The Xbox Live Marketplace has surpassed 24 million downloads since November 2005 marking a big success for Microsoft.
The Xbox Live Marketplace may have sounded controversial at first thanks to a pay-per-download business model wrapped around exclusive content and arcade games, but with 24 million downloads since the Xbox 360 was introduced last November and counting, it appears that only the critics are complaining. Last week during the Electronic Entertainment Expo AKA E3 1.5 million users logged into the Xbox live marketplace to download exclusive content direct from the show floor, including the latest high-definition game demos and trailers, such as Halo 3, Gears of War and Fable 2; game add-on content, such as Map Packs from Call of Duty 2 and additional quests from The Elder Scrolls IV: Oblivion, movie trailers and music videos, such as


















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However, it's a great idea as long as they dont nickel and dime ya.