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Unstoppable: The Witcher 3 developer confirms there is no level cap

We’ve said it before: The Witcher 3: Wild Hunt is a big game. That doesn’t just apply to the size of its areas either. There is a lot to do and a lot to learn, and it turns out that if you want to, you can learn all of it.

In response to a user’s question on Twitter, CD Projekt Red community lead Marcin Momot confirmed in a tweet that there is no level cap in The Witcher 3. This means that — at least in theory — players can unlock every skill that Geralt has available to him.

Related: What is a witcher? Everything you need to know before diving into The Witcher 3

Of course, anyone who has played the game will know that this is easier said than done. The Witcher 3 doesn’t exactly dole out heaps of experience from quests, and while you do get some experience from fighting monsters, it would still be a long road to max out every skill tree.

In an interesting turn, this new development has led to players asking CD Projekt Red to add a New Game+ mode to the game, IGN reports. This would allow fans to play through the game again, get a chance to make different choices throughout the story, and continue to develop Geralt’s skills in the process.

So far, the company hasn’t addressed this request, but that doesn’t mean it won’t happen. CD Projekt Red has said it intends to prioritize The Witcher 3, to the point that it has put Cyberpunk 2077 on the back burner.

Related: CD Projekt Red sets Cyberpunk 2077 aside to focus on The Witcher 3 next year

The company has announced that it has two major expansion packs planned for The Witcher 3. The first, Hearts of Stone, will take more than 10 hours to complete, while the second, Blood and Wine, will add over 20 hours of content to the game. This comes on top of the already-lengthy main game, so there will be plenty of time to continue to build and use Geralt’s abilities.

Hearts of Stone isn’t expected until October of this year, and Blood and Wine won’t ship until some time in 2016, but it’s good for fans of the game to know that they don’t have a level cap to worry about hitting in the meantime.