Skip to main content
  1. Home
  2. Gaming
  3. News

Upcoming Soulslike delayed indefinitely on Xbox due to ‘challenges’ with Microsoft

Add as a preferred source on Google
A character in Enotria: The Last Song. It's wearing a burnt masquerade mask, with green and red fabric attached.
Jyamma Games

Enotria: The Last Song, an upcoming Soulslike inspired by Italian mythology, was set to release on Xbox Series X/S alongside PlayStation 5 and PC on September 19. However, the developers announced on Monday that the Xbox version is being delayed indefinitely.

According to a statement on the game’s website, a spokesperson from Jyamma Games wrote that the team “encountered challenges” when getting the version ready for launch. The post was more vague on the kinds of issues the team faced: “We understand how disappointing this news is to the Xbox community. Unfortunately, despite our best efforts and the hard work of our dedicated team, we’ve encountered challenges that have delayed our release on the Xbox platform. We want to emphasize that this is not a decision we’ve made lightly,” the post reads.

Recommended Videos

The studio expanded on the reasoning on X (formerly Twitter) and Discord. A post on X noted that the delay was due to problems on Microsoft’s side. “This task is nearly impossible with Microsoft taking months to reply to us when we have the game ready for submission,” it reads. The team is also looking to get in touch with somebody at Xbox.

We believe that Xbox is blessed with a huge gaming community and we would love to release Enotria on your platform as fast as possible, as we spent a lot of money and resources to make it happen, but this task is nearly impossible with Microsoft taking months to reply to us when…

— Enotria: The Last Song (@enotriagame) September 2, 2024

CEO Giacomo “Jacky” Greco took to the official Discord (as reported by Windows Central and confirmed by Digital Trends) to add that the team spent a lot of money for an outsourcing studio to make the Xbox port and that the company didn’t answer them for two months. “Obviously they don’t care about Enotria and they don’t care about you,” Greco wrote.

There are a lot of questions swirling about Xbox’s release strategy right now. Just a few months ago, Black Myth: Wukong developer Game Science announced that the Xbox version of the highly-successful game would be delayed because it needed further optimization work. This comes alongside the news that first-party release Indiana Jones and the Great Circle is coming to PlayStation 5 a few months after launching on Xbox and PC in December.

That said, Xbox fans got good news on Tuesday in that Marvel vs. Capcom Fighting Collection: Arcade Classics and Capcom Fighting Collection 2 would be releasing on Xbox One. These Capcom remasters have recently been skipping Xbox.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more