the continuation of the epic story that is unfolding inside the games universe, it is the continuation of our goal to move the bar for RTS gaming even higher than ever,” said Taylor, CEO of developer Gas Powered Games, in a statement.

Expected additions include a full single-player campaign, additional multiplayer features, and perhaps most importantly, an entirely new faction and 100 new units to go along with it.

Showing 2 comments

  1. K D Mcgee at 7:39am 3rd July 2007 The game is fun if you system can support the 250 or 500 units that the computer has no problem building. If you system is not up to par it can get painstakingly slow real fas, and forget defending against any bum rushes because it seems the computer has no problem ensuring that its shots count where you have to hope the fire rate on your slowed down weapons can make there targets. I guess it's time for system upgrades.
  2. Ian Bell and Dan Gaul at 10:29am 28th June 2007 I own the first game and it is rather boring. It's a ton of work managing your troops and really isn't that fun. I take it the game is popular if they are creating an add-on.
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