PC games took the biggest hit, according to The NPD Group, which tracks the industry’s sales. Stung by the delay of key titles such as “Half-Life 2” and “Doom 3”, 2003 sales came in at $1.2 billion, a 14 percent drop from 2002’s figures. Software for home video game consoles climbed 14 percent.
While software sales were slightly higher, consumers shied away from buying Sony’s PlayStation 2 and Microsoft’s Xbox, as both companies stuck by their higher price points through the holiday season. (Nintendo, which lowered prices on its GameCube, saw a sales spike toward the end of the year.) Console hardware overall sales were down 27 percent.
Nintendo scored big with its popular Game Boy handheld system, however. NPD reported portable hardware volume was up 54 percent from $490 million in 2002 to $750 million in 2003. A good deal of that increase can be credited to the company’s introduction of the GBA sp, which offered a long-demanded internal light to the system. 2004 will likely see another sizable increase in this category as Sony unveils its portable PSP system in May.