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	<title>Comments on: Xbox 360 Rollout To Be Slow but Steady</title>
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	<link>http://www.digitaltrends.com/gaming/xbox-360-rollout-to-be-slow-but-steady/</link>
	<description>Upgrade Your Lifestyle</description>
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		<title>By: Tracey Holloman</title>
		<link>http://www.digitaltrends.com/gaming/xbox-360-rollout-to-be-slow-but-steady/#comment-52005</link>
		<dc:creator>Tracey Holloman</dc:creator>
		<pubDate>Wed, 23 Nov 2005 22:06:53 +0000</pubDate>
		<guid isPermaLink="false">#comment-52005</guid>
		<description>It&#039;s a shame that Microsoft don&#039;t care enough about the people you are willing to spend the money to purchase these EXPENSIVE consoles. Microsoft advertise the xbox 360 and even put the game in the stores so all of our kids can play it. Then they don&#039;t even make enough of the units for the demand. That&#039;s very disappointing to the children who WON&#039;T have the xbox 360 under the tree for Christmas. Microsoft should let consumers know if there is going to be a second rollout before Christmas. For me, I am not going to play cat and mice with Microsoft. Whenever the consoles become available, I am not going to purchase it. I will wait on Playstation 3. Maybe Sony value loyal consumers. I will not give Microsoft my hard earned money and be mistreated as well.    </description>
		<content:encoded><![CDATA[<p>It&#039;s a shame that Microsoft don&#039;t care enough about the people you are willing to spend the money to purchase these EXPENSIVE consoles. Microsoft advertise the xbox 360 and even put the game in the stores so all of our kids can play it. Then they don&#039;t even make enough of the units for the demand. That&#039;s very disappointing to the children who WON&#039;T have the xbox 360 under the tree for Christmas. Microsoft should let consumers know if there is going to be a second rollout before Christmas. For me, I am not going to play cat and mice with Microsoft. Whenever the consoles become available, I am not going to purchase it. I will wait on Playstation 3. Maybe Sony value loyal consumers. I will not give Microsoft my hard earned money and be mistreated as well.</p>
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		<title>By: fungku</title>
		<link>http://www.digitaltrends.com/gaming/xbox-360-rollout-to-be-slow-but-steady/#comment-52004</link>
		<dc:creator>fungku</dc:creator>
		<pubDate>Thu, 03 Nov 2005 16:19:27 +0000</pubDate>
		<guid isPermaLink="false">#comment-52004</guid>
		<description>but isnt everyone saying they are indeed creating a shortage by doing this?  Not everyone will be able to buy one for the holidays because not enough of them will be available.  I would think this would create the same backlash.</description>
		<content:encoded><![CDATA[<p>but isnt everyone saying they are indeed creating a shortage by doing this?  Not everyone will be able to buy one for the holidays because not enough of them will be available.  I would think this would create the same backlash.</p>
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		<title>By: Geoff Duncan</title>
		<link>http://www.digitaltrends.com/gaming/xbox-360-rollout-to-be-slow-but-steady/#comment-52003</link>
		<dc:creator>Geoff Duncan</dc:creator>
		<pubDate>Wed, 02 Nov 2005 08:49:34 +0000</pubDate>
		<guid isPermaLink="false">#comment-52003</guid>
		<description>My impression, based on Microsoft&#039;s roll-out plans and published financial data on the Xbox business in recent (but especially the most recent) quarterly reports, is that they&#039;re not concerned about having the steepest possible rate of adoption for the Xbox 360. They&#039;re first out of the gate with the new generation of consoles, but there&#039;s no &quot;must have&quot;  game for the 360 yet. Halo III won&#039;t ship until the second half of 2006 (at the earliest); the Halo franchise both propelled sales of the original Xbox and has the advantage of being an in-house title. If that&#039;s going to be massively popular, Microsoft wants a)Xbox 360 manufacturing costs (and per unit losses) as low as possible when Halo III ships, and b) wants as much Halo III hype as possible to fuel royalty revenue when it actually ships.&lt;br /&gt;
&lt;br /&gt;
Fueling massive demand out the gate leads to a) more sales at the Xbox 360&#039;s highest loss margin, b) reduced (ahem) &quot;halo effect&quot; on royalties from console sales because comparatively few XBox 360 games are available and none are &quot;killer&quot; so far, and c) with one Xbox 360 mfging line still not producing, a mad rush could create a negative backlash among customers if shortages appear.&lt;br /&gt;
&lt;br /&gt;
So, again, speculating from the numbers in MSFT&#039;s quarterly report, they&#039;re planning to meet initial demand for the Xbox 360, but then increase supply and availability over time (particularly in international markets) as more games ship and as competing consoles from Sony and Nintendo appear.&lt;br /&gt;
&lt;br /&gt;
And I could be totally off my rocker - it&#039;s happened before. But there&#039;s nothing in MSFT&#039;s quarterly numbers to indicate either massive manufacturing capacity, a massive fulfillment push, or a Windows-style market-saturating ad campaign to support the Xbox 360 launch. They seem to want to start slow and build up. Usually when they build up like that, you can see it coming a mile away.&lt;br /&gt;
&lt;br /&gt;
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		<content:encoded><![CDATA[<p>My impression, based on Microsoft&#039;s roll-out plans and published financial data on the Xbox business in recent (but especially the most recent) quarterly reports, is that they&#039;re not concerned about having the steepest possible rate of adoption for the Xbox 360. They&#039;re first out of the gate with the new generation of consoles, but there&#039;s no &#8220;must have&#8221;  game for the 360 yet. Halo III won&#039;t ship until the second half of 2006 (at the earliest); the Halo franchise both propelled sales of the original Xbox and has the advantage of being an in-house title. If that&#039;s going to be massively popular, Microsoft wants a)Xbox 360 manufacturing costs (and per unit losses) as low as possible when Halo III ships, and b) wants as much Halo III hype as possible to fuel royalty revenue when it actually ships.</p>
<p>Fueling massive demand out the gate leads to a) more sales at the Xbox 360&#039;s highest loss margin, b) reduced (ahem) &#8220;halo effect&#8221; on royalties from console sales because comparatively few XBox 360 games are available and none are &#8220;killer&#8221; so far, and c) with one Xbox 360 mfging line still not producing, a mad rush could create a negative backlash among customers if shortages appear.</p>
<p>So, again, speculating from the numbers in MSFT&#039;s quarterly report, they&#039;re planning to meet initial demand for the Xbox 360, but then increase supply and availability over time (particularly in international markets) as more games ship and as competing consoles from Sony and Nintendo appear.</p>
<p>And I could be totally off my rocker &#8211; it&#039;s happened before. But there&#039;s nothing in MSFT&#039;s quarterly numbers to indicate either massive manufacturing capacity, a massive fulfillment push, or a Windows-style market-saturating ad campaign to support the Xbox 360 launch. They seem to want to start slow and build up. Usually when they build up like that, you can see it coming a mile away.</p>
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		<title>By: fungku</title>
		<link>http://www.digitaltrends.com/gaming/xbox-360-rollout-to-be-slow-but-steady/#comment-52002</link>
		<dc:creator>fungku</dc:creator>
		<pubDate>Mon, 31 Oct 2005 17:11:04 +0000</pubDate>
		<guid isPermaLink="false">#comment-52002</guid>
		<description>I&#039;m confused.  If they roll it out slowely to offset manufacturing costs so they can reap more royality profits from games, it would seem the rate of adoption would be slower.  Its like shooting yourself in the foot.&lt;br /&gt;
&lt;br /&gt;
You dont want sell a ton at beginning because the loss is high, but you still sell games (people arent going to buy it without buying a game or two at least.)&lt;br /&gt;
&lt;br /&gt;
You may lock out a bunch of people from buying it for the holidays because you dont have enough made.  3 months later, their money will most likely have gone to something else.</description>
		<content:encoded><![CDATA[<p>I&#039;m confused.  If they roll it out slowely to offset manufacturing costs so they can reap more royality profits from games, it would seem the rate of adoption would be slower.  Its like shooting yourself in the foot.</p>
<p>You dont want sell a ton at beginning because the loss is high, but you still sell games (people arent going to buy it without buying a game or two at least.)</p>
<p>You may lock out a bunch of people from buying it for the holidays because you dont have enough made.  3 months later, their money will most likely have gone to something else.</p>
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		<title>By: sara</title>
		<link>http://www.digitaltrends.com/gaming/xbox-360-rollout-to-be-slow-but-steady/#comment-52001</link>
		<dc:creator>sara</dc:creator>
		<pubDate>Mon, 31 Oct 2005 08:33:13 +0000</pubDate>
		<guid isPermaLink="false">#comment-52001</guid>
		<description>I think xbox 360 is going to be a great console but not better then playstation 3.</description>
		<content:encoded><![CDATA[<p>I think xbox 360 is going to be a great console but not better then playstation 3.</p>
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