Skip to main content
  1. Home
  2. Gaming
  3. Features

Did you pull six cards in Pokémon TCG Pocket? Here’s why

Add as a preferred source on Google
did you pull six cards in pokemon tcg pocket heres why screenshot
Screenshot Image used with permission by copyright holder

I play Pokémon TCG Pocket every day, and I have since it launched. With somewhere north of 6,000 cards in my collection, it’s my most-played mobile game to date — so when I pulled six cards instead of five, it blew my mind. After opening hundreds of packs, I only expected five cards. The sight of a sixth one had me Googling whether it was a bug or something I’d missed.

As it turns out, the most recent update (the addition of the Wisdom of Sea and Sky packs) added a slight possibility that players could pull six cards instead. It’s like a regular pack plus one card, and that last pull often contains a baby Pokémon like Pichu, Cleffa, or Elekid. The feature is a nod to Pokémon Gold and Silver, just like the pack itself. With Ho-Oh and Lugia as the respective legendaries of the two games, it’s no real surprise they make an appearance as the card art — but Gold and Silver also introduced the idea of “baby” Pokémon, pre-evolutions to existing favorites.

Recommended Videos

When you draw a sixth Pokémon card, the animation is slightly different, but it took a couple of times before I actually noticed the tweaks. The change is subtle, so you might not realize it until you’re staring down at six cards in total.

Players have roughly an 8.33% chance to pull a sixth card out of a normal pack. Each of the two packs offers a different set of Pokémon, with the Ho-Oh set offering Magby, Smoochum, and Tyrogue, while the Lugia set offers Pichi, Elekid, and Cleffa. So far, it seems like the six-card draws are the only way to organically obtain a baby Pokémon (not counting Togepi, which can appear in any set).

That means the actual chance of drawing some of these cards, like the coveted 1-star Pichu, is close to 1%. If you want to get your hands on them, you’ll need to play regularly and take advantage of hourglass draws, too. The good news is that the dev team just awarded players an extra 10,000 Trade Tokens, and you can exchange 60 of these for 60 Pack Hourglasses. You can also exchange 100 Trade Tokens for 1,000 Shinedust for trading with other players, so it’s slightly easier to get your hands on the cards you’re missing.

All in all, you have around a 29% chance to pull a baby Pokémon as your sixth card. Aside from the adorable card art, these picks offer something else, too: the potential for a free ability. While their attacks don’t inflict damage, they do give you an edge. For instance, Cleffa can use Twinkly Call to put a random ‘mon in your hand, while Magby can use Toasty Toss to attach a fire energy from to a Pokémon on the bench.

All of the baby Pokémon only have 30 HP, so they’re vulnerable to even weak attacks. They aren’t currently able to evolve into higher-stage Pokémon, either, so playing them is a bit of a risk. These are great for early-game rushes, but you need a strategy in place to get them off the field once they’ve served their purpose. That holds especially true in Pokémon TCG Pocket with its much faster-paced gameplay.

This update feels like one of the best ones yet, and while it isn’t confirmed, the chance to pull better cards feels slightly higher compared to earlier sets. It’s a good time to be a Pokémon fan, especially with Pokémon Legends: Z-A launching soon and Pokémon Champions just around the corner.

Patrick Hearn
Former Technology Writer
Patrick has written about tech for more than 15 years and isn't slowing down anytime soon. With previous clients ranging from…
Topics
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more
Xbox Game Pass deals are reportedly drying up, and that’s bad news for indies
Logo, Green, Recycling Symbol

Ask most players why they subscribe to Xbox Game Pass, and they'll probably mention day-one Xbox exclusives. But developers have long viewed the service differently. For many indie studios, a Game Pass deal wasn't just extra exposure — it was financial security before launch.

Landing a Game Pass deal often meant guaranteed revenue before a game even launched, reducing the financial gamble of releasing an indie title into an increasingly crowded market. Now, that safety net may not be as dependable as it once was.

Read more
I just played Ghost of Tsushima on a phone. I never thought I’d see this day and I’m not regretting this misadventure
Running Ghost of Tsushima on the Red Magic 11S Pro almost feels wrong
Red Magic 11S Pro running Ghost of Tsushima

I have tested plenty of gaming phones, but nothing quite prepared me for watching Ghost of Tsushima Director’s Cut boot up on the Red Magic 11S Pro. This was not cloud gaming or something like Remote Play from a PlayStation sitting somewhere else in the house. I used GameHub, linked it with Steam, and after some trial and error, had the PC version of Ghost of Tsushima running on a phone--and it was far more playable than I expected.

And yes, it looked as ridiculous as it sounds. Seeing Jin Sakai on a phone screen with a GameHub overlay, virtual shoulder buttons, and a live FPS counter sitting on top made the whole setup seem a lot more viable.

Read more