Skip to main content

This looks like a job for Superman: Justice League movie hinges on Man of Steel’s success

Man of Steel
Image used with permission by copyright holder

Look! Up in the sky! It’s a bird! It’s a plane! It’s Warner Bros.’ only hope to compete with Marvel Studios in the realm of big budget blockbuster superhero flicks!

Variety recently published an article which profiles Jeff Rubinov, the president of the Warner Bros. picture group. Ostensibly it’s a detailed examination of the hurdles Rubinov faces as head of such a major studio, but for our purposes the important bits all center on Warner Bros.’ burgeoning slate of films based on properties and characters initially created by DC Comics. Though WB recently struck gold with Christopher Nolan’s three Batman films, the studio has long had trouble in trying to exploit its access to DC’s characters. That could change in the near future, as Warner Bros. is now swiping cues directly from the wildly successful Marvel Studios. To counter Marvel’s The Avengers – a film which has pulled in more than $1.51 billion since its debut last summer – Warner Bros. hopes to release a superhero team film of its own based on DC’s Justice League, but before it can realize those plans there’s one major hurdle to jump over.

Fortunately, Warner Bros. happens to know a guy capable of leaping tall buildings in a single bound.

Superman, the world’s most famous superhero has seen the silver screen treatment a number of times, not to mention plenty of TV outings, yet never before has so much pressure been laid on the Kryptonian’s shoulders. If the upcoming Man of Steel (slated for release on June 14) doesn’t perform as well as Warner Bros.’ executives are hoping, the Justice League movie may never get off the ground. Burned by the abysmal Green Lantern staring Ryan Reynolds, and with a looming budget for the Justice League film in the hundreds of millions, not to mention the dozens of DC properties ripe for big screen success if it all works out, WB is being cautious. Before moving ahead, WB will want to see solid results from Man of Steel. And not just good numbers, but great.

Well that shouldn’t be too much of an issue, you may think to yourself smugly. After all, this is Superman we’re talking about. He’s invincible, endlessly strong, and people the world over know him as the face of superheroes. Superman is a very popular hero. However, his box office track record is less than golden. 2006’s Superman Returns was widely slammed by critics, and while it earned a respectable $391 million worldwide, that’s barely more than a drop in the bucket compared to the blockbuster comic book films coming from Marvel Studios. X-Men: First Class, by contrast, featured characters that were largely unknown to the average person and nowhere near the promotional budget of Superman Returns, yet critics loved it and the film has accrued over $353 million since its debut last year. Given that it was filmed on a $160 million budget (compared to the $270 million spent on Superman Returns), you can see why the WB would want to ape Marvel Studios.

So it all comes down to director Zack Snyder, whose last three films – the adaption of the classic comic series Watchmen, the animated Legends of the Guardians: The Owls of Ga’Hoole, and Sucker Punch, which Snyder co-wrote, produced, and directed- were all only slightly profitable, and all three received mixed to negative reviews. And now the future of the DC universe is in his hands. At least for the next few years until someone at WB decides to try again with another reboot.

Editors' Recommendations

Earnest Cavalli
Former Digital Trends Contributor
Earnest Cavalli has been writing about games, tech and digital culture since 2005 for outlets including Wired, Joystiq…
All Baobab Tree locations in Tales of Kenzera
Zau fights a dragon in Tales of Kenzera: Zau.

While it wasn't marketed as being a particularly punishing game, Tales of Kenzera: Zau is by no means easy. You will have plenty of environmental challenges that can instantly sap your life, and the enemies you face -- especially the bosses -- are no slouches. When you first begin, it will only take a couple of bad hits to send Zau to the land of the dead himself. Alongside the Trinkets you can unlock through hidden challenges around the map, there are also Baobab Trees where Zau can stop to reflect on his journey thus far, have a short dialogue with Kalunga, and get a small addition to his health bar. Like everything in the game, these trees aren't prohibitively hidden, but you could easily pass one by and have no idea where it was when trying to backtrack. These are all the Baobab Tree locations so you can max out your health bar.
All Baobab Tree locations
There are six Baobab Trees to find in Tales of Kenzera: Zau and each adds a small segment of health to your total. When you collect them all, you will roughly double your HP bar. Here are each of their locations in the rough order you should naturally find them in. Most can be picked up on your first time through that area.
Ikakaramba

This one is very hard to miss as it is directly on your critical path. If you do, you can fast travel to the nearby campfire to grab it.
The Great Cliffs

Read more
All Fallout games, ranked
The courier in his nuclear gear and holding his gun in Fallout: New Vegas key art.

Who would've thought the post-apocalypse could be such a fun time? The Fallout franchise has taken the idea of a Mad Max-like future and not only made it into a wildly popular game franchise but also a hit TV series. The core franchise has been around since the late '90s, and yet we've had only a handful of mainline entries in the series since it was revived by Bethesda with Fallout 3. With Starfield in the rearview mirror and the next Elder Scrolls title currently being the dev team's focus, it could be close to another decade before we can set foot in the wasteland ourselves once again. What better time, then, to look back at the franchise and rank all the games from best to worst?

Fallout: New Vegas

Read more
Super Monkey Ball: Banana Rumble is as fun to watch as it is to play
Monkeys race one another in Super Monkey Ball: Banana Rumble.

I couldn’t tell you what the last Super Monkey Ball game I played was, but I can still talk your ear off about the series. That’s thanks to the speedrunning community that has formed around the franchise, making it into the most exciting game to watch when it's played at a high level. After spending close to a decade watching old games turned inside and out, I’m ready to finally dig into a new entry for myself.

Thankfully, I’m getting that chance on June 25 when Super Monkey Ball: Banana Rumble launches on Nintendo Switch. The latest entry in Sega’s precise platforming series comes loaded with content, from an adventure mode with 200 stages to multiple 16-player multiplayer modes. That’s all exciting, but my attention was on one question when I sat down to demo all of that last week: How fun will it be to watch players master it?

Read more