In an unexpected move, chipmaking giant Intel has announced it is acquiring Havok, Inc., a leading developer of physics and animation tools mostly used in video games and other digital media. Terms of the aquisition were not revealed. Under the deal, Havok will become a wholly-owned subsidiary of Intel, and continue to develop solutions for the gaming and movie industries.
“Havok is a proven leader in physics technology for gaming and digital content, and will become a key element of Intel’s visual computing and graphics efforts,” said Renee J. James, VP and general manager of Intel’s Software and Solutions Group, in a statement. “Havok will operate its business as usual, which will allow them to continue developing products that are offered across all platforms in the industry.”
