Back in 2008 when Street Fighter IV first hit arcades, everyone said the same thing: Fighting games are back! It’s the good old days all over again. Publishers, not just Capcom, seemed to agree. One-on-one brawlers have poured into the market over the past four years. Mortal Kombat, Skullgirls, and a fleet of Capcom fighters, from Marvel vs. Capcom 3 on up to Street Fighter X Tekken. Funny thing about Street Fighter X Tekken though. Namco’s Tekken, unlike Street Fighter, never really went away. Katsuhiro Harada and his drunken posse have been putting out a new Tekken fighter every couple of years like clockwork since 1994 and it’s one of the best-selling franchises in gaming history with more than 41 million copies sold, putting it in the same league as Halo and Resident Evil.
The Capcom-made crossover with Street Fighter isn’t the only thing happening in the Tekken world right now. Harada and his crew are prepping Tekken Tag Tournament 2, a sequel to the controversial PlayStation 2 launch title, for later this year. After that, it’s Namco’s turn at the crossover wheel with Tekken X Street Fighter. While production on that game hasn’t started in earnest quite yet, Harada did promise that it would be for the current crop of consoles.
Speaking with Eurogamer on Monday, Harada said that Tekken X Street Fighter will still be an Xbox 360 and PlayStation 3 game. “There’s still a large number of players out there with a PlayStation 3 or Xbox 360 who are looking forward to the game,” said Harada, “So we feel it’s probably more relevant to get the title out to them on the current hardware. We’re not completely sure, but that’s the direction at this moment.”
If Tekken X Street Fighter hits the 360 and PS3, does that mean it’ll come to Nintendo’s comparably powered Wii U? Maybe not. Even though Tekken Tag Tournament 2 is in production for Wii U, Harada isn’t a huge fan of the device. “Looking at the small screen and the big screen at the same time is pretty distracting for a fighting game. So we’re thinking of making it useful as a way of having shortcuts.” That’s similar to how the touch screen is used with portable fighters like the 3DS’ Super Street Fighter IV: 3D Edition.
Harada can’t be too displeased with the Wii U considering his team is going to be helping create Super Smash Bros. 4. He told Now Gamer this week that the Nintendo fighter is “a big priority for the company.”