In Tribes:Vengeance gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of myriad interrelated stories that unfold behind-the-scenes and is given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Utilizing the all-new Vengeance Engine powered by Unrealâ„¢ technology, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects. Tribes:Vengeance will also build upon the Tribes series’ legendary online multiplayer action by continuing to focus on team-oriented goals and fluid movement. Particular focus is being given to making Tribes:Vengeance easily accessible to the video game modification (MOD) community. Irrational Games and VU Games have worked together to ensure that Tribes:Vengeance’s game modification tools are easily accessible and robust.
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Sierra Gets Shutdown
More depressing news for the industry, Vivendi Universal Games has cut 350 staff and shut down Seattle-based Sierra. The venerable games company created some of the most popular action and adventuregames in the 80’s. The Sierra brand will live on in name only and projects tied to the Sierra pipeline, Half-Life 2, Ground Control II and Tribes: Vengeance are already beingdeveloped by other teams within Vivendi. Also affected by the restructuring, the Hoyle brand of card and board games have been canceled.
