Skip to main content
  1. Home
  2. Gaming
  3. News

Games that use a red cross to denote health violate the Geneva Conventions

Add as a preferred source on Google

Chances are, you’ve seen a health pack in a video game depicted as a little red cross on a white background. It’s a recognizable symbol, one that for many universally denotes health, but it’s also not legally supposed to be there.

In an interview with PC Gamer, Introversion Software, the studio behind the PC hit Prison Architect, detailed a rather peculiar experience.

Recommended Videos

In late December, the studio received an email from the British Red Cross: “My immediate reason for writing is that it has been brought to our attention that in your game ‘Prison Architect’ a red cross emblem is displayed on vehicles. Those responsible may be unaware that use of the red cross emblem is restricted under the Geneva Conventions for the Protection of War Victims of 12 August 1949, and that unauthorised use of this sign in the United Kingdom is an offence under the Geneva Conventions Act 1957.”

Yes, according to the British Red Cross, Prison Architect‘s use of a red cross to denote health violates the Geneva Conventions. The little red cross is actually the emblem of the International Committee of the Red Cross (ICRC), not part of the public domain. The committee played an integral role in the framework of the Geneva Conventions — a statute that applies in wartime conflict to ensure human rights are not violated. 196 countries are ethically bound by the Geneva Conventions, which means that virtually every video game released that uses the emblem is in violation of the agreement.

It’s not just independent titles like Prison Architect that have violated the conventions, though. The emblem has been used as the symbol for health packs for decades. Franchises of AAA-caliber — Halo, Half-Life, Doom, and Fallout, to name a few — have included representations of the emblem.

Kotaku pointed out that the Halo franchise has gradually transitioned away from the emblem, replacing the cross with an ‘H’ in recent entries. Additionally, the Doom franchise switched from the emblem to a red pill to denote health packs.

This is the first time a video game studio has been contacted about the emblem’s use in a game, so it appears that the ICRC has not been particularly stringent on making sure its emblem doesn’t appear in games until now.

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Sony’s 720Hz tandem WOLED gaming monitor is finally available worldwide
The INZONE monitor runs at 540Hz in QHD and 720Hz at 720p
Sony OLED high refresh-rate gaming monitor.

Sony’s ultra-fast OLED gaming monitor has finally made its way to store shelves. A few months after announcing the INZONE M10S II, the company has started shipping the esports-focused monitor across major global markets. Buyers in the US can purchase the monitor for $1,099.99. It costs £1,199 in the UK, while customers in supported Eurozone markets will have to fork out €1,349.

It uses a QHD Tandem WOLED panel that runs at a native 540Hz refresh rate. The monitor also has a 0.02ms response time and Sony’s Motion Blur Reduction technology. Sony worked with esports organization Fnatic on a separate competitive mode that trades resolution and usable screen size for an even higher refresh rate. (via Notebookcheck)

Read more
LG’s bonkers 1,000Hz gaming monitor is now available for $1,000
The UltraGear 25G590B reaches 1,000Hz without dropping below Full HD
LG UltraGear 1000Hz monitor featured.

LG’s insanely fast UltraGear 25G590B finally has a price and a US release date. The 24.5-inch esports monitor is now available to preorder exclusively from LG for $999.99, with free expedited shipping scheduled to begin on September 1.

The headline feature is a native 1,000Hz refresh rate at 1920 x 1080, making it the first Full HD gaming monitor to reach that speed without dropping to a lower resolution. The screen can update up to 1,000 times per second, or once every millisecond. LG also lets users overclock it to 1,100Hz.

Read more
PlayStation discs are dying in 2028, and fan backlash isn’t changing Sony’s mind
Sony is pushing PlayStation toward an all-digital future, protests be damned
Book, Publication, Adult

Sony just hit the final nail in the coffin for physical game discs for PlayStation. Despite the month-long backlash from its fans, the company has confirmed that it is still going ahead with its controversial decision. Sony CFO Lin Tao addressed the criticism during the company’s latest earnings briefing, confirming that Sony plans to proceed with its decision to end physical disc production for new PlayStation releases beginning in January 2028.

Tao acknowledged that players have strong opinions about physical media, while saying Sony spent considerable time evaluating the decision before reaching its conclusion. But at the end of the day, the message was still the same.

Read more