John Gaudiosi

John Gaudiosi

John Gaudiosi has been covering video games for over 25 years, dating back to his work for The Washington Post while in college. Over the years, John has focused on the convergence of Hollywood and gaming for outlets like The Hollywood Reporter, Variety and Entertainment Weekly. He now covers all aspects of gaming, including the intersection of sports and games, as well as new gaming technology like virtual reality, augmented reality and mixed reality. And he tracks down some of the biggest names in Hollywood to discuss their latest film and television projects. John resides in North Carolina, where he's active in dog rescue.
Articles
Gaming

Capcom channels Inception with memory hunting in ‘Remember Me’

Suit up as the memory huntress Nilin in Capcom’s upcoming Inception-like (but not inspired) Remember Me.
Gaming

Exclusive interview: Tearaway for Vita brings paper worlds to life

This is what happens when designers take the PlayStation Vita seriously. Lead Tearaway designer Rex Crowle reveals how his team has leveraged Vita to bring a paper world to life, and let players interact with it in totally unique ways.
Gaming

Exclusive interview: Puppeteer for PlayStation Move has players pulling the strings

Game director Gavin Moore explains how the unique idea behind Puppeteer came to be, and how the game will leverage technology to give players an experience unlike any other.
Gaming

Interview: Exec. producer Julian Beek takes us inside Army of TWO: The Devil’s Cartel

Paramilitary operatives Alpha and Bravo head south of the border in Army of TWO: The Devil’s Cartel. Executive producer Julian Beek gives us a behind-the-scenes look at the new duo’s romp through Mexico.
Gaming

Resident Evil 6 director Eiichiro Sasaki talks terror, tension and tie-ins

As the driving force behind Resident Evil 6, Eiichiro Sasaki has had a hand in everything from the unusually rigorous, Alien-inspired game scripting to how it relates to the franchise movies.
Gaming

The Walking Dead game chronicles AMC show’s bloody backstory

The first-person shooter adaptation of The Walking Dead will explore the stories behind two of the show’s strongest characters.
Gaming

Hitman: Absolution ‘Contracts’ mode lets players call the shots, literally

Hitman: Absolution players will be able to design their own challenges for other players in the new multiplayer “Contracts” mode.
Gaming

Marvel gets meta: Deadpool knows he’s in a game

Marvel’s Deadpool game will have a number of twists, not the least of which is that the protagonist knows he exists within a video game. And he’s ready to have fun with it.
Gaming

Gamescom 2012: Hands-On with Call of Duty: Black Ops 2’s multiplayer

The future of war never looked so good: We go hands-on with Treyarch’s Call of Duty: Black Ops 2, and break down the load out options and the killstreak replacement.
Gaming

Bryan Singer discusses his new webseries, H+, and the danger of technology

Director and producer, Bryan Singer, talks with us about the his recently debuted futuristic webseries H+, the dangers of technology, and what tech he couldn't live without.
Gaming

From Dig Dug to Saints Row: How the creators of Wreck-It Ralph made a world out of video games

We talk with the director and one of the producers of Disney's upcoming animated story, Wreck-It Ralph, a story set in and around the world of video games.
Gaming

Tony Todd talks about his life as a gamer, and his role in Call of Duty: Black Ops II

Actor Tony Todd talks about joining the cast, and his role in Call of Duty: Black Ops 2.