Electronic Arts outlined its system requirements for the upcoming action-RPG Mass Effect: Andromeda, revealing that players will need an Nvidia GTX 1060 3GB or AMD RX 480 video card to achieve maximum performance.
BioWare's next original IP will be an action game, Electronic Arts revealed during a financial briefing this week. The studio has primarily worked on role-playing games such as Mass Effect and Dragon Age.
'Mass Effect: Andromeda' will be the first game in the series since 2012's 'Mass Effect 3,' and BioWare looks to be pulling out all the stops. Here is everything we know about the latest title in the lauded sci-fi franchise.
According to Mass Effect: Andromeda's lead designer, fans can expect more news on the game's multiplayer beta later this month. The game officially launches in March for Xbox One, PlayStation 4, and PC.
Mass Effect: Andromeda, the highly anticipated follow-up to Mass Effect 3, will release this March on both consoles and PC. The game is the largest ever from developer BioWare, and introduces less defined moral choices.
Electronic Arts and BioWare have announced the Mass Effect 'Andromeda Initiative,' a program that appears to offer additional game information to members. More details of the Initiative will be revealed on November 7.
BioWare has kicked off a contest where two winners will record their voices for the next "Mass Effect" game. The winners will enjoy a paid trip to one of BioWare's recording studios, whichever is closest to the winner. Meals are…
When players choose between a male and female protagonist at the start of Mass Effect: Andromeda, the rejected option will appear in-game as their character's sibling — and another member of the family will also play a key role.
Plenty of Mass Effect fans would jump at the opportunity to replay remastered versions of the original trilogy, but new comments from EA executive Peter Moore suggest that a re-release isn't on the cards.
The next Bioware sci-fi epic will have choices in shades of grey rather than the good or evil choices that were prevalent in the previous games, an interesting deviation for a franchise built on such a system.