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Halo 5: Guardians – Xbox One

Platform : Xbox One
Rated: Teen
4.6 4.6 out of 5 stars 4,573 ratings

$11.68
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Xbox One
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About this item

  • Xbox Live subscription required for online play.
  • Intense story on a galactic scale: Play as the Master Chief and Spartan Locke across three new worlds.
  • Your team is your weapon: Play solo or with friends in a 4-player co-op experience.
  • Warzone: New, 24-player massive-scale multiplayer mode.
  • <b>Arena:</b> Pure, skill-based 4-vs-4 competitive combat.
  • <b>New rewards system:</b> Earn Requisition Points to redeem for new gear.
  • <b>Extensive multiplayer content:</b> Receive more than 15 new free maps and earn fresh, new content like weapons and gear, each month after launch.

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Halo 5: Guardians – Xbox One

Halo 5: Guardians – Xbox One


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Product Description

  • An intense new story on a galactic scale: Play as the Master Chief and Spartan Locke as the hunt plays out across three new worlds.
  • Your team is your weapon: Choose how to achieve objectives while playing solo with AI teammates or with friends in a 4-player cooperative experience using your Xbox Live 14-day Gold trial.
  • Warzone: New, massive-scale multiplayer mode that supports 24-player battles with both friendly and enemy AI dropping in. It’s nonstop action when you confront Spartans, Covenant, and Forerunners while trying to complete a variety of objectives.
  • Arena: Halo’s established legacy of pure, skill-based 4-vs-4 competitive combat.
  • New rewards system: Earn Requisition Points throughout the multiplayer experience, redeemable for REQ packs that deliver new gear, weapons, vehicles, and more.
  • Extensive Multiplayer Content: Receive more than 15 new free maps and earn fresh, new content like weapons and gear, each month after launch.

Evolve your experience with Xbox Live Gold and Halo 5: Guardians, the greatest evolution in the epic sci-fi series:

  • Connect seamlessly with friends in an intense 4-player co-op campaign.
  • Battle your way through non-stop action in Warzone, a new massive-scale multiplayer mode supporting 24-player battles!
  • Compete in the Arena multiplayer mode – pure, skill-based 4-vs-4 combat.
  • Receive more than 15 free multiplayer maps post-launch.
  • Earn all new gear, weapons, vehicles, and more through the Requisition System.


From the manufacturer

The Next Evolution of Halo Combat

Hunt the Truth

A mysterious and unstoppable force threatens the galaxy, the Master Chief is missing and his loyalty questioned. Experience the most dramatic Halo story to date in a 4-player cooperative epic that spans three worlds. Challenge friends and rivals in new multiplayer modes: Warzone, massive 24-player battles, and Arena, pure 4-vs-4 competitive combat.

Your Team is Your Weapon

Choose how to achieve objectives while playing solo with AI teammates or with friends in a 4-player cooperative experience using your Xbox Live 14-day Gold trial.

Warzone

New, massive-scale multiplayer mode that supports 24-player battles with both friendly and enemy AI dropping in. It’s nonstop action when you confront Spartans, Covenant, and Forerunners while trying to complete a variety of objectives.

Halo 5: Extensive Multiplayer Content

Warzone Mode

Prepare for nonstop action with Warzone. This all-new, massive-scale multiplayer mode features 24-player battles (12-vs-12) with both friendly and enemy AI dropping in to pump up the mayhem. The first team to score 1,000 points or destroy the other guys wins.

Fireteam AI System

Fireteam AI adds a new level of drop-in/drop-out co-op excitement by keeping four Spartans active at all times. It's designed to be completely autonomous, and when controlled by AI, your teammates support you by navigating the environment and reacting dynamically throughout combat.

Arena Multiplayer

Halo's legacy of pure, skill-based 4-vs-4 competitive combat lives on in Guardians' thrilling Arena multiplayer mode. Rely on your smarts and work with your teammates as you go for the kill and assert your dominance.

Peace is Shattered

When humanity's greatest hero goes missing, a new Spartan must hunt the Master Chief and solve a mystery that threatens the entire galaxy.

Play together with Gold.

Gaming is better with Xbox Live Gold. Join the best community of gamers on the most advanced multiplayer network. Get four free games a month, and save up to 50-75% in the Xbox Store.

Note: Free Games Offer: For paid Gold members only. Includes two games for Xbox One and two games for Xbox 360. On Xbox One, active Gold membership required to play free games you’ve redeemed. Restrictions Apply. Savings based on retail value of game. Requirements and available features vary across consoles; Multiplayer between Xbox One and Xbox 360 supported for select titles. Download required (ISP fees apply).

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Customer reviews

4.6 out of 5 stars
4.6 out of 5
4,573 global ratings
A Year Later and....
5 Stars
A Year Later and....
It is so much better than it was at launch! I was with the majority who gave this a 3/5 when the game first came out. In short, the story did not meet the expectations of ANYONE. The &#34;hunt the truth&#34; storyline did zero justice to the ads, the boss battle was recycled several times, and they did the WORST job of filling us in on the several important moments that took place after halo 4.While nobody's feelings toward the campaign has changed, a few months later and all people cared about was the multiplayer. At launch, the multiplayer gameplay was recognized by near-all to be the best feeling in the series in regards to combat. What kept it from being totally loved was the absence of SO MANY amazing modes. It is my position that warzone is a triumph for 343, but it did not at all feel that way in the beginning. We had one mode with limited maps and several hiccups. It did not take long before Arena became the go-to, and yet, we were missing so many fun modes and maps!Side-note, my favorite at-launch mode was definitely Breakout. This quick, hardcore, CTF mode is so much fun for me and my squad to play over and over again.When 2015 ended I was pleased to shelve the game until we received updates that would extend the fun of a shooter that could be so much more.Thankfully, since about mid-2016, 343 has fulfilled most of my wish list. The fully solidified infection, grifball, warzone firefight, and warzone assault modes add so much more punch to the multiplayer, as we now have several layers of gameplay to choose from. The &#34;weekly&#34; game modes are still a lot of fun, I would add that I'd like to see a permanent shotty-snipes mode.All in all, the game went from a 5-6/10 to a 8-9. It is certainly worth a $30-60 price tag NOW and I promise that any further investment (micro-transactions) in-game have never felt even remotely necessary.
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Top reviews from the United States

Reviewed in the United States on December 20, 2015
Platform: Xbox OneEdition: StandardVerified Purchase
FYI - I would actually give the game 4.5 stars, but that is not an option, so I rounded up.

Halo 5 is a great, fun and extremely ambitious game that, unfortunately but ultimately, collapses under the weight of its own ambitions. It is by no means perfect, but it is a great game, and mostly certainly is not nearly as bad as the reviews would suggest. Of all of my X-Box One games, I have probably put more time into this game than any other (with the exception of The Master Chief Collection). But Halo 5 has a lot in common with Halo 2, in that the gameplay is great, but the marketing for the game made you think the story was going to be different from what it was. Also the ending leaves you wanting more, and not necessarily in a good way.

The game mechanics have been greatly improved. You can aim, run, charge, ground-pound, climb, and have limited use of thrusters. While the controls take some getting used to (I keep hitting left trigger to throw a grenade, which is now used to aim, and can't seem to get out of that habit), they are significant tighter. The weapons have all been tweaked so that everything has its pros and cons. Some are more versatile than others but each feels unique and more utilitarian. So, for instance, the run-of-the-mill assault rifle has a more controlled spray, but it is still not as refined or exact as the battle rifle or a good pistol. The Promethean weapons, which previously just felt like minor variations of human weapon counterparts, are all now substantially more distinct.

The maps are... different, and I am not entirely sure if that is a positive or negative. The one thing I always liked about Halo games were the sheer size of the maps: how they could be linear, but were so large that they never actually felt linear. In Halo 5, the maps are significantly smaller, in both size and the length of time it takes to beat that particular level; I would say each is on average probably half or even a third of the size and length of time of the average map in Halo 2 or 3. But the offset is that they are somewhat less linear; the game rewards exploration, as you can find hidden passages that allow you to flank your opponents in ways that you never could before.

The plot follows the trend of Halo games, in that the storylines grow increasingly incoherent. If you don't keep up with secondary sources (and I don't), you may not necessarily know why Master Chief all of a sudden has three Spartan buddies (I always assumed he was the last of his kind) following him around everywhere, or why Dr. Halsey is a one-armed fugitive (there's a joke there that I don't have the time to look for), or who Locke is and why we should care. You may not know that humans previously had been an interstellar species, that they had had a war with Forerunners, that they lost, and that the Forerunners took their stuff and left them on earth to be a primitive species again. I have never considered understanding the storyline to be integral to enjoying Halo, but I do like to know what's going on, and that is what wikis are for. Suffice it to say, the main point of the game is to go where the arrows tell you to go to, shoot what needs to be shot, and save the universe.

The major letdown for me in comparison to previous games is how short the campaign mode is, given the increasing shift toward multiplayer online gaming. I would estimate that, all other things being equal, I could play through Halo 5 in slightly more than half the time that it would take to get through Halo 1 through 4 (Halo ODST being the obvious exception). And considering the fact that it is the campaign mode that I really buy the game for more than anything else, that is a problem. I like single-player campaigning and split-screen multiplayer. If you're going to force me to use online multiplayer, at least have some story going on, as with Spartan Ops. But Spartan Ops is gone.

There is Warzone, which is really just two big teams of players going at it. I'd like Warzone if there was more variety to the maps, but I just get the same map over and over again. I'd like to assume there are more, but the game isn't particularly helpful in showing newbies who aren't used to online gaming how to get the most out of the experience.

Much has been said about the loss of the split-screen option. I am not going to join the chorus of people complaining about it, except to say that I do miss it because I like playing with my wife or kids. But the option of playing through the campaign mode with up to three friends online is very cool. I have an old friend from high school who now lives in another state; I haven't seen him face-to-face in years, but we played through the campaign mode for 5 hours straight last night. And it was then that I decided that I really do love Halo 5.

So overall, Halo 5 is a brilliant game at what it does: it's just that what it does may not have been what you wanted it to do. The graphics are a huge leap forward, the gameplay is greatly improved, and in general the game is a crapload of fun. It is definitely a different experience from other games that are out there, which is great, but the fact that it is so different from its own predecessors is what is garnering a lot of negativity: some of it deserved, some of it not so much. If you just want a game that feels like the original Halo, or the more recent Halo 4, you should know that there are a lot of changes, some of which you won't like. For me, Halo 5 is a beautifully flawed game that doesn't accomplish everything that it sets out to do but still manages to be better than most of what is out there.

Couple of random points:

- On the whole, I like the shift to squad-based play. The conversations are interesting to listen to, especially since it gives a reason for exposition. But the offset is that there is no longer a feeling of isolation the way there usually is in Halo.
- The game has several parts where the combat goes into a cut-scene. The most notable, and annoying, part of the game where this happens is where you have to take out the Elite boss that is holding Dr. Halsey hostage. You do not get to fight him, at all. I assume the point was to have a scene that shows the player how badass Locke is - but we know Locke is badass, because he is a Spartan with all of the same abilities of Master Chief.
- A lot of people make a really huge deal out of the deceptive marketing. It's true that the gameplay really does not make much use of the plot conceit, which is that Master Chief is rogue, and that the Spartans are hunting him down. At no point in the game do you, as a player, get to face off against another Spartan, or anyone who could otherwise be considered a friendly. This echoes the marketing of Halo 2, which had trailers showing the Covenant invading Earth. It didn't bother me much, but it would have been cool to have a confrontation that amounted to more than one 30-second cut scene.
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Reviewed in the United States on February 3, 2016
Platform: Xbox OneEdition: StandardVerified Purchase
I heard a lot about how underwhelming the story was in Halo 5: Guardians. I usually base my purchase choices off reviews off of websites like IGN, Gamesradar, and Gamespot - among others. Most of the time, they are accurate or close to accurate in how they rate their games; however, I think that they got Halo 5: Guardians wrong. Most of them gave it an equivalent of between 3 and 4 stars.

Halo 5 is a rock solid sequel to Halo 4, which was 343's first foray into the Halo Universe. Halo 4 received critical acclaim and we expected Halo 5 to 1Up Halo 4 in the Multiplayer and Single Player departments. If it didn't 1Up, it is at least equivalent.

Multiplayer: Maps are fun and the kinds of maps that are so well built, that it takes 5-6 rounds until you figure out those spots where all the action takes place and you start getting a feel for the map. The art direction is futuristic and the colors are bright. There are no gun upgrades and everyone starts out with the same guns every time, just like Halo 4. I admittedly didn't play Halo 4's multiplayer, but I have gone back and back again to play Halo 5's because I feel it to be the most competitive multiplayer experience on the Xbox One.

There's also WarZone which is an all new mode and I have played this off and on. I prefer the high paced action and scoring of the Arena modes, but WarZone is a fun distraction.

Single Player Campaign: I just finished the single player campaign last night after 3 days playing 2 or 3 hours a day. It's different than any of the other games, with more downtime (there's a mission where you're walking around a town asking people where Master Chief is) and more cutscenes, which are more theatrical than Halo 4's. It felt like I was playing through a well produced movie. Dialogue isn't exceptional, but it kept me engaged. The story does admittedly have some repetitive missions where you're blowing up generators or going from one place to another place to press different buttons - but so did Halo 4, Halo 3, etc. It's still challenging and fun and I felt like I was part of a massive struggle to get Master Chief back to base, which is the gist of the story. Oh yeah, and Cortona is back and a little...different.

If you have an Xbox One, this is a must own game. Can't say it's a classic, but it's rock solid and you'll keep coming back for weeks with the multiplayer component being as strong as it is.
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Top reviews from other countries

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Marcos E Ponce
5.0 out of 5 stars Buen juego
Reviewed in Mexico on February 4, 2024
Platform: Xbox OneEdition: StandardVerified Purchase
Había que cerrar el ciclo y tener la colección. Satisfecho
mathieu.b.jeanson
5.0 out of 5 stars C'est parfait merci beaucoup!
Reviewed in Canada on June 24, 2022
Platform: Xbox OneEdition: StandardVerified Purchase
Bon jeu
One person found this helpful
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Prince
5.0 out of 5 stars One of the Best Xbox One Exclusives!
Reviewed in India on March 18, 2019
Platform: Xbox OneEdition: StandardVerified Purchase
If you own an Xbox One and don’t own this game, then you are doing a great disservice to your gaming experience!
This is one of the best exclusives to play on Xbox one! Just do yourself a favour and buy it!
3 people found this helpful
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Dylan R.
5.0 out of 5 stars Buen juego a buen precio
Reviewed in Mexico on July 4, 2017
Platform: Xbox OneEdition: StandardVerified Purchase
El producto llegó íntegro y rápido. A pesar de no traer la leyenda de estar totalmente en español, el juego se instala en ese idioma si es el que tienen programado en su Xbox. Un buen juego a un buen precio
2 people found this helpful
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Amazon Customer
5.0 out of 5 stars Loved the game
Reviewed in India on October 29, 2017
Platform: Xbox OneEdition: StandardVerified Purchase
Got the game on time with a fourteen days Xbox live trial code. Loved the game. I could not understand the hate. Gameplay is solid.