Skip to main content

Hands on: The Climb

Don't look down. The Climb takes VR gaming to terrifying new heights

The worn, wooden platform underfoot is the first break my chalked, red hands have had in ten minutes. It’s short-lived, however — the rock is calling my name once again. I tentatively lower myself down, pinching a couple of fingers around a small outcropping of rock before shifting my weight over to a wooden beam.

As I reach further out on the beam, it begins to tip, dropping debris and leaves past my face, and it becomes clear my only chance of avoiding a deadly fall is to jump. I do. I leap from the beam to a small lip on the other side of the rock, already marked with streaks of chalk from previous climbers clawing for a grip. But my story, like theirs, ends in tragedy, and I plummet past trees and boulders to certain death in the ocean hundreds of feet below.

The glasses come off, and as if waking from a dream, I find myself standing in the middle of a hotel suite, holding an Xbox One controller.

I’m not hallucinating. I’m playing Crytek’s new VR game The Climb.

What is The Climb?

Some games set out to tell a story, some games create vast worlds, and some games put you behind the wheel of a racecar. Crytek has something different in mind with its newest title, The Climb. It just wants you to free climb a mountain.

That, it turns out, is even harder than it sounds.

Apart from the physical fitness and required equipment, the game demands the same skills as free-climbing. Check the pitch, plan the route, and hold on tight. It even requires you to leap off the rock, or dyno in climbing slang, to reach parts of the rock that are too far away to grab without doing so. These moments are easily the most exciting, because they ask the player to hurl themselves headlong from the relative safety of the wall. For a brief moment, you fly, and if the sweat has worn through the chalk on your hands, you fall.

The Climb
Crytek
Crytek

The Climb really picks up when friends enter into the fray, racing each other for the best times, the fastest routes, and the smoothest dynos. At my demo session, I achieved the highest score yet of press members who had played – and I felt the wave of satisfaction that makes high-score gameplay so addicting. There’s more than a score to chase, however. Like a racing game, the ghost of the fastest time’s hands can be seen grabbing rocks and ledges, giving you a virtual opponent to challenge.

It’s made all the more real by what’s below the action. The postcard-esque ocean of the Southeast Asian stage stretched for miles, interrupted only by other outcroppings that are even more intimidating than the one I was currently stuck to. As I’m reminded while I play, free climbing is all about isolation, on the rock, by yourself, with the beautiful wilderness surrounding you. But it’s hard to take the time to look around, because the feeling of vertigo, the real fear of falling from the wall, is so real.

Why does it matter?

The immersive Oculus Rift headset makes The Climb possible. It just wouldn’t work on a regular display. It’s not just the camera following head movements, or the sweeping vistas the wrap all the way around the player, which make the game. That honor goes to the real feeling of vertigo you get from looking down, the unstable feeling you get from standing on a ledge. This is only possible from a VR headset that can fully fool your senses.

It’s also about the controller. While The Climb supports the Oculus Touch controllers, the Xbox One controller works surprisingly well. Each trigger corresponds to a hand, and the grabbing action quickly becomes tied to the hands in the game. While this obviously has nothing to do with the real act of climbing, it’s intuitive, which makes the control’s presence easy to forget.

Games like The Climb represent VR’s turning point.

The Climb is simple, elegant, and convincing, and it doesn’t need to be anything more than that. Massive role-playing games and immersive shooters will come later. For now, this simple concept is executed with care, and it really shows.

And a big part of making sure that VR survives long enough for that to happen is finding a way to strap headsets to faces. I can tell people how great the Oculus Rift is – and it is, it’s so cool – until I’m blue in the face, but the response is always “sounds neat” until they’ve had a chance to actually try one out. Games like The Climb are the turning point, the type of game that makes skeptics forget it’s a game, and fall in love with VR.

For now, VR technology is about just that — showing people something novel, pushing them to consider the new technology, and asking them to make a leap of faith, grabbing for a crack in the rock in face of the fear of falling to their virtual death.

Highs

  • Immersive gameplay
  • Intuitive controls
  • Beautiful backdrops

Lows

  • Terrifying for acrophobics
  • Steep mastery curve

Editors' Recommendations

Brad Bourque
Former Digital Trends Contributor
Brad Bourque is a native Portlander, devout nerd, and craft beer enthusiast. He studied creative writing at Willamette…
Among Us VR, Ghostbusters, and more coming to Meta Quest 2
Green crewmate pointing at yellow crewmate in Among Us VR.

The second annual Meta Quest Gaming Showcase aired today and shared tons of new titles coming to the virtual reality headset's marketplace. The show featured multiple titles set to release within the next year including Among Us VR, a VR Ghostbusters game, Moss: Book 2, and a new Mercenaries expansion coming to Resident Evil 4 - VR.

Among Us VR - Teaser Trailer | Meta Quest + Rift Platforms

Read more
The best HTC Vive games for 2022

Players looking for engaging VR games have no shortage of titles to choose from these days. What was once a gimmicky, proof-of-concept playground has turned into a burgeoning marketplace full of immersive experiences and the best VR headsets.

The HTC Vive is home to many of these games, and it offers users an expansive library of virtual reality experiences. If you've just picked up the Vive -- or you're a veteran VR player looking for your next adventure -- you can't go wrong with any of the following games.

Read more
Best free games on Oculus Quest 2
best free games oculus quest first contact

The Oculus Quest 2 is an incredible device, but with a price tag starting at $300, it's not the most budget-friendly system on the planet. Most games on Quest 2 are slightly more affordable than your typical PC or console title, yet they'll still run you around $20 each. That means between buying the headset and amassing a library of great titles, you could be looking at an entire month's worth of rent.

Thankfully, the Oculus Quest 2's catalog includes dozens of free games. Some of them are short demonstrations of VR technology, while others offer completely fleshed-out experiences. Regardless of their intent, these games allow you to take full advantage of your new Quest without having to dip into next month's budget. Here are the best free Oculus Quest 2 games.

Read more