John Gaudiosi has been covering video games for over 25 years, dating back to his work for The Washington Post while in college. Over the years, John has focused on the convergence of Hollywood and gaming for outlets like The Hollywood Reporter, Variety and Entertainment Weekly. He now covers all aspects of gaming, including the intersection of sports and games, as well as new gaming technology like virtual reality, augmented reality and mixed reality. And he tracks down some of the biggest names in Hollywood to discuss their latest film and television projects. John resides in North Carolina, where he's active in dog rescue.
Mortal Kombat co-creator and Injustice: Gods Among Us developer speaks with us about using the Unreal Engine to its fullest, his favorite DC character, and how to make a fighting game with Superman without having him pulverize everyone.
This is what happens when designers take the PlayStation Vita seriously. Lead Tearaway designer Rex Crowle reveals how his team has leveraged Vita to bring a paper world to life, and let players interact with it in totally unique ways.
Paramilitary operatives Alpha and Bravo head south of the border in Army of TWO: The Devil’s Cartel. Executive producer Julian Beek gives us a behind-the-scenes look at the new duo’s romp through Mexico.