Irrational Games

How 3D scanners are leaving the workshop and capturing life from all angles

What once cost hundreds of thousands of dollars and required hours of manpower, the Artec Eva 3D scanner has turned the task of digitizing objects and people into a simple, affordable procedure.

BioShock Infinite DLC could bring in new companion character

BioShock Infinite has three downloadable expansions on the way, and they may add more than new weapons and powers to the game. One 2K Games staffer's resume suggests that there's a new AI companion incoming.

The cost of Columbia? Ken Levine denies rumors of BioShock Infinite’s incredible budget

It's been three years since BioShock Infinite was first announced, and even longer since it went into development as the mysterious "Project Icarus." Just how much did it cost to create Irrational Games alternate history fantasia? $200…

BioShock for the Vita remains firmly in limbo due to negotiation gridlock

Sony tantalized players at E3 2011 when it invited Irrational Games' Ken Levine on stage to discuss his exclusive game for PS Vita, a brand new BioShock. Nearly two years later, BioShock PS Vita still isn't in development, with Irrational…

System Shock 2 returns!

In the fourteen years since System Shock 2 came out for PC, Irrational Games has become one of the most respected studios in the game industry. Now the game is back thanks to PC preservationists Good Old Games, just in time for BioShock…

Ken Levine reflects on his role as storyteller and auteur on BioShock Infinite

We chat with Irrational Games' Ken Levine about BioShock Infinite and the underlying elements that tie the story together.

Irrational Games will offer fans an alternative to BioShock Infinite’s cover art

Irrational Games writer Drew Holmes discusses the cover art for BioShock Infinite and the challenges of giving players a character to identify with in an FPS.

BioShock Infinite preview: Welcome to the enigmatic floating city of Columbia, a good place to die

Ride the Sky-Lines with plenty of Vigor as we go hands on and explore the opening hours of Irrational Games' BioShock Infinite, out March 26, 2013.

BioShock Infinite release delayed to March 2013

Irrational Games pushes the release of BioShock Infinite back to March 26, 2013.

Irrational Games hires BioShock Infinite cosplayer to be game’s mascot

Most people who dress up like video game characters at conventions do it for the love. In the case of one Anna Moleva, dressing up like a BioShock Infinite character actually landed her a job as the game's mascot.

With BioShock Infinite’s multiplayer cancelled, 2K Games shows growth

Ken Levine confirmed on Monday that BioShock Infinite will not have multiplayer modes when it comes out in February 2013. While the move should help guarantee additional polish for the game's campaign, it also signals a positive shift in 2K…

Irrational Games loses two more BioShock Infinite developers

Don Norbury and Clint Bundrick have both left Irrational Games, leaving BioShock Infinite lacking a combat design director and an artificial intelligence lead.