As initially reported by Gamasutra, EA has tagged February 21, 2012, as the North American release date for Syndicate, with it arriving three days later (February 24) in the European market. The schedule was revealed during a press conference in Las Vegas this week.
Developed by The Darkness and Chronicles of Riddick developers Starbreeze Studios, the Syndicate reboot will offer up a cyberpunk first-person shooter unfolding in the year 2069. Players will assume the identity of Miles Kilo, a prototype agent of the Eurocorp syndicate with enhanced powers and various other abilities that make him a dangerous person to cross.
For anyone not familiar with the series, here’s the synopsis that leaked a few weeks ago:
2069 – No longer governed by politicians, the developed world is divided up into regions controlled by megacorporations known as Syndicates. These Syndicates have revolutionized how the consumer interacts with the digital world. No longer does the consumer require a device to access the world’s data and control their technology, they can do this at the blink of an eye via neural chip implant. Civilians flocked to be “chip’d” and enjoy all that their selected Syndicate has to offer; housing, medical, banking, insurance, education, entertainment and jobs. One complete package. One complete lifestyle. In return, the Syndicates gained unprecedented insights, and control, over the individual and their behaviour. With little governmental oversight, business has become war. The Syndicates will stop at nothing for ultimate market dominance. At the front line of this war are the Agents, the Syndicate’s bio-engineered and chip-augmented enforcers. They can breach anything in the wired world including their enemies, their weapons and the environment that surrounds them, making them the most efficient and deadly technological weapons in the world.
It’s worth noting that the report indicated some uncertainty as to whether the Syndicate release dates also applied to the PC version of the game or just the console titles.