While Microsoft introduced the Xbox Kinect as a peripheral for motion gaming, many of the amazing feats haven’t come from game developers, or even Microsoft. Instead, hackers and amateur videographers have taken the lead in exploiting the Kinect as a tool for art.
Artists Daniel Franke and Cedric Kiefer created the video above by using three Kinects to capture the movements and sounds of a dancer, then rendered the images and sounds into abstract volumetric 3D forms.
To create the movement, they asked the dancer to visualize a musical piece as closely as possible with her body. The chosen piece is “Kreukeltape” by Machinenfabriek.
Franke and Kiefer had this to say about the creation of the sculpture:
The three-dimensional image allowed us a completely free handling of the digital camera, without limitations of the perspective. The camera also reacts to the sound and supports the physical imitation of the musical piece by the performer. She moves to a noise field, where a simple modification of the random seed can consistently create new versions of the video, each offering a different composition of the recorded performance. The multi-dimensionality of the sound sculpture is already contained in every movement of the dancer, as the camera footage allows any imaginable perspective.
If you’re interested, the artists breakdown the creation and the artistic vision of their digital sculpture on their website.