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Iogear KVM Taps into Laptop Controls

Iogear KVM Taps into Laptop Controls

Keyboard-video-mouse switches make it easy to control two or more computers with only one set of controls – but up until now, hooking up a laptop to one always meant replacing its compact built-in interface with the clunky desktop version, never the other way around. Iogear has reversed that equation with the USB Laptop KVM Switch, the first KVM to allow a notebook’s controls to work on another computer.

The compact switch – a tiny rectangular box with USB cables coming out of either end – connects to a notebook computer and any other computer, allowing the notebook keyboard and touchpad to be used on the connected host computer, or vice versa.

Accell Intros 2-to-1 HDMI 1.3a Switch

Accell Intros 2-to-1 HDMI 1.3a Switch

If you’ve on of those home theater fans who’s already jumped on the HDMI 1.3a bandwagon but you find your receivers, displays, or other systems aren’t quite keeping up with you, accessory and cable maker Accell Corporation might have a solution for you in the form of its UltraAV 2-1 HDMI 1.3a Category 2 Switch. The premise is simple: two HDMI 1.3 signals enter, one HDMI 1.3a signal leaves—and you control which one via a handy remote control.

Belkin Readies HDMI Video Switch

Belkin today added a new HDMI video switch for supporting multiple HD components. The new PureAV HDMI Interface 3-to-1 Video Switch will be available in July for $199.99.

The PureAV HDMI Interface 3-to-1 Video Switch, said Belkin, accommodates for connecting and switching up to three digital sources to a single HDMI port on a TV or A/V receiver. To use it, one connects the HDMI sources to the switch and then accesses the chosen source by either pressing the input-selector button on the switch itself or using the included remote control for wireless selection.

Cell Phone Games Take Leap Into 3D

Companies are working to introduce more sophisticated games to mobile handsets, which will have powerful graphics chips to make the realistic images possible.

The switch from stubby cartoon figures to graceful golfers and lifelike superheroes is likely to be swift, said Neil Trevett, the president of the Khronos Group, an industry association that works on 3D standards for cell phones. “The same thing that happened in the mid-’90s to bring 3D graphics to PCs is happening now with cell phones,” he said, “only it’s all happening about three or four times faster. We call it cell phone time.”

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